--- esi_data: fitting_stats: cpu_output: 825 high_slots: 5 low_slots: 4 med_slots: 7 powergrid_output: 450000 rig_slots: 3 group: Carrier hull_stats: hp_armor: 61000 hp_shield: 68000 hp_structure: 69400 name: Chimera race: Unknown skill_requirements: - level: 1 skill_id: 20533 - level: 1 skill_id: 24312 type_id: 23915 velocity: 75 faction: Caldari State faction_group: Empire image: /23915.png last_updated: '2026-04-20T03:19:06.636159' ship_class: Carrier source: eve-university source_stats: armorem: 50 armorexp: 10 armorhp: 61000 armorkin: 25 armortherm: 45 bonuses: "Caldari Carrier bonuses (per skill level):
\n4% bonus to all\ \ shield resistances
\n5% bonus to Scarab Support Fighter ECM optimal range
\n\ 5% bonus to Scarab Support Fighter ECM strenth
\n1% bonus to Shield Command\ \ and Information Command burst strength and duration
\nRole Bonus:
\n\ \u2022 Can fit Networked Sensor Array
\n\u2022 Can fit Capital Micro\ \ Jump Drive and Capital Micro Jump Field Generator
\n\u2022 Can use two\ \ Command Burst modules
\n200% bonus to Command Burst area of effect range
\n\ \u2022 Can launch Light and Support Fighters
\n\u2022 Can lock at\ \ extended ranges
\n\u2022 Conduit Jump Capable
\n5x penalty to Entosis\ \ Link duration" capacitor: 50,000 GJ cargohold: "2600 m\xB3" class: Carrier cpu: 825 externallinks: '' extrahold: "3,000 m\xB3" extrahold2: "2,000,000 m\xB3" extrahold2type: Ship Maintenance Bay extrahold3: "10,000 m\xB3" extrahold3type: Fleet Hangar extraholdtype: Fuel Bay faction: Caldari State fighterbay: "60,000 m\xB3" fightertubes: 4 grouping: Carriers heavyfightersquadlimit: '' highlights1: High Amount of Medium Slots highlights2: "10,000 m\xB3 Fleet Hangar" highlights3: "2,000,000 m\xB3 Ship Maintenance Bay" highlights4: '' highs: 5 hulltype: Chimera Class inertia: 0.042 info: "The Chimera's design is based upon the Kairiola, a vessel holding tremendous\ \ historical significance for the Caldari. Initially a water freighter, the Kairiola\ \ was refitted in the days of the Gallente-Caldari war to act as a fighter carrier\ \ during the orbital bombardment of Caldari Prime. \n\nIt was most famously flown\ \ by the legendary Admiral Yakia Tovil-Toba directly into Gallente Prime's atmosphere,\ \ where it fragmented and struck several key locations on the planet. This event,\ \ where the good Admiral gave his life, marked the culmination of a week's concentrated\ \ campaign of distraction which enabled the Caldari to evacuate their people from\ \ their besieged home planet. Where the Chimera roams, the Caldari remember.\n\ \nThe Chimera is capable of generating a Jump Conduit Portal which allows it to\ \ instantaneously transport itself and nearby fleet members to a target cynosural\ \ beacon. Ship classes that can be moved via conduit: Frigates, Destroyers, Cruisers,\ \ Battlecruisers, and Battleships." launchers: 0 lightfightersquadlimit: 3 lows: 4 mass: 1240000000 maxlockedtargets: 14 maxvelocity: 75 mediums: 7 powergrid: 450000 quote: Though one falls, we remain. quote_attribution: Admiral Yakiya Tovil-Toba reqskills: '* {{RequiredSkill|Capital Ships|I}} ** {{RequiredSkill|Advanced Spaceship Command|V}} *** {{RequiredSkill|Spaceship Command|V}} * {{RequiredSkill|Caldari Carrier|I}} ** {{RequiredSkill|Capital Ships|IV}} *** {{RequiredSkill|Advanced Spaceship Command|V}} **** {{RequiredSkill|Spaceship Command|V}} ** {{RequiredSkill|Caldari Battleship|III}} *** {{RequiredSkill|Spaceship Command|IV}} *** {{RequiredSkill|Caldari Battlecruiser|III}} **** {{RequiredSkill|Spaceship Command|III}} **** {{RequiredSkill|Caldari Cruiser|III}} ***** {{RequiredSkill|Spaceship Command|II}} ***** {{RequiredSkill|Caldari Destroyer|III}} ****** {{RequiredSkill|Caldari Frigate|III}} ******* {{RequiredSkill|Spaceship Command|I}} ** {{RequiredSkill|Drone Interfacing|V}} *** {{RequiredSkill|Drones|V}} ** {{RequiredSkill|Jump Fuel Conservation|IV}} *** {{RequiredSkill|Jump Drive Operation|III}} **** {{RequiredSkill|Navigation|V}} **** {{RequiredSkill|Warp Drive Operation|V}} ***** {{RequiredSkill|Navigation|I}} **** {{RequiredSkill|Science|V}} ** {{RequiredSkill|Jump Drive Calibration|III}} *** {{RequiredSkill|Jump Drive Operation|V}} **** {{RequiredSkill|Navigation|V}} **** {{RequiredSkill|Warp Drive Operation|V}} ***** {{RequiredSkill|Navigation|I}} **** {{RequiredSkill|Science|V}}' scanres: 60 mm sensortype: Gravimetric sensorvalue: 80 points shieldem: 0 shieldexp: 50 shieldhp: 68000 shieldkin: 40 shieldtherm: 20 shipid: 23915 shipimg: Chimera.jpg shipname: Chimera sigradius: 10,070 m structurehp: 69400 supportfightersquadlimit: 2 targetrange: 350 km tech: '' totaltraintime: 147d 13h 43m 40s turrets: 0 variations: '' volume: 11925000 warpspeed: 1.5 AU/s warptime: 72.198 s wikireferences: '' source_url: https://wiki.eveuniversity.org/Chimera tech_level: Tech 1 title: Chimera type_id: 23915 validation_score: 1.0 --- Chimera
## Summary
The Chimera is the Caldari carrier. Formerly focused around providing remote repair to its supporting fleet, the Chimera (and other carriers) were rebalanced in the April 2016 release to become mobile long-range damage dealers. Despite possessing a powerful shield tank due to its passive resistance bonuses, the Chimera is usually superseded by the Nidhoggur in both PvP and PvE due to the Chimera's smaller fighter hangar and lesser fighter damage bonus. It does find a purpose, however, in providing Command Bursts to allied fleets, as its durability increases the chance of its survival.
## Skills
Further information about additional or recommended skills to pilot Chimera for a specific or its common role(s) can be written here.
## Tactics
No sub-article about Chimera roles or piloting tactics. You can write them here.
## Notes
You can write additional notes for Chimera here. ## Patch History