---
esi_data:
fitting_stats:
cpu_output: 405
high_slots: 5
low_slots: 6
med_slots: 4
powergrid_output: 1000
rig_slots: 2
group: Heavy Assault Cruiser
hull_stats:
hp_armor: 2300
hp_shield: 1580
hp_structure: 1400
name: Muninn
race: Unknown
skill_requirements:
- level: 5
skill_id: 3333
- level: 1
skill_id: 16591
type_id: 12015
velocity: 235
faction: Minmatar Republic
faction_group: Empire
image: /12015.png
last_updated: '2026-04-21T01:08:40.139075'
ship_class: Heavy Assault Cruiser
source: eve-university
source_stats:
armorem: 90
armorexp: 10
armorhp: 2300
armorkin: 25
armortherm: 67.5
bandwidth: 25 Mbit/sec
bonuses: "'''Heavy Assault Cruisers bonuses (per skill level):'''
\n5% bonus\
\ to Heavy Missile and Heavy Assault Missile explosion velocity
\n5% bonus\
\ to Light Missile, Heavy Missile and Heavy Assault Missile launcher rate of fire
\n\
Minmatar Cruiser bonuses (per skill level):
\n5% bonus to Light Missile,\
\ Heavy Missile and Heavy Assault Missile damage
\n3% bonus to all shield and\
\ armor resistances
\n'''Role Bonus:'''
\n50% reduction in Microwarpdrive\
\ signature radius penalty
\n\u2022 Can fit Assault Damage Controls"
capacitor: 1,300 GJ
cargohold: "515 m\xB3"
class: Heavy Assault Cruiser
cpu: 405
dronebay: "25 m\xB3"
externallinks: ''
faction: Minmatar Republic
grouping: Heavy Assault Cruisers
highlights1: ''
highs: 5
hulltype: Rupture Class
inertia: 0.571
info: "Commissioned by the Republic Fleet to create a powerful assault vessel for\
\ the strengthening of the Matari tribes as well as a commercial platform for\
\ the Heavy Missiles and other weapons produced by the Fleet, Boundless Creation\
\ came up with the Muninn. Heavily armored, laden with missile hardpoints and\
\ sporting the latest in warhead optimization technology, this is the very definition\
\ of heavy assault. \n\nDeveloper: Boundless Creation\n\nBoundless Creation's\
\ ships are based on the Brutor tribe's philosophy of warfare: simply fit as much\
\ firepower onto your ship as is humanly possible. The Muninn is far from being\
\ an exception."
launchers: 5
lows: 6
mass: 11000000
maxlockedtargets: 6
maxvelocity: 235
mediums: 4
powergrid: 1000
quote: We remember the fire, let us show you how it burns.
quote_attribution: "Kam\xED D\xEDa"
reqskills: '* {{RequiredSkill|Minmatar Cruiser|V}}
** {{RequiredSkill|Spaceship Command|II}}
** {{RequiredSkill|Minmatar Destroyer|III}}
*** {{RequiredSkill|Minmatar Frigate|III}}
**** {{RequiredSkill|Spaceship Command|I}}
* {{RequiredSkill|Heavy Assault Cruisers|I}}
** {{RequiredSkill|Energy Grid Upgrades|V}}
*** {{RequiredSkill|Power Grid Management|II}}
*** {{RequiredSkill|Science|I}}
** {{RequiredSkill|Weapon Upgrades|V}}
*** {{RequiredSkill|Gunnery|II}}
** {{RequiredSkill|Spaceship Command|V}}
** {{RequiredSkill|Capacitor Management|IV}}
*** {{RequiredSkill|Power Grid Management|III}}'
scanres: 294 mm
sensortype: LADAR
sensorvalue: 21 points
shieldem: 75
shieldexp: 50
shieldhp: 1580
shieldkin: 40
shieldtherm: 60
shipid: 12015
shipimg: Muninn.jpg
shipname: Muninn
sigradius: 125 m
structurehp: 1400
targetrange: 55 km
tech: 2
totaltraintime: 63d 9h 37m 40s
turrets: 1
variations: '{{Ship|Rupture}}, {{Ship|Broadsword}}'
volume: 96000
warpspeed: 4.0 AU/s
warptime: 8.71 s
source_url: https://wiki.eveuniversity.org/Muninn
tech_level: Tech 2
title: Muninn
type_id: 12015
validation_score: 1.0
---