--- esi_data: fitting_stats: cpu_output: 950 high_slots: 6 low_slots: 5 med_slots: 7 powergrid_output: 650000 rig_slots: 3 group: Supercarrier hull_stats: hp_armor: 300000 hp_shield: 490000 hp_structure: 220000 name: Hel race: Unknown skill_requirements: - level: 1 skill_id: 20533 - level: 1 skill_id: 24314 type_id: 22852 velocity: 85 faction: Minmatar Republic faction_group: Empire image: /22852.png last_updated: '2026-04-20T03:26:59.258223' ship_class: Supercarrier source: eve-university source_stats: armorem: 60 armorexp: 10 armorhp: 300000 armorkin: 25 armortherm: 35 bonuses: "Minmatar Carrier bonuses (per skill level):
\n10% bonus to Fighter\ \ damage
\n5% bonus to Fighter velocity
\n5+ bonus to ship warp core strength
\n\ 5% reduction in Target Illumination Burst Projector cycle time
\n2% bonus to\ \ Shield Command and Skirmish Command burst strength and duration
\n'''Role\ \ Bonus:'''
\n\u2022 Can fit Networked Sensor Array
\n\u2022 Can\ \ fit Burst Projectors
\n\u2022 Can use two Command Burst modules
\n\ 200% bonus to Command Burst area of effect range
\n\u2022 Can launch Light\ \ and Heavy Fighters
\n\u2022 Can lock at extended ranges
\n400% bonus\ \ to Armor Plates and Shield Extenders
\n50% bonus to Remote Sensor Dampener\ \ resistance
\n50% bonus to Stasis effect resistance
\n50% increase to Remote\ \ Electronic Assistance impedance
\n\u2022 Conduit Jump capable
\n\ 5x penalty to Entosis Link duration" capacitor: 78,000 GJ cargohold: "1,720 m\xB3" class: Supercarrier cpu: 950 externallinks: '' extrahold: "5,000 m\xB3" extrahold2: "5,000,000 m\xB3" extrahold2type: Ship Maintenance Bay extrahold3: "50,000 m\xB3" extrahold3type: Fleet Hangar extraholdtype: Fuel faction: Minmatar Republic fighterbay: "110,000 m\xB3" fightertubes: 5 grouping: Supercarriers heavyfightersquadlimit: 4 highlights1: High Amount of Medium Slots highlights2: '' highlights3: '' highlights4: '' highs: 6 hulltype: Hel Class inertia: 0.035 info: "Inspired by a vicious scissor-toothed shark indigenous to old-world Matar,\ \ the Hel is widely viewed as a sign of a Republic out for blood. Since the beginning\ \ of its development it has remained a project cloaked in secrecy, with precious\ \ few people aware of its progress and its capabilities, and its formal unveiling\ \ has come as a defiant slap in the face to many who formerly believed the Matari\ \ incapable of working at this scale of starship design.

Whatever comprises\ \ the soil of its roots, though, one thing is clear: from no-frills living quarters\ \ to grim, unadorned aesthetic, this ferocious behemoth has been designed for\ \ one purpose and one purpose only.

\u201DImagine a swarm of deadly hornets\ \ pouring from the devil's mouth. Now imagine they have autocannons.\u201D
-Unknown\ \ Hel designer

" launchers: 0 lightfightersquadlimit: 3 lows: 5 mass: 1650000000 maxlockedtargets: 14 maxvelocity: 85 mediums: 7 powergrid: 650000 quote: Our collective wrath, rendered in metal and unleashed on the void. quote_attribution: Sanmatar Maleatu Shakor reqskills: '* {{RequiredSkill|Minmatar Carrier|I}} ** {{RequiredSkill|Minmatar Battleship|III}} *** {{RequiredSkill|Minmatar Battlecruiser|III}} **** {{RequiredSkill|Minmatar Cruiser|III}} ***** {{RequiredSkill|Minmatar Destroyer|III}} ****** {{RequiredSkill|Minmatar Frigate|III}} ******* {{RequiredSkill|Spaceship Command|I}} ***** {{RequiredSkill|Spaceship Command|II}} **** {{RequiredSkill|Spaceship Command|III}} *** {{RequiredSkill|Spaceship Command|IV}} ** {{RequiredSkill|Drone Interfacing|V}} *** {{RequiredSkill|Drones|V}} ** {{RequiredSkill|Capital Ships|IV}} *** {{RequiredSkill|Advanced Spaceship Command|V}} **** {{RequiredSkill|Spaceship Command|V}} ** {{RequiredSkill|Jump Fuel Conservation|IV}} *** {{RequiredSkill|Jump Drive Operation|III}} **** {{RequiredSkill|Science|V}} **** {{RequiredSkill|Navigation|V}} **** {{RequiredSkill|Warp Drive Operation|V}} ***** {{RequiredSkill|Navigation|I}} ** {{RequiredSkill|Jump Drive Calibration|III}} *** {{RequiredSkill|Jump Drive Operation|V}} **** {{RequiredSkill|Science|V}} **** {{RequiredSkill|Navigation|V}} **** {{RequiredSkill|Warp Drive Operation|V}} ***** {{RequiredSkill|Navigation|I}} * {{RequiredSkill|Capital Ships|I}} ** {{RequiredSkill|Advanced Spaceship Command|V}} *** {{RequiredSkill|Spaceship Command|V}}' scanres: 70 mm sensortype: LADAR sensorvalue: 146 points shieldem: 0 shieldexp: 50 shieldhp: 490000 shieldkin: 40 shieldtherm: 20 shipid: 22852 shipimg: Hel.jpg shipname: Hel sigradius: 18,640 m structurehp: 220000 targetrange: 4,750 km tech: '' totaltraintime: 147d 13h 43m 40s turrets: 0 variations: '' volume: 51000000 warpspeed: 1.5 AU/s warptime: 80 s wikireferences: '' source_url: https://wiki.eveuniversity.org/Hel tech_level: Tech 1 title: Hel type_id: 22852 validation_score: 1.0 --- Hel
## Summary
The Hel is basically an oversized Nidhoggur carrier with similar properties. It does tend to have a rougher time in larger capital brawls because its tank is not remarkable, but for drive-by attacks and as a ratting supercarrier it is the best.
## Skills
Minmatar Carrier to V helps a lot for ratting applications.
## Tactics
No sub-article about Hel roles or piloting tactics. You can write them here.
## Notes
In Norse mythology, Hel was a goddess ruling over the underworld, which was also called hel in Old Norse; the word is descended from the same root as present-day English hell. In some mythological accounts, Loki was Hel's father. ## Patch History