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eve-wiki-content/content/ships/cruisers/tech-2/ikitursa.md

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esi_data, faction, faction_group, image, last_updated, ship_class, source, source_stats, source_url, tech_level, title, type_id, validation_score
esi_data faction faction_group image last_updated ship_class source source_stats source_url tech_level title type_id validation_score
fitting_stats group hull_stats name race skill_requirements type_id velocity
cpu_output high_slots low_slots med_slots powergrid_output rig_slots
400 4 6 4 1250 2
Heavy Assault Cruiser
hp_armor hp_shield hp_structure
3450 850 2200
Ikitursa Unknown
level skill_id
5 47868
level skill_id
1 16591
52252 220
Triglavian Collective Pirate /52252.png 2026-04-21T01:02:15.813077 Cruiser eve-university
armorem armorexp armorhp armorkin armortherm bandwidth bonuses capacitor caption cargohold class cpu dronebay externallinks extrahold extraholdtype faction grouping highlights1 highlights2 highlights3 highlights4 highs hulltype inertia info launchers lows mass maxlockedtargets maxvelocity mediums powergrid quote quote_attribution race reqskills scanres sensortype sensorvalue shieldem shieldexp shieldhp shieldkin shieldtherm shipid shipimg shipname sigradius structurehp targetrange tech totaltraintime turrets variations volume warpspeed warptime wikireferences
50 65 3450 25 75 50 Mbit/sec '''Heavy Assault Cruisers bonuses (per skill level):'''<br> 20% bonus to Heavy Entropic Disintegrator maximum damage multiplier bonus<br> 7.5% bonus to Heavy Entropic Disintegrator maximum range<br> '''Precursor Cruiser bonuses (per skill level):'''<br> 5% bonus to Heavy Entropic Disintegrator damage<br> 5% bonus to Heavy Entropic Disintegrator tracking speed<br> '''Role Bonus:'''<br> 50% reduction in Microwarpdrive signature radius penalty<br> • Can fit Assault Damage Controls<br> 50% reduced Energy Neutralizer capacitor need<br> 50% reduced Remote Armor Repairer capacitor need<br> 50% reduced Smart Bomb capacitor need<br> 100% bonus to Remote Armor Repairer range 1,650 GJ Ikitursa 550 m³ Cruiser 400 75 m³ Triglavian Collective Heavy Assault Cruisers 4 Vedmak Class 0.64 Using the Triglavian ''Vedmak''-class cruiser as a basis, the designers of the Ikitursa have fashioned a powerful heavy assault cruiser from the already potent core design. The Ikitursa has been adapted for capsuleer service using systems based on the venerable ''Eagle''-class heavy assault cruiser and has the powerful defenses and hard striking power one would expect of such a vessel wielding heavy entropic disintegrators. As a heavy assault cruiser, the Ikitursa can use an assault damage control for enhanced defense and benefits from increased entropic disintegrator range and damage, while its Triglavian core systems give it advantages in the use of energy neutralizer and pulse weapons, as well as remote armor repairers. ''"We can confirm that Ishukone's propriety Heavy Assault Cruiser Enhancement Package can be adapted for use in conversion of the Vedmak design to a heavy assault configuration. The basic technology allowing for damage resistance spiking will function on command and microwarpdrive bloom is reduced using the standard techniques. We did attempt to improve shield systems on Compact 2 but overtuning the thermo-kinetic shielding caused a singularity instability alert and the experiment was aborted. Recommend further research and experimentation in an isolated test location."'' excerpt from report to Caldari Navy Design Bureau 47 from Ishukone Corporation 0 6 11900000 7 220 4 1250 Their Flow is similar to our Way, if it were bereft of honor, duty, and loyalty. Chairman Akimaka Saraki Triglavian Collective * {{RequiredSkill|Precursor Cruiser|V}} ** {{RequiredSkill|Precursor Destroyer|III}} *** {{RequiredSkill|Precursor Frigate|III}} **** {{RequiredSkill|Spaceship Command|I}} ** {{RequiredSkill|Spaceship Command|IV}} * {{RequiredSkill|Heavy Assault Cruisers|I}} ** {{RequiredSkill|Energy Grid Upgrades|V}} *** {{RequiredSkill|Power Grid Management|II}} *** {{RequiredSkill|Science|I}} ** {{RequiredSkill|Weapon Upgrades|V}} *** {{RequiredSkill|Gunnery|II}} ** {{RequiredSkill|Spaceship Command|V}} ** {{RequiredSkill|Capacitor Management|IV}} *** {{RequiredSkill|Power Grid Management|III}} 300 mm RADAR 22 points 0 85 850 40 50 52252 Ikitursa.jpg Ikitursa 120 m 2200 65.00 km 2 63d 9h 37m 40s 1 {{ship|Vedmak}} 118000 4.0 AU/s 10.56 s
https://wiki.eveuniversity.org/Ikitursa Tech 2 Ikitursa 52252 1.0
Ikitursa

Summary

The Ikitursa is the Triglavian Heavy Assault Cruiser (HAC). It is a Vedmak, which was modified by empires expressly to combat the incoming Triglavian Invasion by giving it both extreme resistance to hostile Disintegrators and a lengthened damage ramp to allow it to burn down even the toughest targets. However, these modifications make it behave very little like a Vedmak: it is much slower, much more heavily armored and protected by the mighty Assault Damage Control, and very much able to take a straight fight and win by outlasting its opponent while slowly incinerating them with its increasingly inevitable damage ramp. For these reasons, the Ikitursa was an extremely dominant force in the former Abyssal PVP Arenas, and was one of the terrors of Wormhole Space and any and all Capital ships.

However, the Ikitursa was not treated kindly by the end of the Invasion and the creation of Pochven: as a T2 Triglavian ship, the Ikitursa is manufactured using materials salvaged from destroyed Triglavian NPC ships. And with the end of the Invasion, these materials became in very short supply, and the Ikitursa has become prohibitively expensive to build, buy, and field.

Like all Triglavian combat ships, the Ikitursa uses the unique Entropic Disintegrator weapon, a single turret with high damage and tracking, whose damage increases the longer it remains focused on a single target. Maximum damage is reached after 60 shots, or about four minutes. However, if the Disintegrator stops firing for any reason (manual deactivation, target lock broken, capacitor depletion, target out of range), the damage bonus is reset. The Ikitursa's extended damage ramp makes it far more devastating than other Triglavian ships if allowed to ramp, but also far more affected by disruption to the ramp.

Skills

Further information about additional or recommended skills to pilot Kikimora for specific or common role(s) can be written here.

Tactics

No sub-article about Ikitursa roles or piloting tactics. You can write them here.

Notes

You can write additional notes for Ikitursa here. ## Patch history