---
esi_data:
fitting_stats:
cpu_output: 600
high_slots: 7
low_slots: 6
med_slots: 6
powergrid_output: 12900
rig_slots: 2
group: Marauder
hull_stats:
hp_armor: 7800
hp_shield: 7800
hp_structure: 6900
name: Vargur
race: Unknown
skill_requirements:
- level: 5
skill_id: 3337
- level: 1
skill_id: 28667
type_id: 28665
velocity: 110
faction: Minmatar Republic
faction_group: Empire
image: /28665.png
last_updated: '2026-04-20T03:48:20.006640'
ship_class: Marauder
source: eve-university
source_stats:
armorem: 70
armorexp: 10
armorhp: 7800
armorkin: 25
armortherm: 43.13
bandwidth: 50 Mbit/sec
bonuses: "'''Marauders bonuses (per skill level):'''
\n5% bonus to Shield Booster\
\ and Armor Repairer amount
\n7.5% bonus to Large Projectile Turret tracking\
\ speed
\n'''Minmatar Battleship bonuses (per skill level):'''
\n7.5% bonus\
\ to Large Projectile Turret damage
\n5% bonus to Large Projectile Turret falloff
\n\
'''Role Bonus:'''
\n100% bonus to Large Projectile Turret damage
\n100%\
\ bonus to Tractor Beam range and velocity
\n\u2022 Can fit Bastion modules"
capacitor: 6,200 GJ
cargohold: "1,150 m\xB3"
class: Marauder
cpu: 600
dronebay: "75 m\xB3"
externallinks: ''
extrahold: ''
extraholdtype: ''
faction: Minmatar Republic
forumlinks: ''
grouping: Marauders
highlights1: High Amount of High Slots
highlights2: ''
highlights3: ''
highlights4: ''
highs: 7
hulltype: Tempest Class
inertia: 0.71
info: "Geared toward versatility and prolonged deployment in hostile environments,\
\ Marauders represent the cutting edge in today\u2019s warship technology. While\
\ being thick-skinned, hard-hitting monsters on their own, they are also able\
\ to use Bastion technology. Similar in effect to capital reconfiguration technology,\
\ when activated the Bastion module provides resistance to electronic warfare\
\ and the ability to withstand enormous amounts of punishment, at the cost of\
\ being stationary."
launchers: ''
lows: 6
mass: 150000000
maxlockedtargets: 10
maxvelocity: 110
mediums: 6
powergrid: 12900
quote: Strength without balance is like a sword without a hand to wield it.
quote_attribution: Starkmanir martial arts creed
reqskills: '* {{RequiredSkill|Minmatar Battleship|V}}
** {{RequiredSkill|Spaceship Command|IV}}
** {{RequiredSkill|Minmatar Battlecruiser|III}}
*** {{RequiredSkill|Spaceship Command|III}}
*** {{RequiredSkill|Minmatar Cruiser|III}}
**** {{RequiredSkill|Spaceship Command|II}}
**** {{RequiredSkill|Minmatar Destroyer|III}}
***** {{RequiredSkill|Minmatar Frigate|III}}
****** {{RequiredSkill|Spaceship Command|I}}
* {{RequiredSkill|Marauders|I}}
** {{RequiredSkill|Energy Grid Upgrades|V}}
*** {{RequiredSkill|Power Grid Management|II}}
*** {{RequiredSkill|Science|I}}
** {{RequiredSkill|Advanced Weapon Upgrades|V}}
*** {{RequiredSkill|Weapon Upgrades|V}}
**** {{RequiredSkill|Gunnery|II}}
** {{RequiredSkill|Spaceship Command|V}}'
scanres: 180 mm
sensortype: LADAR
sensorvalue: 20 points
shieldem: 25
shieldexp: 50
shieldhp: 7800
shieldkin: 40
shieldtherm: 30
shipid: 28665
shipimg: Vargur.jpg
shipname: Vargur
sigradius: 360 m
structurehp: 6900
targetrange: 105.3 km
tech: 2
totaltraintime: 115d 11h 59m 20s
turrets: 4
variations: '{{Ship|Tempest}}, {{Ship|Tempest Fleet Issue}}, {{Ship|Tempest Tribal
Issue}}'
volume: 450000
warpspeed: 3 AU/s
warptime: 14.76 s
wikireferences: ''
source_url: https://wiki.eveuniversity.org/Vargur
tech_level: Tech 2
title: Vargur
type_id: 28665
validation_score: 1.0
---