--- esi_data: fitting_stats: cpu_output: 160 high_slots: 4 low_slots: 3 med_slots: 3 powergrid_output: 35 rig_slots: 2 group: Interceptor hull_stats: hp_armor: 425 hp_shield: 275 hp_structure: 675 name: Taranis race: Unknown skill_requirements: - level: 5 skill_id: 3328 - level: 1 skill_id: 12092 type_id: 11200 velocity: 420 faction: Gallente Federation faction_group: Empire image: /11200.png last_updated: '2026-04-20T03:08:49.184556' ship_class: Interceptor source: eve-university source_stats: armorem: 50 armorexp: 10 armorhp: 425 armorkin: 45 armortherm: 35 bandwidth: 10 Mbit/sec bonuses: 'Interceptors bonuses (per skill level):
15% reduction in Microwarpdrive signature radius penalty
7.5% bonus to Small Hybrid Turret tracking speed
Gallente Frigate bonuses (per skill level):
15% bonus to Small Hybrid Turret damage
Role Bonus:
80% reduction in Propulsion Jamming systems activation cost
100% bonus to the benefits of overheating Afterburners and Microwarpdrives
60% bonus to warp speed and warp acceleration
' capacitor: 355 GJ cargohold: "92 m\xB3" class: Interceptor cpu: 160 dronebay: "10 m\xB3" externallinks: '' faction: Gallente Federation grouping: Interceptors highlights1: Fast Target Locking Time highs: 4 hulltype: Atron Class inertia: 3.25 info: Interceptors utilize a combination of advanced alloys and electronics to reduce their effective signature radius. This, along with superior maneuverability and speed, makes them very hard to target and track, particularly for high caliber turrets. launchers: 0 lows: 3 mass: 1060000 maxlockedtargets: 5 maxvelocity: 420 mediums: 3 powergrid: 35 quote: The key to a brief engagement is undeniable force. quote_attribution: Joroutte Duvolle reqskills: '*{{RequiredSkill|Gallente Frigate|V}} ** {{RequiredSkill|Spaceship Command|I}} * {{RequiredSkill|Interceptors|I}} ** {{RequiredSkill|Spaceship Command|III}} ** {{RequiredSkill|Evasive Maneuvering|V}} *** {{RequiredSkill|Navigation|II}}' scanres: 880 mm sensortype: Magnetometric sensorvalue: 10 points shieldem: 0 shieldexp: 50 shieldhp: 275 shieldkin: 50 shieldtherm: 20 shipid: 11200 shipimg: Taranis.jpg shipname: Taranis sigradius: 36 m structurehp: 675 targetrange: 22.50 km tech: 2 totaltraintime: 23d 22h 40m 30s turrets: 3 variations: '{{Ship|Ares}},{{Ship|Atron}}' volume: 22500 warpspeed: 5 AU/s warptime: 4.78 s source_url: https://wiki.eveuniversity.org/Taranis tech_level: Tech 2 title: Taranis type_id: 11200 validation_score: 1.0 --- Taranis
## Summary
The Taranis is a very popular combat interceptor. Its high structure HP means it gets a considerable amount of EHP just by fitting a Damage Control. It has 3 mid slots, so it can field a scram and web to prevent other interceptors from getting away. It has a 10m3 drone bay, unique among interceptors. Taranises are commonly fit with blasters, which along with T2 drones, gives them DPS far higher than other interceptors can manage. On the downside due to its mass it is the slowest and least agile interceptor.
## Skills
Required Skills Gallente Frigate V Spaceship Command III Interceptors I Evasive Maneuvering V Navigation IIRecommended skills: (Medium) Interceptors IV***It is highly recommended NOT to fly any Interceptor before your Interceptors skill is at least 4*** Power Grid Management V Capacitor Management IV (important for capacitor stability) Capacitor Systems Operation V (important for capacitor stability) Shield Operation III Shield Management III Shield Upgrades IV CPU Management IV Propulsion Jamming III Signature Analysis V Long Range Targeting IV Mechanics IV Hull Upgrades IV Jury Rigging III Astronautics Rigging III Electronic Superiority Rigging III Navigation V High Speed Maneuvering IV (important for capacitor stability) Acceleration Control IV Evasive Maneuvering V Warp Drive Operation IV Thermodynamics IV (important for sustained overheating of MWD or Point)
## Tactics
No sub-article about Taranis roles or piloting tactics. You can write them here.
## Patch History
## Notes
The Taranis is named after an ancient Celtic thunder god.