--- esi_data: fitting_stats: cpu_output: 275 high_slots: 3 low_slots: 6 med_slots: 4 powergrid_output: 610 rig_slots: 3 group: Cruiser hull_stats: hp_armor: 1400 hp_shield: 1000 hp_structure: 1600 name: Exequror race: Unknown skill_requirements: - level: 1 skill_id: 3332 type_id: 634 velocity: 240 faction: Gallente Federation faction_group: Empire image: /634.png last_updated: '2026-04-21T00:58:02.723452' ship_class: Cruiser source: eve-university source_stats: armorem: 50 armorexp: 10 armorhp: 1400 armorkin: 35 armortherm: 35 bandwidth: 50 Mbit/sec bonuses: Gallente Cruiser bonuses (per skill level):
12.5% bonus to Remote Armor Repairer amount
5% reduction in Remote Armor Repairer activation cost
Role Bonus:
430% bonus to Remote Armor Repairer optimal range and falloff
100% bonus to Logistic Drone transfer amount
capacitor: 1,925 GJ cargohold: "495 m\xB3" class: Cruiser cpu: 275 dronebay: "50 m\xB3" externallinks: '' extrahold: '' extraholdtype: '' faction: Gallente Federation forumlinks: '' grouping: Standard Cruisers highlights1: '' highlights2: '' highlights3: '' highlights4: '' highs: 3 hulltype: Exequror Class inertia: 0.61 info: In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. Both Frigate and Cruiser-class ships were put under the microscope, and in the Gallente Federation the outcome of the re-evaluation process led, among other developments, to a redesign and redeployment of the Exequoror.

The Exequror was a heavy cargo cruiser originally strong enough to defend itself against raiding frigates, though it lacked prowess in heavier combat situations. After its redesign, it had some of that bulk - and, necessarily, some of that strength - yanked out and replaced with the capability to help others in heavy combat situations, in particular those who needed armor repairs. launchers: 0 lows: 6 mass: 11020000 maxlockedtargets: 8 maxvelocity: 240 mediums: 4 powergrid: 610 quote: Cooperation is the first step on the road to victory. quote_attribution: Grand Admiral Anteson Ranchel reqskills: '*{{RequiredSkill|Gallente Cruiser|I}} ** {{RequiredSkill|Spaceship Command|II}} ** {{RequiredSkill|Gallente Destroyer|III}} *** {{RequiredSkill|Gallente Frigate|III}} **** {{RequiredSkill|Spaceship Command|I}}' scanres: 295 mm sensortype: Magnetometric sensorvalue: 14 points shieldem: 0 shieldexp: 50 shieldhp: 1000 shieldkin: 40 shieldtherm: 20 shipid: 634 shipimg: Exequror.jpg shipname: Exequror sigradius: 80 m structurehp: 1600 targetrange: 55.00 km tech: '' totaltraintime: 19h 15m 30s turrets: 3 variations: '{{Ship|Oneiros}},{{Ship|Exequror Navy Issue}}' volume: 113000 warpspeed: 4 AU/s warptime: 9.32 s wikireferences: '' source_url: https://wiki.eveuniversity.org/Exequror tech_level: Tech 1 title: Exequror type_id: 634 validation_score: 1.0 --- Exequror
## Summary
The Exequror is a dedicated Tech 1 logistics cruiser, with bonuses to remote armor repair range and power. Like the Amarr Augoror, the Exequror repairs armor; but unlike the Augoror and like the Minmatar Scythe, it's designed to supply itself with capacitor locally. It is designed to fit 3 Medium Remote Armor Repairers in its highs and an armor tank in the lows. Getting the Exequror to be cap stable with 3 reppers and a good tank can be tricky with low character skills. The Exequror offers a good stepping-stone into logistics piloting. The same player (not character) skills of organisation, quick reactions and steadiness under fire are used in piloting its more powerful Tech 2 equivalent, the Oneiros.
## Tactics
See the wiki's general discussion of logistics tactics for piloting advice.
## Notes
You can add notes here. ## Patch History