<b>Amarr Carrier bonuses (per skill level):</b><br>
30% bonus to Energy Nosferatu drain amount, optimal range and falloff<br>
20% bonus to Capacitor Booster amount <br>
'''Minmatar Carrier bonuses (per skill level):'''<br>
5% bonus to Capital Remote Armor Repairer cycle time<br>
5% bonus to Armor Repair amount<br>
'''Role Bonus:'''<br>
• Can fit Triage module<br>
• Can use two Command Burst modules<br>
• Energy Nosferatu fitted to this ship will drain targeted ship's capacitor regardless of your own capacitor level<br>
90% reduction in CPU requirements for Command Burst modules<br>
200% bonus to Logistics Drone transfer amount<br>
90% reduction in Remote Armor Repairer powergrid requirement<br>
90% reduction in Energy Nosferatu CPU requirement<br>
200% bonus to Command Burst area of effect range<br>
• Can only online one Capacitor Booster module<br>
5x penalty to Entosis Link cycle time
82,500 GJ
2,400 m³
Force Auxiliary
540
600 m³
6,000 m³
1,000,000 m³
Ship Maintenance Bay
10,000 m³
Fleet Hangar
1,000 m³
Corpse
Fuel
Blood Raiders
Pirate Faction Force Auxiliaries
High Amount of Low Slots
1,000m³ Corpse hold
6
Apostle Class
0.038
''"Be wary of those who offer you aid with a smile and words of encouragement. They are false. Those that give life so that they may live are more reliable and true in their motives. Eternity beckons for the Sabik but travelers on that road must be clothed in the blood of the weak and refreshed by the blood of the powerful and pure. Only give succor to a true fellow traveler, that they may aid you on your journey along that road."''
- Omir Sarikusa, Meditations on a Crimson Chalice
8
1310000000
7
85
4
660000
Let yourself be bound by blood<br>To the faithful<br>And their Great Truth.
Sanicanonical Scripture, The Ten Sacraments of Sani Sabik, 2:4
The is a Blood Raiders Force Auxiliary. It is bonused for remote armor repair cycle time and energy nosferatu range and drain amount. It requires both Amarr and Minmatar carrier skills to fly.
Skills
Amarr Carrier and Minmatar Carrier to V.
Capital Remote Armor Repair Systems and Capital Repair Systems to V.
EM Armor Compensation, Thermal Armor Compensation, Kinetic Armor Compensation, and Explosive Armor Compensation to V.
Capital Capacitor Emission Systems to I to use faction and T1 Capital Nosferatu Modules, or to IV to use the T2 version. The skill itself is of no use as it doesn't affect Nosferatus.
Repair Drone Operation V.
Jump Drive Calibration to V is a must to achieve maximum jump range.
Not Essential but definitely nice to have are Jump Fuel Conservation V and Capital Ships V.
Tactics
The Dagon is unlike any Fax. It is designed to be used in the presence of enemy capital ships so that its Capital Nosferatu Modules can steal capacitor from them and fuel its own local and remote repair modules. The Dagon is less effective in the presence of only enemy subcapital ships as Heavy Energy Nosferatus transfer significantly less capacitor and Capital Nosferatus are effectively useless against subcapitals.
Dagons do not see much use in nulsec or lowsec due to the inherent weak tank of FAXs compared to other capital ships and the Dagon's very high cost compared to other FAXs. The Dagon is primarily used in wormhole space where there are significantly fewer threats to FAXs and where the small advantage gained by a faction FAX is very valuable.
Notes
Dagon (or Dagan) was a major deity in ancient Syria and Mesopotamia. He seems to have been associated with prosperity and kingship, and may have been a divine ancestor figure for other gods.
## Patch History