---
esi_data:
fitting_stats:
cpu_output: 475
high_slots: 7
low_slots: 5
med_slots: 5
powergrid_output: 1300
rig_slots: 2
group: Command Ship
hull_stats:
hp_armor: 3600
hp_shield: 4500
hp_structure: 3700
name: Sleipnir
race: Unknown
skill_requirements:
- level: 5
skill_id: 33098
- level: 1
skill_id: 23950
type_id: 22444
velocity: 165
faction: Minmatar Republic
faction_group: Empire
image: /22444.png
last_updated: '2026-04-21T01:17:39.870235'
ship_class: Command Ship
source: eve-university
source_stats:
armorem: 90
armorexp: 10
armorhp: 3600
armorkin: 25
armortherm: 67.5
bandwidth: 25 Mbit/sec
bonuses: "Command Ships bonuses (per skill level):
\n10% bonus to Medium\
\ Projectile Turret damage
\n10% bonus to Medium Projectile Turret falloff
\n\
4% bonus to Shield Command and Skirmish Command burst strength and duration
\n\
Minmatar Battlecruiser bonuses (per skill level):
\n10% bonus to Medium\
\ Projectile Turret damage
\n7.5% bonus to Shield Booster amount
Role\
\ Bonus:
\n\u2022 Can use 2 Command Burst modules
\n50% bonus to\
\ Command Burst area of effect range"
capacitor: 2,625 GJ
cargohold: "475 m\xB3"
class: Command Ship
cpu: 475
dronebay: "25 m\xB3"
extrahold: ''
extraholdtype: ''
faction: Minmatar Republic
forumlinks: ''
grouping: Command Ships
highlights1: Can Use Command Burst modules
highlights2: High Amount of High Slots
highlights3: ''
highlights4: ''
highs: 7
hulltype: Hurricane Class
inertia: 0.704
info: Command ships are engineered specifically to wreak havoc on a battlefield
of many. Sporting advanced command module interfaces, these vessels are more
than capable of turning the tide in large engagements. Command ships represent
the ultimate in warfare link efficiency; the boosts they give their comrades in
combat make them indispensable assets to any well-rounded fleet.
launchers: 2
lows: 5
mass: 12800000
maxlockedtargets: 7
maxvelocity: 165
mediums: 5
powergrid: 1300
quote: Each tribe is the limb of a single beast, and no enemy can escape its reach.
quote_attribution: CEO Egbendik Skegnagenvallur
reqskills: '* {{RequiredSkill|Minmatar Battlecruiser|V}}
** {{RequiredSkill|Spaceship Command|III}}
** {{RequiredSkill|Minmatar Cruiser|III}}
*** {{RequiredSkill|Spaceship Command|II}}
*** {{RequiredSkill|Minmatar Destroyer|III}}
**** {{RequiredSkill|Minmatar Frigate|III}}
***** {{RequiredSkill|Spaceship Command|I}}
* {{RequiredSkill|Command Ships|I}}
** {{RequiredSkill|Command Burst Specialist|IV}}
*** {{RequiredSkill|Leadership|V}}
** {{RequiredSkill|Wing Command|IV}}
*** {{RequiredSkill|Leadership|V}}
** {{RequiredSkill|Spaceship Command|V}}'
scanres: 264 mm
sensortype: LADAR
sensorvalue: 20 points
shieldem: 75
shieldexp: 50
shieldhp: 4500
shieldkin: 40
shieldtherm: 60
shipid: 22444
shipimg: Sleipnir.jpg
shipname: Sleipnir
sigradius: 240 m
structurehp: 3700
targetrange: 70.00 km
tech: 2
totaltraintime: 104d 20h 51m 23s ?
turrets: 5
variations: '{{Ship|Hurricane Fleet Issue}}, {{Ship|Hurricane}}'
volume: 216000
warpspeed: 3.5 AU/s
warptime: 12.49 s
wikireferences: ''
source_url: https://wiki.eveuniversity.org/Sleipnir
tech_level: Tech 2
title: Sleipnir
type_id: 22444
validation_score: 1.0
---