--- esi_data: fitting_stats: cpu_output: 455 high_slots: 7 low_slots: 7 med_slots: 4 powergrid_output: 1235 rig_slots: 3 group: Combat Battlecruiser hull_stats: hp_armor: 6750 hp_shield: 5250 hp_structure: 7500 name: Brutix Navy Issue race: Unknown skill_requirements: - level: 2 skill_id: 33097 type_id: 33151 velocity: 165 faction: Gallente Federation faction_group: Empire image: /33151.png last_updated: '2026-04-20T03:17:04.739232' ship_class: Combat Battlecruiser source: eve-university source_stats: armorem: 50 armorexp: 10 armorhp: 6750 armorkin: 35 armortherm: 35 bandwidth: 50 Mbit/sec bonuses: "Gallente Battlecruiser bonuses (per skill level):
10% bonus\ \ to Medium Hybrid Turret damage
7.5% bonus to Medium Hybrid Turret tracking\ \ speed
Role Bonus:
\u2022 Can fit Warfare Link modules
25%\ \ bonus to Medium Hybrid Turret optimal range and falloff
" capacitor: 3,100 GJ cargohold: "475 m\xB3" class: Combat Battlecruiser cpu: 455 dronebay: "75 m\xB3" externallinks: '' extrahold: '' extraholdtype: '' faction: Gallente Federation forumlinks: '' grouping: Faction Battlecruisers highlights1: Can use Command Burst module highlights2: High Amount of High Slots highlights3: High Amount of Low Slots highlights4: '' highs: 7 hulltype: Brutix Class inertia: 0.63 info: This ship was born out of the experience gained by the Federation after the launch of the Talos-Class Attack Battlecruiser. Sensing that the Brutix hull could be refined further, it was decided to remove all notion of active defense from it to favor improvements to its already significant damage potential. The final outcome of this experiment resulted in the Brutix Navy Issue, a vessel that already shows great potential from the few skirmishes it has been into so far. launchers: 0 lows: 7 mass: 11800000 maxlockedtargets: 7 maxvelocity: 165 mediums: 4 powergrid: 1235 quote: Hit hard enough, and a second strike will not be necessary. quote_attribution: Martial handbook of the Garoun Empire reqskills: '*{{RequiredSkill|Gallente Battlecruiser|II}} ** {{RequiredSkill|Spaceship Command|III}} ** {{RequiredSkill|Gallente Cruiser|III}} *** {{RequiredSkill|Spaceship Command|II}} *** {{RequiredSkill|Gallente Destroyer|III}} **** {{RequiredSkill|Gallente Frigate|III}} ***** {{RequiredSkill|Spaceship Command|I}}' scanres: 200 mm sensortype: Magnetometric sensorvalue: 22 points shieldem: 0 shieldexp: 50 shieldhp: 5250 shieldkin: 40 shieldtherm: 20 shipid: 33151 shipimg: Brutix Navy Issue.jpg shipname: Brutix Navy Issue sigradius: 305 m structurehp: 7500 targetrange: 65.00 km tech: F totaltraintime: 2d 1h 9m 40s turrets: 6 variations: '{{Ship|Astarte}},{{Ship|Brutix}}' volume: 270000 warpspeed: 3.5 AU/s warptime: 10.31 s wikireferences: '' source_url: https://wiki.eveuniversity.org/Brutix Navy Issue tech_level: Faction title: Brutix Navy Issue type_id: 33151 validation_score: 1.0 --- Brutix Navy Issue
## Summary
The Brutix Navy Issue is an iteration over the regular Brutix. The Armor Repairer amount bonus has been swapped for a 7.5% Medium Hybrid Turret tracking bonus per level, another low slot has been added and it is a bit more maneuverable as well.
## Skills
Further information about additional or recommended skills to pilot Brutix Navy Issue for a specific or its common role(s) can be written here.
## Tactics
No sub-article about Brutix Navy Issue roles or piloting tactics. You can write them here.
## Notes
No notes on Brutix Navy Issue. You can write some here. ## Patch History