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eve-wiki-content/content/ships/frigates/faction/imperial-navy-slicer.md

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esi_data, faction, faction_group, image, last_updated, ship_class, source, source_stats, source_url, tech_level, title, type_id, validation_score
esi_data faction faction_group image last_updated ship_class source source_stats source_url tech_level title type_id validation_score
fitting_stats group hull_stats name race skill_requirements type_id velocity
cpu_output high_slots low_slots med_slots powergrid_output rig_slots
125 3 5 2 50 3
Frigate
hp_armor hp_shield hp_structure
725 550 600
Imperial Navy Slicer Unknown
level skill_id
2 3331
17703 350
Amarr Empire Empire /17703.png 2026-04-21T01:02:44.138780 Frigate eve-university
armorem armorexp armorhp armorkin armortherm bandwidth bonuses capacitor cargohold class cpu dronebay externallinks extrahold extraholdtype faction forumlinks grouping highlights1 highlights2 highlights3 highlights4 highs hulltype inertia info launchers lows mass maxlockedtargets maxvelocity mediums powergrid quote quote_attribution reqskills scanres sensortype sensorvalue shieldem shieldexp shieldhp shieldkin shieldtherm shipid shipimg shipname sigradius structurehp targetrange tech totaltraintime turrets variations volume warpspeed warptime wikireferences
50 20 725 25 35 '''Amarr Frigate bonuses (per skill level):'''<br> 10% bonus to Small Energy Turret optimal range<br> 25% bonus to Small Energy Turret damage 500 GJ 130 m³ Frigate 125 Amarr Empire Faction Frigates 3 Imperial Navy Slicer Class 3.3 The Slicer is the Imperial Navy's pride and joy, and one of its biggest weapons in the continual fight against Matari insurgents. Boasting tremendous range and versatility in equipment fittings, a great deal of armor strength and a powerful capacitor, the skilled Slicer pilot is able to take out most frigates with ease. 0 5 1003000 5 350 2 50 None are beyond the reach of divine judgement. Captain Marshal Sirdan xer Qosh *{{RequiredSkill|Amarr Frigate|II}} ** {{RequiredSkill|Spaceship Command|I}} 675 mm RADAR 11 points 0 50 550 40 20 17703 Imperial Navy Slicer.jpg Imperial Navy Slicer 38 m 600 40.00 km F 1h 42m 40s 2 <i>none</i> 16500 5 AU/s 4.59 s
https://wiki.eveuniversity.org/Imperial Navy Slicer Faction Imperial Navy Slicer 17703 1.0
Imperial Navy Slicer

Summary

The Imperial Navy Slicer is a ship with a distinctive role - that of a fast frigate sized kiter/sniper. Its impressive optimal range bonus allows it to snipe at long range with beam lasers, or to kite very effectively with pulse lasers loaded with scorch. It only has 2 turret slots, but its ship bonus can give them the damage of more than 4, while only needing the fitting and cap for two. Finally, the ship has a fast base speed and low mass, making it very quick and agile.

Skills

Amarr Frigate to at least IV to take advantage of the Slicer's 10% bonus to Small Energy Turret optimal range and 25% bonus to Small Energy Turret damage that comes with every extra level in the skill. With the massive bonus to small energy turret damage and only 2 slots it is highly recommended to have T2 Small Energy Turret with supporting Gunnery skills to maximize the benefit. Prerequisite Skills: Propulsion Jamming Level II is necessary for Tech 2 points, and level 4 allows T2 webs. High Speed Maneuvering Level III for T2 MWDs. Level 4 is recommended. Hull Upgrades Level 2 is required for T2 Nanofiber Internal Structures and Overdrive Injectors and also increases your armor HP. Helpful Skills: Hull Upgrades, CPU Management and Power Grid Management should be at level V (they are important for any ship you fly). Navigation 5% bonus to sub-warp speed per level. Level V is recommended. Acceleration Control 5% bonus to afterburner and MWD speed per level. Level IV is recommended. Evasive Maneuvering 4% to ship agility per level. Level V is recommended. Signature Analysis 5% scan resolution per level; getting this to level V will greatly boost your target locking speed.

Tactics

No sub-article about Imperial Navy Slicer roles or piloting tactics. You can write them here.

Notes

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