--- esi_data: fitting_stats: cpu_output: 270 high_slots: 8 low_slots: 3 med_slots: 3 powergrid_output: 70 rig_slots: 2 group: Interdictor hull_stats: hp_armor: 750 hp_shield: 625 hp_structure: 750 name: Heretic race: Unknown skill_requirements: - level: 5 skill_id: 33091 - level: 1 skill_id: 12098 type_id: 22452 velocity: 310 faction: Amarr Empire faction_group: Empire image: /22452.png last_updated: '2026-04-21T01:01:02.057433' ship_class: Interdictor source: eve-university source_stats: armorem: 50 armorexp: 60 armorhp: 750 armorkin: 43.75 armortherm: 35 bandwidth: '' bonuses: "Interdictors bonuses (per skill level):
\n4% bonus to all armor\ \ resistances
\n10% reduction in Microwarpdrive signature radius penalty
\n\ '''Amarr Destroyer bonuses (per skill level):'''
\n15% bonus to armor hitpoints
\n\ 5% bonus to Light Missile launcher and Rocket launcher rate of fire
\n'''Role\ \ Bonus:'''
\n\u2022 Can fit Interdiction Sphere Launcher
\n25% bonus\ \ to warp speed and warp acceleration" capacitor: 750 GJ cargohold: "380 m\xB3" class: Interdictor cpu: 270 dronebay: '' externallinks: '' faction: Amarr Empire grouping: Interdictors highlights1: High Amount of High Slots highs: 8 hulltype: Coercer Class inertia: 3.6 info: 'Interdictors are destroyer-sized vessels built to fill a single important tactical niche: the breaching of enemy warp tunnels. Capable of launching warp-disrupting interdiction spheres, interdictors are of great value in locations of strategic importance where enemy movement must be restricted. Additionally, much like their destroyer-class progenitors, they are well-suited to offensive strikes against frigate-sized craft.' launchers: 7 lows: 3 mass: 1300000 maxlockedtargets: 7 maxvelocity: 310 mediums: 3 powergrid: 70 quote: Let none move against you. quote_attribution: Royal Heir Farokh Khanid reqskills: '* {{RequiredSkill|Amarr Destroyer|V}} ** {{RequiredSkill|Amarr Frigate|III}} *** {{RequiredSkill|Spaceship Command|I}} * {{RequiredSkill|Interdictors|I}} ** {{RequiredSkill|Spaceship Command|IV}} ** {{RequiredSkill|Graviton Physics|I}} *** {{RequiredSkill|Science|V}} *** {{RequiredSkill|Power Grid Management|V}} ** {{RequiredSkill|Propulsion Jamming|V}} *** {{RequiredSkill|CPU Management|III}} *** {{RequiredSkill|Navigation|II}}' scanres: 525 mm sensortype: RADAR sensorvalue: 12 points shieldem: 0 shieldexp: 75 shieldhp: 625 shieldkin: 55 shieldtherm: 20 shipid: 22452 shipimg: Heretic.jpg shipname: Heretic sigradius: 75 m structurehp: 750 targetrange: 50.00 km tech: 2 totaltraintime: 43d 4h 12m 20s turrets: 4 variations: '{{Ship|Coercer}}, {{Ship|Coercer Navy Issue}}' volume: 47000 warpspeed: 4.5 AU/s warptime: 6.49 s source_url: https://wiki.eveuniversity.org/Heretic tech_level: Tech 2 title: Heretic type_id: 22452 validation_score: 1.0 --- Heretic
## Summary
The Heretic is the Amarr Interdictor. Its primary purpose is to drop warp disruption probes, which are instantly deployable bubbles that can only be used in null sec. The Heretic has a bonus to armor resists and hitpoints, making it a tough, if slow, dictor.
## Skills
Further information about additional or recommended skills to pilot Heretic for a specific or its common role(s) can be written here.
## Tactics
For more information on piloting an Interdictor effectively, especially in a fleet situation, see the main article.
## Notes
You can add notes here. ## Patch History