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eve-wiki-content/content/ships/destroyers/faction/thrasher-fleet-issue.md

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esi_data, faction, faction_group, image, last_updated, ship_class, source, source_stats, source_url, tech_level, title, type_id, validation_score
esi_data faction faction_group image last_updated ship_class source source_stats source_url tech_level title type_id validation_score
fitting_stats group hull_stats name race skill_requirements type_id velocity
cpu_output high_slots low_slots med_slots powergrid_output rig_slots
177 7 3 3 62 3
Destroyer
hp_armor hp_shield hp_structure
1125 1200 1125
Thrasher Fleet Issue Unknown
level skill_id
2 33094
73794 293
Minmatar Republic Empire /73794.png 2026-04-21T01:20:09.327415 Destroyer eve-university
armorem armorexp armorhp armorkin armortherm bandwidth bonuses capacitor cargohold class cpu dronebay externallinks extrahold extraholdtype faction forumlinks grouping highlights1 highlights2 highlights3 highlights4 highs hulltype inertia info launchers lows mass maxlockedtargets maxvelocity mediums powergrid quote quote_attribution reqskills scanres sensortype sensorvalue shieldem shieldexp shieldhp shieldkin shieldtherm shipid shipimg shipname sigradius structurehp targetrange tech totaltraintime turrets variations volume warpspeed warptime wikireferences
60 10 1125 25 35 '''Minmatar Destroyer bonuses (per skill level):'''<br> 5% bonus to Small Projectile Turret damage<br> 5% bonus to Small Projectile Turret rate of fire<br> 15% reduction in Microwarpdrive signature radius penalty<br> '''Role Bonus:'''<br> 50% bonus to Small Projectile Turret optimal range and falloff<br> 550 GJ 400 m³ Destroyer 177 Minmatar Republic Faction Destroyers High amount of High Slots 7 Thrasher Class 2.75 The Republic Fleet's requirements for an upgraded Thrasher focused on the doctrinal strengths of the Minmatar: speed and unleashing a hailstorm of projectile fire upon any foe in range. To that end, the designers of the Thrasher Fleet Issue paid great attention to the engine systems and reducing the downsides of using high-performance microwarpdrive propulsion modules. The improvements to weapons systems significantly increased projectile rate of fire and the range of effective firing solutions. Increased firepower at range came at the cost of reduced tracking systems and dedicated defensive module support, but additional base shield and armor were crammed into the design by the canny Minmatar designers. 1 3 1600000 6 293 3 62 Faith is for those who cannot prove their convictions hold true. Hetman General Kanth Filmir *{{RequiredSkill|Minmatar Destroyer|II}} ** {{RequiredSkill|Minmatar Frigate|III}} *** {{RequiredSkill|Spaceship Command|I}} 550 mm LADAR 10 points 0 50 1200 40 20 73794 Thrasher Fleet Issue.jpg Thrasher Fleet Issue 56 m 1125 30 km F <!--9h 18m 20s--> 6 {{Ship|Thrasher}}, {{Ship|Sabre}} 43000 4.5 AU/s 6.21
https://wiki.eveuniversity.org/Thrasher Fleet Issue Faction Thrasher Fleet Issue 73794 1.0
Thrasher Fleet Issue

Summary

The Thrasher Fleet Issue is one of four faction destroyers added to the game in the 2022 Uprising expansion. As the most powerful ships allowed in small NVY complexes, they are very popular in low sec PVP. The Thrasher Fleet Issue sets itself apart from the T1 Thrasher with new bonuses to rate of fire and MWD signature bloom.

Skills

Further information about additional or recommended skills to pilot for a specific or its common role(s) can be written here.

Tactics

No sub-article about roles or piloting tactics. You can write them here.

Notes

You can add notes about here. ## Patch History