Interceptors utilize a combination of advanced alloys and electronics to reduce their effective signature radius. This, along with superior maneuverability and speed, makes them very hard to target and track, particularly for high caliber turrets. <br><br>Developer: Kaalakiota<br><br>As befits one of the largest weapons manufacturers in the known world, Kaalakiota's ships are very combat focused. Favoring the traditional Caldari combat strategy, they are designed around a substantial number of weapons systems, especially missile launchers. However, they have rather weak armor and structure, relying more on shields for protection.<br> <br>
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A mighty wind arrests the weak.
Excerpt from Meditations on the Way: Book of The Mountain
Summary
The Crow is the Caldari fleet interceptor, repurposed from the combat interceptor role in Rubicon 1.0, and as such has a bonus to warp disruptor and scrambler range, as well as the MWD signature radius bonus common to all interceptors.
The Crow has 4 mid slots like the Stiletto, allowing it to fit both Point and Scram.
Skills
Further information about additional or recommended skills to pilot Crow for a specific or its common role(s) can be written here.
Tactics
No sub-article about Crow roles or piloting tactics. You can write them here.
Notes
In the Uprising expansion, the Crow received a 10% bonus to shield hitpoints per level of Caldari Frigate, which may give this ship a niche as a slightly more durable interceptor.