Files
eve-wiki-content/content/ships/minmatar/attack-battlecruisers/tornado.md

4.9 KiB

esi_data, image, last_updated, source, source_stats, source_url, title, type_id, validation_score
esi_data image last_updated source source_stats source_url title type_id validation_score
fitting_stats group hull_stats name race skill_requirements type_id velocity
cpu_output high_slots low_slots med_slots powergrid_output rig_slots
342 8 4 5 1000 3
Attack Battlecruiser
hp_armor hp_shield hp_structure
1800 1890 1800
Tornado Unknown
level skill_id
1 33098
4310 250
/4310.png 2026-04-19T17:48:16.667499 eve-university
armorem armorexp armorhp armorkin armortherm bandwidth bonuses capacitor cargohold class cpu dronebay externallinks extrahold extraholdtype faction grouping highlights1 highlights2 highlights3 highlights4 highs hulltype inertia info launchers lows mass maxlockedtargets maxvelocity mediums powergrid quote quote_attribution reqskills scanres sensortype sensorvalue shieldem shieldexp shieldhp shieldkin shieldtherm shipid shipimg shipname sigradius structurehp targetrange tech totaltraintime turrets variations volume warpspeed warptime wikireferences
60 10 1800 25 35 57.5955 2700 535 Attack Battlecruiser 342 Minmatar Republic Standard Battlecruisers dz 8 Tornado Class 0.54 In YC 113 Republic Security Services learned the Amarr Empire was building a new battlecruiser capable of supporting battleship-class weapons. Determined to not lose their technological edge to their adversaries, Republic Fleet commissioned Boundless Creation to construct a gunboat to match. What they designed was the Tornado. Developed in record time and total secrecy, the Tornado is a testament to Minmatar engineering. Modeled loosely on flying-wing designs of ancient planetary bombers, the Tornado supports multiple large projectile turrets, dealing massive damage while maintaining a small signature radius. 0 4 15228000 6 250 5 1000 Innovation and persistence are our greatest strengths. Chief Researcher Dr. Bogekur Alpur *{{RequiredSkill|Minmatar Battlecruiser|I}} ** {{RequiredSkill|Spaceship Command|III}} ** {{RequiredSkill|Minmatar Cruiser|III}} *** {{RequiredSkill|Spaceship Command|II}} *** {{RequiredSkill|Minmatar Destroyer|III}} **** {{RequiredSkill|Minmatar Frigate|III}} ***** {{RequiredSkill|Spaceship Command|I}} 230 LADAR 17 0 50 1890 40 20 4310 Tornado.jpg Tornado 195 1800 60 1211640 8 216000 3.5 11.4
https://wiki.eveuniversity.org/Tornado Tornado 4310 1.0
Tornado

Summary

The Tornado was made to do one thing and one thing only: high-explosive obliteration of anything that is unfortunately preoccupied with other threats. Like other Attack Battlecruisers, the Tornado has a full rack of 8 battleship-sized gun turrets, and almost nothing else; it has minimal defenses, limited mobility, and extremely poor tracking against any targets intent on evading its fire. Despite its Fire Rate and Falloff Range bonuses implying that the Tornado favors using Autocannons, Tornados are almost exclusively fit with 1400mm Artillery and used to deal massive damage in a single shot, in similar style to the Maelstrom.

Skills

The Tornado benefits especially heavily from fitting skills and any skills which improve the damage and accuracy of Large Projectile Turrets, such as Sharpshooter and Surgical Strike. However, contrary to most conventional ship fitting wisdom, the Tornado may not benefit greatly from access to Tech II 1400mm artillery, as its Powergrid is slightly too constrained to make use of them without making other sacrifices in fitting.

Tactics

The Tornado excels in a number of niches thanks to its excellent ratio of cost to potential artillery alpha strike damage.

The Tornado is a popular gatecamping ship. Dual-boxing a Tornado and an Exequror for both remote repair and, more importantly, remote sensor boost (to boost the Tornado's scan resolution and lock time) is one of the most common setups for a single-player gatecamp.

The high alpha potential of the Tornado makes it extremely popular for suicide ganking. Because an artillery Tornado does extremely high damage with a long cycle time, the response speed of CONCORD does not affect how much damage it will do. When fit purely for alpha damage, it can deal over 12K damage per shot, which is easily enough to one-shot many ships.

The Tornado can also be used as a very long-range sniping ship in large-scale fleet engagements. It is cheaper and less character skill intensive than the Maelstrom, making it a more accessible tool for alliances with newer pilots.

Notes

The Tornado design was the winner of create a starship contest. create a starship contest winners Ship-troduction: The Minmatar Tornado

Patch History