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eve-wiki-content/content/ships/destroyers/tech-1/kikimora.md

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esi_data, faction, faction_group, image, last_updated, ship_class, source, source_stats, source_url, tech_level, title, type_id, validation_score
esi_data faction faction_group image last_updated ship_class source source_stats source_url tech_level title type_id validation_score
fitting_stats group hull_stats name race skill_requirements type_id velocity
cpu_output high_slots low_slots med_slots powergrid_output rig_slots
174 2 4 3 55 3
Destroyer
hp_armor hp_shield hp_structure
1150 450 900
Kikimora Unknown
level skill_id
1 49742
49710 320
Triglavian Collective Pirate /49710.png 2026-04-21T01:04:06.741667 Destroyer eve-university
armorem armorexp armorhp armorkin armortherm bandwidth bonuses capacitor cargohold class cpu dronebay externallinks extrahold extraholdtype faction forumlinks grouping highlights1 highlights2 highlights3 highlights4 highs hulltype inertia info launchers lows mass maxlockedtargets maxvelocity mediums powergrid quote quote_attribution reqskills scanres sensortype sensorvalue shieldem shieldexp shieldhp shieldkin shieldtherm shipid shipimg shipname sigradius structurehp targetrange tech totaltraintime turrets variations volume warpspeed warptime wikireferences
50 20 1150 25 35 <b>Precursor Destroyer bonuses (per skill level):</b><br>25% bonus to Light Entropic Disintegrator damage<br>25% bonus to Light Entropic Disintegrator optimal range<br><b>Role Bonus:</b><br>100% bonus to Remote Armor Repairer range<br>50% bonus to Energy Neutralizer capacitor need<br>50% bonus to Remote Armor Repairer capacitor need<br>50% bonus to Smart Bomb capacitor need<br>50% bonus to Light Entropic Disintegrator optimal range<br> 750 GJ 360 m³ Destroyer 174 Triglavian Collective Precursor Destroyers 2 Kikimora Class 2.92 A light, long-range combat ship that may be considered the Collective's approach to standoff destroyer designs, the Kikimora is another Triglavian design that has proven adaptable to capsuleer technology, as with previously recovered examples of ship architecture recovered from Abyssal Deadspace.<br><br> As with other light combat vessels in the Triglavian lineup, the Kikimora is capable of mounting Light Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also has a long-range remote repair capability.<br><br> ''Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew.'' partial translation of data included in recovered design schematics of the Kikimora 0 4 1560000 7 320 3 55 Purge corruption, achieve integrity and insist on immolation of the perverse Excerpt on Kresnik Svarog from Triglavian Trinary Datastream HFNG *{{RequiredSkill|Precursor Destroyer|I}} ** {{RequiredSkill|Precursor Frigate|III}} *** {{RequiredSkill|Spaceship Command|I}} 525 mm RADAR 12 points 0 50 450 40 20 49710 Kikimora.jpg Kikimora 58 m 900 50.00 km 9h 17m 1 Draugur 43000 4.5 AU/s 6.31 s
https://wiki.eveuniversity.org/Kikimora Tech 1 Kikimora 49710 1.0
Kikimora

Summary

Despite technically being a "tech 1" hull, the Kikimora behaves in combat much more like a Tactical Destroyer or even an Assault Frigate. It is extremely fast, long-ranged, accurate, and hard-hitting for its size, allowing it to destroy both hostile Frigates and hostile Carriers (and their Fighters) with surprisingly little difficulty. To further capitalize on its speed and damage, despite being by all rights an armored ship, Kikimoras are very frequently Shield-tanked.

Kikimoras are not commonly used in PVE, as the enhanced durability of Tactical Destroyers makes them commonly preferrable. However, the extreme DPS of ramped-up entropic disintegrators allows it to take down rats quite effectively and safely, if not quickly.

Skills

Further information about additional or recommended skills to pilot Kikimora for specific or common role(s) can be written here.

Tactics

No sub-article about Kikimora roles or piloting tactics. You can write them here.

Patch History

Notes

In Slavic mythology, the Kikimora was an evil house spirit, created by babies who died unbaptised. Like all Tech 1 Triglavian subcapital ships, the Clade that designed the Kikimora, Svarog, has their name engraved on the sides of the ship in Triglavian font ().