--- esi_data: fitting_stats: cpu_output: 180 high_slots: 3 low_slots: 4 med_slots: 4 powergrid_output: 50 rig_slots: 2 group: Interceptor hull_stats: hp_armor: 500 hp_shield: 1000 hp_structure: 500 name: Imp race: Unknown skill_requirements: - level: 5 skill_id: 3331 - level: 5 skill_id: 3330 - level: 1 skill_id: 12092 type_id: 35779 velocity: 450 image: /35779.png last_updated: '2026-04-19T20:01:15.747889' source: eve-university source_stats: armorem: 50 armorexp: 10 armorhp: 500 armorkin: 25 armortherm: 55 bandwidth: '' bonuses: 'Interceptors bonuses (per skill level):
15% reduction in Microwarpdrive signature radius penalty
5% bonus to Warp Scrambler and Warp Disruptor optimal range
Caldari Frigate bonuses (per skill level):
20% bonus to Afterburner velocity bonus
Amarr Frigate bonuses (per skill level):
7.5% bonus to Small Energy Turret tracking speed
Role Bonus:
250% bonus to Small Energy Turret damage
80% reduction in Propulsion Jamming systems activation cost
80% reduction in Interdiction Nullifier reactivation delay and max lock range penalty
100% bonus to Interdiction Nullifier duration' capacitor: 450 GJ cargohold: "150 m\xB3" class: Interceptor cpu: 180 dronebay: '' externallinks: '' faction: Sansha's Nation grouping: Special Edition Interceptors highlights1: Fast Target Locking Time highs: 3 hulltype: Imp Class inertia: 3.3 info: The Imp is an advanced Sansha's Nation Interceptor intended for use by forward parties of True Power's feared harvester squadrons. Able to penetrate even the most intense blockades, hunt down stragglers or simply hold ships while waiting for the main harvester force to arrive, the Imp is yet another case of Sansha's Nation technology improving on existing advanced hardware. Like most Sansha's Nation equipment, the few captured examples of the Imp have proven to be readily adaptable for capsuleer use. launchers: '' lows: 4 mass: 900000 maxlockedtargets: 6 maxvelocity: 450 mediums: 4 powergrid: 50 quote: Submission is the only path to survival. quote_attribution: Koratama Akkaga reqskills: '* {{RequiredSkill|Caldari Frigate|V}} ** {{RequiredSkill|Spaceship Command|I}} * {{RequiredSkill|Interceptors|I}} ** {{RequiredSkill|Evasive Maneuvering|V}} *** {{RequiredSkill|Navigation|II}} ** {{RequiredSkill|Spaceship Command|III}} * {{RequiredSkill|Amarr Frigate|V}} ** {{RequiredSkill|Spaceship Command|I}}' rigs_count: 2 scanres: 800 mm sensortype: Radar sensorvalue: 15 points shieldem: 0 shieldexp: 50 shieldhp: 1000 shieldkin: 40 shieldtherm: 30 shipid: 35779 shipimg: Imp.jpg shipname: Imp sigradius: 35 m structurehp: 500 targetrange: 40 km tech: F totaltraintime: 17h 55m 0s turrets: 2 volume: 28600 warpspeed: 8 AU/s warptime: 4.1 s source_url: https://wiki.eveuniversity.org/Imp title: Imp type_id: 35779 validation_score: 1.0 --- Imp
## Summary
The Imp was a prize for the top four teams of Alliance Tournament XIII. ## Skills Further information about additional or recommended skills to pilot Imp for a specific or its common role(s) can be written here. ## Tactics No sub-article about Imp roles or piloting tactics. You can write them here. ## Notes You can write additional notes for Imp here.