Files
eve-wiki-content/content/ships/dreadnoughts/tech-1/revelation.md

5.8 KiB

esi_data, faction, faction_group, image, last_updated, ship_class, source, source_stats, source_url, tech_level, title, type_id, validation_score
esi_data faction faction_group image last_updated ship_class source source_stats source_url tech_level title type_id validation_score
fitting_stats group hull_stats name race skill_requirements type_id velocity
cpu_output high_slots low_slots med_slots powergrid_output rig_slots
650 5 8 4 700000 3
Dreadnought
hp_armor hp_shield hp_structure
113000 78100 113000
Revelation Unknown
level skill_id
1 20533
level skill_id
1 20525
level skill_id
1 3456
19720 75
Amarr Empire Empire /19720.png 2026-04-20T03:41:37.199431 Dreadnought eve-university
armorem armorexp armorhp armorkin armortherm bonuses capacitor cargohold class cpu externallinks extrahold extrahold2 extrahold2type extrahold3 extrahold3type extraholdtype faction forumlinks grouping highlights1 highlights2 highlights3 highlights4 highs hulltype inertia info launchers lows mass maxlockedtargets maxvelocity mediums powergrid quote quote_attribution reqskills scanres sensortype sensorvalue shieldem shieldexp shieldhp shieldkin shieldtherm shipid shipimg shipname sigradius structurehp targetrange tech totaltraintime turrets variations volume warpspeed warptime wikireferences
50 20 113000 25 35 <b>Amarr Dreadnought bonuses (per skill level):</b><br> 10% reduction in Capital Energy Turret activation cost<br> 5% bonus to Capital Energy Turret damage<br> 4% bonus to all armor resistances<br> <b>Role Bonus:</b><br>• Can fit Siege modules<br> • 5x penalty to Entosis Link duration 60,000 GJ 2,175 m³ Dreadnought 650 8,000 m³ 1,000,000 m³ Ship Maintenance Bay 10,000 m³ Fleet Hangar Fuel Amarr Empire Dreadnoughts High Amount of Low Slots 5 Revelation Class 0.044 The Revelation represents the pinnacle of Amarrian military technology. Maintaining their proud tradition of producing the strongest armor plating to be found anywhere, the Empire's engineers outdid themselves in creating what is arguably the most resilient dreadnought in existence.<br><br>Added to that, the Revelation's ability to fire capital beams makes its position on the battlefield a unique one. When extended sieges are the order of the day, this is the ship you call in. 0 8 1290000000 7 75 4 700000 Accept the Lord's revelations, and burn away the lies of those who have not. Empress Jamyl Sarum I * {{RequiredSkill|Capital Ships|I}} ** {{RequiredSkill|Advanced Spaceship Command|V}} *** {{RequiredSkill|Spaceship Command|V}} * {{RequiredSkill|Amarr Dreadnought|I}} ** {{RequiredSkill|Capital Ships|III}} *** {{RequiredSkill|Advanced Spaceship Command|V}} **** {{RequiredSkill|Spaceship Command|V}} ** {{RequiredSkill|Amarr Battleship|III}} *** {{RequiredSkill|Spaceship Command|IV}} *** {{RequiredSkill|Amarr Battlecruiser|III}} **** {{RequiredSkill|Spaceship Command|III}} **** {{RequiredSkill|Amarr Cruiser|III}} ***** {{RequiredSkill|Spaceship Command|II}} ***** {{RequiredSkill|Amarr Destroyer|III}} ****** {{RequiredSkill|Amarr Frigate|III}} ******* {{RequiredSkill|Spaceship Command|I}} ** {{RequiredSkill|Tactical Weapon Reconfiguration|I}} *** {{RequiredSkill|Advanced Weapon Upgrades|V}} **** {{RequiredSkill|Weapon Upgrades|IV}} ***** {{RequiredSkill|Gunnery|II}} * {{RequiredSkill|Jump Drive Operation|I}} ** {{RequiredSkill|Navigation|V}} ** {{RequiredSkill|Warp Drive Operation|V}} *** {{RequiredSkill|Navigation|I}} ** {{RequiredSkill|Science|V}} 80 mm RADAR 41 points 0 50 78100 40 20 19720 Revelation.jpg Revelation 11,100 m 113000 97.50 km 107d 18h 28m 50s 3 {{Ship|Bane}}, {{Ship|Revelation Navy Issue}}, {{Ship|Chemosh}} 18500000 1.5 AU/s 78.686 s
https://wiki.eveuniversity.org/Revelation Tech 1 Revelation 19720 1.0
Revelation

Summary

The Revelation is the Amarr Dreadnought-class capital ship and is designed for dealing damage to structures, larger subcaps and other capitals. The Revelation used to be considered a inferior dreadnought compared to the Gallente Moros and Minmatar Naglfar. This is no longer the case as of the Citadel release (May 2016), as it now has a much larger base capacitor, the guns drain less than Moros at max level and the new 4% bonus armor resistance is very useful. Its main benefit over the other dreadnaughts now comes from consuming no ammunition (if using T1 lasers), being able to instantly switch ranges and having the largest range with "short range" guns (Scorch XL can hit out to 80km).

Fitted with high tracking guns and a tracking module or two this ship can track Battlecruisers and Battleships with ease, dealing between 1500 and 3200 dps to its targets. It can still hit Cruisers for a fraction of that.

The addition of a Fleet Hangar and a Ship Maintenence hangar has made Dreadnought-class capital ships very well suited for use as a suitcase capital. A perfect traveling "suitcase" for nomadic groups.

Skills

Amarr Dreadnought V Capital Energy Turret V Capital Pulse Laser Specialization IV (if using T2 guns, for that lovely Scorch XL) Perfect gunnery support skills Perfect tank support skills Jump Drive Calibration V

Tactics

No sub-article about Revelation roles or piloting tactics. You can write them here.

Notes

You can write additional notes for Revelation here. ## Patch History