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eve-wiki-content/content/ships/amarr/cruisers/augoror.md

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esi_data, last_updated, source, source_stats, source_url, title, type_id, validation_score
esi_data last_updated source source_stats source_url title type_id validation_score
fitting_stats group hull_stats name race skill_requirements type_id velocity
cpu_output high_slots low_slots med_slots powergrid_output rig_slots
275 5 5 3 650 3
Cruiser
hp_armor hp_shield hp_structure
1650 1000 1550
Augoror Unknown
level skill_id
1 3335
625 235
2026-04-19T14:48:25.639144 eve-university
armorem armorexp armorhp armorkin armortherm bandwidth bonuses capacitor cargohold class cpu dronebay externallinks extrahold extraholdtype faction forumlinks grouping highlights1 highlights2 highlights3 highlights4 highs hulltype inertia info launchers lows mass maxlockedtargets maxvelocity mediums powergrid quote quote_attribution reqskills scanres sensortype sensorvalue shieldem shieldexp shieldhp shieldkin shieldtherm shipid shipimg shipname sigradius structurehp targetrange tech totaltraintime turrets variations volume warpspeed warptime wikireferences
50 20 1650 25 35 20 12.55100020043 2250 465 Cruiser 275 20 Amarr Empire Standard Cruisers 5 Augoror Class 0.56 In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. Both Frigate and Cruiser-class ships were put under the microscope, and in the Amarr Empire the outcome of the re-evaluation process led, among other developments, to a redesign and redeployment of the Augoror.<br><br>The Augoror-class cruiser is one of the old warhorses of the Amarr Empire, having seen action in both the Jovian War and the Minmatar Rebellion. Like most Amarr vessels, the Augoror depended first and foremost on its resilience and heavy armor to escape unscathed from unfriendly encounters. After its overhaul, it had some of the armor stripped off to make room for equipment allowing it to focus on the armor of other vessels, along with energy transfers. 0 5 12870000 8 235 3 650 The word of the Lord is pure,<br>It is a shield for the faithful 815 *{{RequiredSkill|Amarr Cruiser|I}} ** {{RequiredSkill|Spaceship Command|II}} ** {{RequiredSkill|Amarr Destroyer|III}} *** {{RequiredSkill|Amarr Frigate|III}} **** {{RequiredSkill|Spaceship Command|I}} 300 RADAR 13 0 50 1000 40 20 625 Augoror.jpg Augoror 90 1550 60.0 191530 3 {{Ship|Guardian}},{{Ship|Augoror Navy Issue}} 115000 4 9.99
https://wiki.eveuniversity.org/Augoror Augoror 625 1.0

Summary

The Augoror is the Tech 1 Amarr logistics cruiser, with bonuses to remote armor repairs and energy transfers.

Like the Gallente Exequror, the Augoror is designed to repair other ships' armor. However, unlike the Exequror and instead like the Caldari shield-boosting Osprey, the Augoror is designed to trade capacitor with other Augorors in a "capacitor chain". Because of their 200% bonus to energy transfer amount, Augorors trading energy transfers to each other effectively create a large amount of capacitor out of nothing. A cap-chained Augoror can be capacitor-stable with lower skills than its sister ship the Exequror, and will also more easily resist energy neutralization. On the downside, a cap-chain team of logistics ships is more vulnerable to ECM, because a jammed Augoror not only can't repair its fellows, but also can't transfer capacitor, reducing its teammates' remote repair capacity. Cap-chained logistics ships also demand more coordination from their pilots.

The Augoror is piloted in a similar fashion to the more powerful Tech 2 Guardian.

Skills

An Augoror can make a battlefield difference with relatively limited pilot skills, but good general support skills will boost its impact.

Capacitor Management and Capacitor Systems Operation, important for any pilot flying Amarr ships, are doubly important for logistics ships. Training in Remote Armor Repair Systems reduces the capacitor burden of remote armor repairers, as Capacitor Emission Systems does for remote capacitor transfer modules. Several skills in the Targeting category are also helpful: Signature Analysis and Target Management make it easier to shuttle between repairing different allies, while Radar Sensor Compensation raises the Augoror's sensor strength, reducing its vulnerability to ECM.

Tactics

The Augoror is typically fitted with a mixture of remote armor repairers and remote capacitor transferrers in its high slots; propulsion, capacitor battery, and potentially ECCM for jam resistance in the mid slots; and an armor tank in the low slots. The exact mixture of modules can be tuned to different character skill levels. The drone bay can be used for logistics drones (unbonused, unlike those of the Exequror), or for damage or ECM drones.

The pilots of Augorors in a capacitor chain must coordinate carefully before battle, and might benefit from their own logistics comms channel and/or their own logistics commander.

Notes

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Patch History