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eve-wiki-content/content/ships/logistics-cruisers/tech-2/scimitar.md

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esi_data, faction, faction_group, image, last_updated, ship_class, source, source_stats, source_url, tech_level, title, type_id, validation_score
esi_data faction faction_group image last_updated ship_class source source_stats source_url tech_level title type_id validation_score
fitting_stats group hull_stats name race skill_requirements type_id velocity
cpu_output high_slots low_slots med_slots powergrid_output rig_slots
445 4 4 5 735 2
Logistics
hp_armor hp_shield hp_structure
1681 1618 1434
Scimitar Unknown
level skill_id
5 3333
level skill_id
1 12096
11978 253
Minmatar Republic Empire /11978.png 2026-04-20T03:42:54.989885 Logistics Cruiser eve-university
armorem armorexp armorhp armorkin armortherm bandwidth bonuses capacitor cargohold class cpu dronebay externallinks extrahold extraholdtype faction grouping highlights1 highlights2 highlights3 highlights4 highs hulltype inertia info launchers lows mass maxlockedtargets maxvelocity mediums powergrid quote quote_attribution reqskills scanres sensortype sensorvalue shieldem shieldexp shieldhp shieldkin shieldtherm shipid shipimg shipname sigradius structurehp targetrange tech totaltraintime turrets variations volume warpspeed warptime wikireferences
90 10 1681 25 67.5 45 Mbit/sec <b>Minmatar Cruiser bonuses (per skill level):</b><br> 5% bonus to Remote Tracking Computer falloff<br> 20% bonus to Logistic Drone transfer amount<br> 60% bonus to Remote Shield Booster optimal range and falloff<br> <b>Logistics Cruisers bonuses (per skill level):</b><br> 10% bonus to Remote Tracking Computer effectiveness<br> 15% reduction in Remote Shield Booster activation cost<br> 15% reduction in Shield Extender signature radius penalty<br> <b>Role Bonus:</b><br> 50% reduction in Remote Shield Booster CPU requirement 1,750 GJ 440 m³ Logistics Cruiser 445 45 m³ Minmatar Republic Logistics Cruisers 4 Scythe Class 0.55 Built with special tracking support arrays, the Scimitar was designed in large part to assist heavy combat vessels in tracking fast-moving targets. Relatively nimble for a support cruiser, it can often be found ducking between battleships, protecting its own back while lending the behemoths the support they need to take out their enemies. 1 4 12090000 10 253 5 735 Two eyes find the target more easily than one. Minmatar Empire maxim * {{RequiredSkill|Minmatar Cruiser|V}} ** {{RequiredSkill|Spaceship Command|II}} ** {{RequiredSkill|Minmatar Destroyer|III}} *** {{RequiredSkill|Minmatar Frigate|III}} **** {{RequiredSkill|Spaceship Command|I}} * {{RequiredSkill|Logistics Cruisers|I}} ** {{RequiredSkill|Spaceship Command|III}} ** {{RequiredSkill|Signature Analysis|V}} *** {{RequiredSkill|CPU Management|I}} ** {{RequiredSkill|Long Range Targeting|V}} *** {{RequiredSkill|CPU Management|II}} 400 mm LADAR 17 points 75 50 1618 40 60 11978 Scimitar.jpg Scimitar 65 m 1434 60 km 2 48d 9h 37m 10s 2 {{Ship|Scythe Fleet Issue}},{{Ship|Scythe}} 89000 4.0 AU/s 9.22 s
https://wiki.eveuniversity.org/Scimitar Tech 2 Scimitar 11978 1.0
Scimitar

Summary

The Scimitar is a specialized logistics ship, bonused for shield transfer and tracking links. The ship's primary use is shield repair, and the tracking link bonus is generally considered a secondary benefit or ignored. Unlike its Caldari counterpart, the Basilisk, the Scimitar does not transfer capacitor with other logistics ships and is fit to cover its own capacitor needs. This tends to make Scimitar fits very tight and require careful trade-offs between repping power, capacitor regen, and tank if the pilot has less-than-perfect skills.

The Scimitar is known as the fastest of the logistics ships by quite a way (since the Basilisk has a low base speed and the Oneiros fits armor plates), and is prized as the logistics ship of choice for fast shield gangs.

Skills

Even more so than some other Tech 2 hulls, the Scimitar has tight fitting limitations, and puts a premium on the pilot's fitting skills. As with all the Tech 2 logistics hulls, having the ship skill, Logistics Cruisers, trained to IV is good, but the per-level bonuses are significant enough that training it to V yields significant extra battlefield power. Shield Emission Systems and Repair Drone Operation are obviously important. General support skills are never bad.

Tactics

Refer to the wiki's general coverage of logistics tactics for relevant advice.

Notes

You can write additional notes for Scimitar here. ## Patch history