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eve-wiki-content/content/ships/cruisers/faction/vexor-navy-issue.md

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esi_data, faction, faction_group, image, last_updated, ship_class, source, source_stats, source_url, tech_level, title, type_id, validation_score
esi_data faction faction_group image last_updated ship_class source source_stats source_url tech_level title type_id validation_score
fitting_stats group hull_stats name race skill_requirements type_id velocity
cpu_output high_slots low_slots med_slots powergrid_output rig_slots
350 4 6 4 850 3
Cruiser
hp_armor hp_shield hp_structure
3000 1650 3000
Vexor Navy Issue Unknown
level skill_id
2 3332
17843 210
Gallente Federation Empire /17843.png 2026-04-20T03:49:15.036164 Cruiser eve-university
armorem armorexp armorhp armorkin armortherm bandwidth bonuses capacitor cargohold class cpu dronebay externallinks extrahold extraholdtype faction forumlinks grouping highlights1 highlights2 highlights3 highlights4 highs hulltype inertia info launchers lows mass maxlockedtargets maxvelocity mediums powergrid quote quote_attribution reqskills scanres sensortype sensorvalue shieldem shieldexp shieldhp shieldkin shieldtherm shipid shipimg shipname sigradius structurehp targetrange tech totaltraintime turrets variations volume warpspeed warptime wikireferences
50 10 3000 35 35 75 Mbit/sec <b>Gallente Cruiser bonuses (per skill level)</b><br>10% bonus to Drone hitpoints, damage, and tracking speed<br>10% bonus to Medium Hybrid Turret damage and tracking speed<br>7.5% bonus to armor repair amount 1,500 GJ 460 m³ Cruiser 350 200 m³ Gallente Federation Faction Cruisers 4 Vexor Class 0.51 The Navy Issue edition of the Vexor cruiser has been recently retooled by Federation Navy engineers to increase its armor repair and hybrid weapon capabilities. The result is a monster of a combat cruiser that is capable of trading blows with any enemies of freedom across the New Eden cluster.<br> 0 6 9700000 7 210 4 850 Engage, Deploy, Eliminate, Scoop. EDES, Federation Navy Expression *{{RequiredSkill|Gallente Cruiser|II}} ** {{RequiredSkill|Spaceship Command|II}} ** {{RequiredSkill|Gallente Destroyer|III}} *** {{RequiredSkill|Gallente Frigate|III}} **** {{RequiredSkill|Spaceship Command|I}} 285 mm Magnetometric 20 points 0 50 1650 40 20 17843 Vexor Navy Issue.jpg Vexor Navy Issue 130 m 3000 52.50 km F 22h 29m 40s 3 {{Ship|Guardian-Vexor}}, {{Ship|Ishtar}}, {{Ship|Vexor}} 112000 4 AU/s 6.86 s
https://wiki.eveuniversity.org/Vexor Navy Issue Faction Vexor Navy Issue 17843 1.0
Vexor Navy Issue

Summary

In July 2019, the Vexor Navy Issue was changed from a glass cannon drone boat to a tanky, brawling focused fit. Its previous bandwidth that could control 5 heavy or sentry drones has been reduced down to 3 heavies/sentries, so capsuleers now must make use of the damage bonused turret slots alongside drones to get the strong DPS amount it could get before.

Skills

Further information about additional or recommended skills to pilot Vexor Navy Issue for a specific or its common role(s) can be written here.

Tactics

No sub-article about Vexor Navy Issue roles or piloting tactics. You can write them here.

Patch History

{{expansion past| October 2019 Release - 2019-10-15.1

Every Cruiser, Battlecruiser and Battleship now warps faster than before.

Warp Speed increased from 3 AU/s to 4 AU/s (+1 AU/s)

June 2019 Release - 2019-07-25.1 - Released 2019-07-25

This version of the ship has become extremely dominant in the specific niche of farming nullsec anomalies, making it one of the most commonly flown ships in the game. The VNI has an excellent combination of dps, mobility, ease of use, and price making it the obvious choice for anomaly running. For the same reasons, the VNI has also become one of the most commonly used ships among those who break the rules by engaging in botting.Whenever a ship becomes this dominant in a specific role, it has the unfortunate side effect of crowding out other options and making the choice of what ship to fly less interesting. We have made a series of small tweaks to the VNI over time in an attempt to gradually reduce its dominance, however we have now concluded that the best path forward is a larger revamp of the VNIs design.This revamp will carve out a new and different niche for the VNI, allowing it to remain an exciting and powerful ship without dominating the world of anomaly ratting. New bonuses: 10% bonus to Drone hitpoints, damage, and tracking speed (was 10% HP/Damage/Mining and 5% tracking) 10% bonus to Medium Hybrid Turret damage and tracking speed (new) 7.5% bonus to armor repair amount (new)

CPU increased from 310 tf to 350 tf (+40 tf) Powergrid increased from 800 MW to 850 MW (+50 MW) Turret count increased from 2 to 3 (+1) Max velocity reduced from 220 m/s to 210 m/s (-10 m/s) Inertia modifier increased from 0.44 to 0.51 (+0.07) Mass reduced from 11,310,000 kg to 9,700,000 kg (-1,160,000 kg) Align time reduced from 6.9 s to 6.86 s (-0.04 s) Drone bandwidth reduced from 125 MBit/sec to 75 Mbit/sec (-50 Mbit/sec) Signature radius reduced from 145 m to 130 m (-15 m)

APRIL 2019 RELEASE APRIL 9TH 2019 Bonus to Drone Maximum Velocity removed Signature Radius increased to 145 (was 135) }}

NotesYou can write additional notes for Vexor Navy Issue here.''