--- esi_data: fitting_stats: cpu_output: 170 high_slots: 5 low_slots: 4 med_slots: 3 powergrid_output: 46 rig_slots: 2 group: Assault Frigate hull_stats: hp_armor: 816 hp_shield: 664 hp_structure: 563 name: Vengeance race: Unknown skill_requirements: - level: 5 skill_id: 3331 - level: 1 skill_id: 12095 type_id: 11365 velocity: 295 faction: Amarr Empire faction_group: Empire image: /11365.png last_updated: '2026-04-20T03:49:04.414247' ship_class: Assault Frigate source: eve-university source_stats: armorem: 50 armorexp: 80 armorhp: 816 armorkin: 63 armortherm: 35 bandwidth: '' bonuses: "Amarr Frigate bonuses (per skill level):
\n7.5% bonus to Rocket\ \ damage
\n5% bonus to Light Missile and Rocket Launcher rate of fire
\n\ Assault Frigates bonuses (per skill level):
\n4% bonus to all armor\ \ resistances
\n5% bonus to ship capacitor recharge rate
\nRole Bonus:
\n\ 50% reduction in Microwarpdrive signature radius penalty
\n\u2022 Can\ \ fit Assault Damage Controls" capacitor: 487.5 GJ cargohold: "210 m\xB3" class: Assault Frigate cpu: 170 dronebay: '' externallinks: '' extrahold: '' extraholdtype: '' faction: Amarr Empire grouping: Assault Frigates highlights1: '' highlights2: '' highlights3: '' highlights4: '' highs: 5 hulltype: Punisher Class inertia: 4.264 info: The Vengeance represents the latest in the Kingdom's ongoing mission to wed Amarr and Caldari tech, molding the two into new and exciting forms. Sporting a Caldari ship's launcher hardpoints as well as an Amarr ship's armor systems, this relentless slugger is perfect for when you need to get up close and personal. launchers: 4 lows: 4 mass: 1046700 maxlockedtargets: 5 maxvelocity: 295 mediums: 3 powergrid: 46 quote: Faith is our fire, and none may stand against it. quote_attribution: King Farokh Khanid III reqskills: '* {{RequiredSkill|Amarr Frigate|V}} ** {{RequiredSkill|Spaceship Command|I}} * {{RequiredSkill|Assault Frigates|I}} ** {{RequiredSkill|Spaceship Command|III}} ** {{RequiredSkill|Power Grid Management|V}} ** {{RequiredSkill|Mechanics|V}}' scanres: 655 mm sensortype: RADAR sensorvalue: 14 points shieldem: 0 shieldexp: 88 shieldhp: 664 shieldkin: 70 shieldtherm: 20 shipid: 11365 shipimg: Vengeance.jpg shipname: Vengeance sigradius: 37 m structurehp: 563 targetrange: 38.00 km tech: 2 totaltraintime: 23d 21h 53m 20s turrets: 3 variations: '{{Ship|Retribution}}, {{Ship|Punisher}}' volume: 28600 warpspeed: 5.0 AU/s warptime: 6.87 s wikireferences: '' source_url: https://wiki.eveuniversity.org/Vengeance tech_level: Tech 2 title: Vengeance type_id: 11365 validation_score: 1.0 --- Vengeance
## Summary
The Khanid Assault Frigate Vengeance is the 'tanky' assault frigate of the Amarr line-up, and it can be an excellent PvP heavy tackler. Solo, the Vengeance can beat its prey by simply out-tanking other ships in the same class. While it is low on effective DPS, it can sustain a lot of punishment with a passive buffer tank or a dual active tank.
## Skills
Further information about additional or recommended skills to pilot Vengeance for a specific or its common role(s) can be written here.
## Tactics
The Vengeance gives bonuses to Rockets and armor resist. So with those bonuses, its role within a fleet is usually a heavy tackle and/or close range brawler. It can be fitted with a Warp scram, Stasis Web, and a 1MN Microwarp drive to aid in fleet or it can be fitted with a target painter, instead of a Stasis Webifier, to bloom the target for any heavy missiles that are inbound. The CPU on this particular assault frigate is lacking; however, if your core fitting skills are at optimal then creative fits are very obtainable due to the amount of powergrid that is usually left over.
## Notes
The February (when?) Assault Frigate balance update introduced a new module for HACs and AFs, the Assault Damage Controls, which can replace the Damage Control module for these ships ## Patch History