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eve-wiki-content/content/ships/heavy-assault-cruisers/tech-2/muninn.md

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esi_data, faction, faction_group, image, last_updated, ship_class, source, source_stats, source_url, tech_level, title, type_id, validation_score
esi_data faction faction_group image last_updated ship_class source source_stats source_url tech_level title type_id validation_score
fitting_stats group hull_stats name race skill_requirements type_id velocity
cpu_output high_slots low_slots med_slots powergrid_output rig_slots
405 5 6 4 1000 2
Heavy Assault Cruiser
hp_armor hp_shield hp_structure
2300 1580 1400
Muninn Unknown
level skill_id
5 3333
level skill_id
1 16591
12015 235
Minmatar Republic Empire /12015.png 2026-04-20T03:34:53.585055 Heavy Assault Cruiser eve-university
armorem armorexp armorhp armorkin armortherm bandwidth bonuses capacitor cargohold class cpu dronebay externallinks faction grouping highlights1 highs hulltype inertia info launchers lows mass maxlockedtargets maxvelocity mediums powergrid quote quote_attribution reqskills scanres sensortype sensorvalue shieldem shieldexp shieldhp shieldkin shieldtherm shipid shipimg shipname sigradius structurehp targetrange tech totaltraintime turrets variations volume warpspeed warptime
90 10 2300 25 67.5 25 Mbit/sec '''Heavy Assault Cruisers bonuses (per skill level):'''<br> 5% bonus to Heavy Missile and Heavy Assault Missile explosion velocity<br> 5% bonus to Light Missile, Heavy Missile and Heavy Assault Missile launcher rate of fire<br> <b>Minmatar Cruiser bonuses (per skill level):</b><br> 5% bonus to Light Missile, Heavy Missile and Heavy Assault Missile damage<br> 3% bonus to all shield and armor resistances<br> '''Role Bonus:'''<br> 50% reduction in Microwarpdrive signature radius penalty<br> • Can fit Assault Damage Controls 1,300 GJ 515 m³ Heavy Assault Cruiser 405 25 m³ Minmatar Republic Heavy Assault Cruisers 5 Rupture Class 0.571 Commissioned by the Republic Fleet to create a powerful assault vessel for the strengthening of the Matari tribes as well as a commercial platform for the Heavy Missiles and other weapons produced by the Fleet, Boundless Creation came up with the Muninn. Heavily armored, laden with missile hardpoints and sporting the latest in warhead optimization technology, this is the very definition of heavy assault. Developer: Boundless Creation Boundless Creation's ships are based on the Brutor tribe's philosophy of warfare: simply fit as much firepower onto your ship as is humanly possible. The Muninn is far from being an exception. 5 6 11000000 6 235 4 1000 We remember the fire, let us show you how it burns. Kamí Día * {{RequiredSkill|Minmatar Cruiser|V}} ** {{RequiredSkill|Spaceship Command|II}} ** {{RequiredSkill|Minmatar Destroyer|III}} *** {{RequiredSkill|Minmatar Frigate|III}} **** {{RequiredSkill|Spaceship Command|I}} * {{RequiredSkill|Heavy Assault Cruisers|I}} ** {{RequiredSkill|Energy Grid Upgrades|V}} *** {{RequiredSkill|Power Grid Management|II}} *** {{RequiredSkill|Science|I}} ** {{RequiredSkill|Weapon Upgrades|V}} *** {{RequiredSkill|Gunnery|II}} ** {{RequiredSkill|Spaceship Command|V}} ** {{RequiredSkill|Capacitor Management|IV}} *** {{RequiredSkill|Power Grid Management|III}} 294 mm LADAR 21 points 75 50 1580 40 60 12015 Muninn.jpg Muninn 125 m 1400 55 km 2 63d 9h 37m 40s 1 {{Ship|Rupture}}, {{Ship|Broadsword}} 96000 4.0 AU/s 8.71 s
https://wiki.eveuniversity.org/Muninn Tech 2 Muninn 12015 1.0
Muninn

Summary

Summary about .

Skills

As a mid-sized Tech 2 ship, the Muninn deserves strong support skills, demands strong fitting skills, and is almost always armed with Tech 2 weapons.

Tactics

No sub-article about roles or piloting tactics. You can write them here.

Notes

In Norse mythology, Muninn is one of Odin's ravens; the Huginn Combat Recon ship is named for the other raven.

Prior to the 2022 HAC rebalancing, the Muninn was once an extremely common fleet doctrine for nullsec alliances. Shield tanked and fitted with artillery, the doctrine was both fast and hard hitting; with the high artillery alpha strike being able to chew through thick logi reps, the Muninn gained a reputation for being one of the most widely used fleet doctrines. Many have called the Muninn oppressive or overpowered.

At the time of writing (November 2022), the Muninn's value as a medium-large fleet ship is uncertain, since missiles are less widely used at the large fleet scale. It is likely the Muninn may become a popular skirmish doctrine for smaller fleets or roaming gangs. The Sacrilege is the missile ship of choice for large-scale bloc warfare above the Muninn as the Sacrilege is both armor tanked and longer ranged than the Muninn. The Muninn is however now more popular than the Cerberus as a shield tanked missile ship for bloc warfare due to the Cerb's role being changed to an active shield tanked PvE and small gang PvP ship in the 2022 Uprising Patch. With the Muninn being changed from an artillery platform to a missile boat, the Tempest Fleet Issue has since taken the Muninn's place as the preeminent artillery platform in bloc warfare.

Patch history