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eve-wiki-content/content/ships/battleships/faction/scorpion-navy-issue.md

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esi_data, faction, faction_group, image, last_updated, ship_class, source, source_stats, source_url, tech_level, title, type_id, validation_score
esi_data faction faction_group image last_updated ship_class source source_stats source_url tech_level title type_id validation_score
fitting_stats group hull_stats name race skill_requirements type_id velocity
cpu_output high_slots low_slots med_slots powergrid_output rig_slots
780 7 5 8 11000 3
Battleship
hp_armor hp_shield hp_structure
9350 12650 9900
Scorpion Navy Issue Unknown
level skill_id
2 3338
32309 103
Caldari State Empire /32309.png 2026-04-20T03:43:03.833693 Battleship eve-university
armorem armorexp armorhp armorkin armortherm bandwidth bonuses capacitor cargohold class cpu dronebay externallinks extrahold extraholdtype faction forumlinks grouping highlights1 highlights2 highlights3 highlights4 highs hulltype inertia info launchers lows mass maxlockedtargets maxvelocity mediums powergrid quote quote_attribution reqskills scanres sensortype sensorvalue shieldem shieldexp shieldhp shieldkin shieldtherm shipid shipimg shipname sigradius structurehp targetrange tech totaltraintime turrets variations volume warpspeed warptime wikireferences
50 10 9350 25 45 75 Mbit/sec <b>Caldari Battleship bonuses (per skill level):</b><br>5% bonus to Rapid Heavy Missile, Cruise Missile and Torpedo Launcher rate of fire<br>4% bonus to all shield resistances<br><b>Role Bonus:</b><br>100% bonus to Shield Extender hitpoints<br>50% bonus to Armor Plate hitpoints<br>5% Additional bonus to Reinforced Bulkhead hitpoints<br> 5,500 GJ 815 m³ Battleship 780 75 m³ Caldari State Faction Battleships High Amount of High Slots High Amount of Medium Slots 7 Scorpion Class 0.125 This ship's design represents a radical turnaround in Caldari philosophy, particularly when compared to that of its regular Scorpion-class counterpart. Abandoning the concept of an electronic warfare platform, this vessel's creators instead set their sights on direct combat, with superior shielding and offensive capabilities giving this monster the undeniable upper hand in a vast range of tactical situations. 6 5 103600000 7 103 8 11000 If our enemies watch the skies then we must strike from below. Fleet Admiral Mininela Erinen *{{RequiredSkill|Caldari Battleship|II}} ** {{RequiredSkill|Spaceship Command|IV}} ** {{RequiredSkill|Caldari Battlecruiser|III}} *** {{RequiredSkill|Spaceship Command|III}} *** {{RequiredSkill|Caldari Cruiser|III}} **** {{RequiredSkill|Spaceship Command|II}} **** {{RequiredSkill|Caldari Destroyer|III}} ***** {{RequiredSkill|Caldari Frigate|III}} ****** {{RequiredSkill|Spaceship Command|I}} 98 mm Gravimetric 30 points 0 50 12650 40 20 32309 Scorpion Navy Issue.jpg Scorpion Navy Issue 465 m 9900 108.00 km F 4d 2h 5m 50s 4 {{Ship|Rattlesnake}},{{Ship|Widow}},{{Ship|Scorpion}} 470000 3 AU/s 17.95 s
https://wiki.eveuniversity.org/Scorpion Navy Issue Faction Scorpion Navy Issue 32309 1.0
Scorpion Navy Issue

Summary

A radically different ship to its regular Scorpion counterpart, the Scorpion Navy Issue (commonly abbreviated CNS) is a combat-oriented missile boat, with more in common with a Raven than a Scorpion. With its hull bonus to resistances and 8 mid slots it can be fit with a monster tank and still have slots left over for tackle and utility modules. The Scorpion doesn't have the range bonus of the Raven, but with missile supports to 4 can still fire cruise missiles 120km.

The Navy Scorpion and Navy Raven are similar ships and are often compared. The Navy Scorpion has a stronger tank and is easier to fit, while the Navy Raven has a longer range and does more damage to smaller ships.

Skills

Further information about additional or recommended skills to pilot Scorpion Navy Issue for a specific or its common role(s) can be written here.

Tactics

No sub-article about Scorpion Navy Issue roles or piloting tactics. You can write them here.

Notes

You can write additional notes for Scorpion Navy Issue here. ## Patch History