--- esi_data: fitting_stats: cpu_output: 505 high_slots: 8 low_slots: 7 med_slots: 4 powergrid_output: 17000 rig_slots: 2 group: Black Ops hull_stats: hp_armor: 5312 hp_shield: 4375 hp_structure: 4968 name: Redeemer race: Unknown skill_requirements: - level: 5 skill_id: 3339 - level: 1 skill_id: 28656 type_id: 22428 velocity: 117 faction: Amarr Empire faction_group: Empire image: /22428.png last_updated: '2026-04-21T01:14:35.864295' ship_class: Black Ops source: eve-university source_stats: armorem: 50 armorexp: 49 armorhp: 5312 armorkin: 41 armortherm: 35 bandwidth: 125 Mbit/sec bonuses: "Amarr Battleship bonuses (per skill level):
\n10% reduction\ \ in Large Energy Turret activation cost\n
\n10% bonus to Large Energy Turret\ \ rate of fire\n
\n'''Black Ops bonuses (per skill level):'''
\n7.5% bonus\ \ to Large Energy Turret tracking speed
\n10% bonus to Energy Nosferatu and\ \ Energy Neutralizer drain amount
\n'''Role Bonus:'''
\n\u2022 Can\ \ fit Covert Cynosural Field Generator and Covert Jump Portal Generator
\n\u2022\  No targeting delay after Cloaking Device deactivation
\n\u2022 Cloak\ \ reactivation delay reduced to 5 seconds
\n75% reduction to effective distance\ \ traveled for jump fatigue
\n50% reduction in Cynosural Field Generator duration
\n\ 650% bonus to ship max velocity when using Cloaking Devices
\n5% Additional\ \ bonus to Reinforced Bulkhead hitpoints" capacitor: 5,912.5 GJ cargohold: "800 m\xB3" class: Black Ops cpu: 505 dronebay: "125 m\xB3" externallinks: '' extrahold: "2,150 m\xB3" extraholdtype: Fuel faction: Amarr Empire grouping: Black Ops highlights1: High Amount of High Slots highlights2: High Amount of Low Slots highs: 8 hulltype: Armageddon Class inertia: 0.072 info: Black Ops battleships are designed for infiltration and espionage behind enemy lines. With the use of a short-range jump drive and a portal generator, they are capable of making a special type of jump portal usable only by covert ops vessels. This enables them to stealthily plant reconnaissance and espionage forces in enemy territory. For the final word in clandestine maneuvers, look no further. launchers: 0 lows: 7 mass: 150300000 maxlockedtargets: 7 maxvelocity: 117 mediums: 4 powergrid: 17000 quote: Acts of faith performed in the dark still serve the light. quote_attribution: Empress Catiz Tash-Murkon I reqskills: '*{{RequiredSkill|Amarr Battleship|V}} ** {{RequiredSkill|Spaceship Command|IV}} ** {{RequiredSkill|Amarr Battlecruiser|III}} *** {{RequiredSkill|Spaceship Command|III}} *** {{RequiredSkill|Amarr Cruiser|III}} **** {{RequiredSkill|Spaceship Command|II}} **** {{RequiredSkill|Amarr Destroyer|III}} ***** {{RequiredSkill|Amarr Frigate|III}} ****** {{RequiredSkill|Spaceship Command|I}} * {{RequiredSkill|Black Ops|I}} ** {{RequiredSkill|Cloaking|IV}} *** {{RequiredSkill|CPU Management|IV}} ** {{RequiredSkill|Jump Drive Calibration|IV}} *** {{RequiredSkill|Jump Drive Operation|V}} **** {{RequiredSkill|Navigation|V}} **** {{RequiredSkill|Warp Drive Operation|V}} ***** {{RequiredSkill|Navigation|I}} **** {{RequiredSkill|Science|V}} ** {{RequiredSkill|Spaceship Command|V}}' scanres: 220 mm sensortype: RADAR sensorvalue: 17 points shieldem: 0 shieldexp: 68 shieldhp: 4375 shieldkin: 53 shieldtherm: 20 shipid: 22428 shipimg: Redeemer.jpg shipname: Redeemer sigradius: 333 m structurehp: 4968 targetrange: 70.60 km tech: 2 totaltraintime: 120d 8h 6m 0s turrets: 5 variations: '{{Ship|Armageddon}},
{{Ship|Armageddon Navy Issue}},
{{Ship|Bhaalgorn}},
{{Ship|Armageddon Imperial Issue}}' volume: 486000 warpspeed: 3.0 AU/s warptime: 15.00 s source_url: https://wiki.eveuniversity.org/Redeemer tech_level: Tech 2 title: Redeemer type_id: 22428 validation_score: 1.0 --- Redeemer
## Summary
The Redeemer is the Amarr Black Ops. Its strong rate of fire bonus leads to impressive DPS which makes it the most popular damage dealer among Black Ops. The capacitor warfare bonus is welcome to make the typical neut in the utility high more effective. Despite that bonus, full neuting fits like it is common for the Sin are not done with the Redeemer as the damage from its turrets is considered too valuable. The Redeemer is the Black Ops with the most low slots (seven), thus it’s not surprising that it is usually armor tanked. It is also a popular option for dedicated bridging fits because the high number of low slots allows fitting many expanded cargoholds.
## Skills
Further information about additional or recommended skills to pilot Redeemer for a specific or its common role(s) can be written here.
## Tactics
No sub-article about Redeemer roles or piloting tactics. You can write them here.
## Notes
You can write additional notes for Redeemer here. ## Patch history