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eve-wiki-content/content/ships/cruisers/faction/ashimmu.md

4.3 KiB

esi_data, faction, faction_group, image, last_updated, ship_class, source, source_stats, source_url, tech_level, title, type_id, validation_score
esi_data faction faction_group image last_updated ship_class source source_stats source_url tech_level title type_id validation_score
fitting_stats group hull_stats name race skill_requirements type_id velocity
cpu_output high_slots low_slots med_slots powergrid_output rig_slots
350 5 6 4 1300 3
Cruiser
hp_armor hp_shield hp_structure
2950 2290 2325
Ashimmu Unknown
level skill_id
2 3335
level skill_id
2 3333
17922 215
Blood Raiders Pirate /17922.png 2026-04-20T03:14:13.207558 Cruiser eve-university
armorem armorexp armorhp armorkin armortherm bandwidth bonuses capacitor cargohold class cpu dronebay externallinks extrahold extraholdtype faction grouping highlights1 highlights2 highlights3 highlights4 highs hulltype inertia info launchers lows mass maxlockedtargets maxvelocity mediums powergrid quote quote_attribution reqskills scanres sensortype sensorvalue shieldem shieldexp shieldhp shieldkin shieldtherm shipid shipimg shipname sigradius structurehp targetrange tech totaltraintime turrets variations volume warpspeed warptime wikireferences
50 20 2950 25 35 50 Mbit/sec <b>Minmatar Cruiser bonuses (per skill level):</b><br> 20% bonus to Stasis Webifier range<br> '''Amarr Cruiser bonuses (per skill level):'''<br> 15% bonus to Energy Nosferatu and Energy Neutralizer drain amount<br> 20% bonus to Energy Nosferatu and Energy Neutralizer optimal range<br> 10% bonus to Energy Nosferatu and Energy Neutralizer fallof range<br> '''Role Bonus:'''<br> 125% bonus to Medium Energy Turret damage<br> • Energy Nosferatu fitted to this ship will drain targeted ship's capacitor regardless of your own capacitor level 1,850 GJ 430 m³ Cruiser 350 50{{m3}} Blood Raiders Pirate Faction Cruisers 5 Ashimmu Class 0.55 In those of the Empire's regions where naughty children are frightened into submission with tales of the Blood Raiders and their gallery of horrors, the terrible spear of the Ashimmu is known by all as a bringer of things worse than death. This is one of the few things that small children and capsule pilots generally agree upon. 0 6 11010000 7 215 4 1300 Rejoice, o chosen of God For our blood fills this Valley of Death The Scriptures, Saint Junip 15:11 * {{RequiredSkill|Minmatar Cruiser|II}} ** {{RequiredSkill|Spaceship Command|II}} ** {{RequiredSkill|Minmatar Destroyer|III}} *** {{RequiredSkill|Minmatar Frigate|III}} **** {{RequiredSkill|Spaceship Command|I}} * {{RequiredSkill|Amarr Cruiser|II}} ** {{RequiredSkill|Spaceship Command|II}} ** {{RequiredSkill|Amarr Destroyer|III}} *** {{RequiredSkill|Amarr Frigate|III}} **** {{RequiredSkill|Spaceship Command|I}} 340 mm RADAR 19 points 0 50 2290 40 20 17922 Ashimmu.jpg Ashimmu 130 m 2325 55 km F 1d 20h 12m 10s 3 118000 4 AU/s 8.39 s
https://wiki.eveuniversity.org/Ashimmu Faction Ashimmu 17922 1.0
Ashimmu

Summary

The Ashimmu suffers from much the same problems as the Cruor although at least it can fit the essential 4 modules to makes its design work: propulsion, tackle, web and cap booster. The problem arises however that you can't tank it enough to make the resulting tank acceptable, but you also can't tank it enough to make the resulting tank respectable.

Skills

Further information about additional or recommended skills to pilot Ashimmu for a specific or its common role(s) can be written here.

Tactics

The Ashimmu is much cheaper than a neuting Legion and has a better Neuting/Mass ratio except for the eight neut version of the Legion with perfect skills. Its energy vampire bonus also makes it the perfect ship for webbing in w-space capital escalations.

Notes

For more information about capacitor warfare and other capacitor warfare using ships see Capacitor warfare. ## Patch History