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eve-wiki-content/content/ships/cruisers/tech-1/omen.md

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Cruiser
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Omen Unknown
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2006 260
Amarr Empire Empire /2006.png 2026-04-21T01:10:27.333822 Cruiser eve-university
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50 20 1700 25 35 40 Mbit/sec <b>Amarr Cruiser bonuses (per skill level):</b><br>10% reduction in Medium Energy Turret activation cost<br>5% bonus to Medium Energy Turret rate of fire<br> 1,600 GJ 400 m³ Cruiser 330 40 m³ Amarr Empire Standard Cruisers 5 Omen Class 0.43 The Omen is a stereotypical example of the Amarrian School of thinking when it comes to ship design: thick armor and hard hitting lasers. Advancements in heat dissipation allow the Omen to fire its lasers faster than other ships without this technology. 0 6 13000000 6 260 3 1000 Light your path through the heavens with holy fire. Royal Heir Arrach Sarum *{{RequiredSkill|Amarr Cruiser|I}} ** {{RequiredSkill|Spaceship Command|II}} ** {{RequiredSkill|Amarr Destroyer|III}} *** {{RequiredSkill|Amarr Frigate|III}} **** {{RequiredSkill|Spaceship Command|I}} 300 mm RADAR 15 points 0 50 1200 40 20 2006 Omen.jpg Omen 115 m 1500 55.00 km 19h 15m 30s 5 {{Ship|Zealot}},{{Ship|Omen Navy Issue}} 118000 4 AU/s 7.75 s
https://wiki.eveuniversity.org/Omen Tech 1 Omen 2006 1.0
Omen

Summary

The Omen is the Amarr attack cruiser, with bonuses for medium energy turret capacitor use and rate of fire. With 6 low slots and 3 mids, it is a natural armor tanker.

The Omen makes an excellent Level 2 security mission ship and can cope with some Level 3 missions too. In PvP, the Omen is a reliable and balanced damage-dealer. With its decent tank, above-average drone bandwidth and the ability to swap laser crystals on the fly, it can adapt to combat at many ranges. However, at skirmishing ranges (2030 km) it excels. In general, the Maller is preferred for brawling-range combat because of its superior tank. The Omen Navy Issue is even better at skirmishing, but costs considerably more, making it a choice for more experienced PvP pilots.

Skills

The Omen is often one of an Amarr pilot's first steps into cruiser-sized hulls and can be basically functional with limited training. Its performance can still, though, be significantly boosted by training.

General support skills and fitting skills will be useful. Gunnery and capacitor support skills make a big difference to the Omen's capacity to deal damage, navigation skills help with skirmishing tactics, and armor tanking skills bolster the ship's defenses.

The Omen has a substantial drone capacity, and Amarr ships, in general, include some bonused drone platforms such as the Dragoon and Arbitrator, so stepping into Amarr cruisers is a good point for a new pilot to think about drone skills. Drones level V will require a little patience but will pay off in piloting many ships, and is a good medium-term goal. Other drone support skills will be useful.

In the long term, a pilot flying the Omen often will want to consider training for Tech 2 medium lasers, which deal a little more damage and open up more tactical options through Tech 2 crystals. Tech 2 Scorch crystals, in particular, make pulse lasers able to project damage out further, helping the Omen skirmish well.

Tactics

In PvP, the Omen is usually armor tanked, with either a 1600mm plate and focused medium pulse lasers or a 400mm plate and a full rack of heavy pulse lasers.

Notes

You can add notes here. ## Patch History