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eve-wiki-content/content/ships/destroyers/tech-3/svipul.md

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esi_data, faction, faction_group, image, last_updated, ship_class, source, source_stats, source_url, tech_level, title, type_id, validation_score
esi_data faction faction_group image last_updated ship_class source source_stats source_url tech_level title type_id validation_score
fitting_stats group hull_stats name race skill_requirements type_id velocity
cpu_output high_slots low_slots med_slots powergrid_output rig_slots
205 6 4 4 54 3
Tactical Destroyer
hp_armor hp_shield hp_structure
700 800 550
Svipul Unknown
level skill_id
1 34533
34562 240
Minmatar Republic Empire /34562.png 2026-04-21T01:18:37.623939 Tactical Destroyer eve-university
armorem armorexp armorhp armorkin armortherm bandwidth bonuses capacitor cargohold class cpu dronebay externallinks extrahold extraholdtype faction grouping highlights1 highlights2 highlights3 highlights4 highs hulltype inertia info launchers lows mass maxlockedtargets maxvelocity mediums powergrid quote quote_attribution reqskills scanres sensortype sensorvalue shieldem shieldexp shieldhp shieldkin shieldtherm shipid shipimg shipname sigradius structurehp targetrange tech totaltraintime turrets variations volume warpspeed warptime wikireferences
80 10 700 25 51.25 <b>Minmatar Tactical Destroyer Bonuses Per Level:</b><br> 7.5% bonus to Small Projectile Turret damage <br> 10% bonus to Small Projectile Turret optimal range<br> 5% reduction in heat damage generated by modules <br> <br> '''Misc Bonus: '''<br> +33% Small Projectile Turret Damage <br> 95% reduction in Scan Probe Launcher CPU requirements <br> • Additional bonuses are available when one of three Tactical Destroyer Modes are active. Modes may be changed no more than once every 10 seconds. <br> • <u>''Defense Mode''</u> <br> 33.3% bonus to all shield and armor resistances while Defense Mode is active<br> 66.6% reduction in Microwarpdrive signature radius penalty while Defense Mode is active <br> 33.3% bonus to Remote Shield Booster amount, and reduction in activation cost while ''Defense Mode'' is enabled<br> • <u>''Propulsion Mode''</u> <br> 66.6% bonus to Afterburner and Microwarpdrive speed boost while Propulsion Mode is enabled <br> 33.3% bonus to ship inertia modifier while Propulsion Mode is active <br> • <u>''Sharpshooter Mode''</u> <br> 33.3% bonus to Small Projectile Turret tracking while Sharpshooter Mode is active <br> 33.3% bonus to Small Projectile Turret damage while Sharpshooter Mode is enabled <br> 100% bonus to sensor strength and targeting range while Sharpshooter Mode is active <br> 66.6% increased resistances against hostile Sensor Dampeners and Weapon Disruptors while Sharpshooter Mode is enabled 600 GJ 430 m³ Tactical Destroyer 205 Minmatar Republic Tactical Destroyers 6 Svipul Class 3.8 Released in YC 117 as the result of the first Republic Fleet joint research project to include engineers from all seven Minmatar tribes, the Svipul is a powerful symbol of inter-tribal unity for many Republic citizens. Although the contributions of engineers from the Nefantar and Starkmanir tribes were fairly minor, a large delegation from the Vo-Lakat Thukker caravan and donations from Republic loyalist capsuleers across the cluster were invaluable to the development of this incredibly adaptable warship. 1 4 1400000 7 240 4 54 No matter the bodies we wear, our hearts remain Matari. Sanmatar Maleatu Shakor * {{RequiredSkill|Minmatar Tactical Destroyer|I}} ** {{RequiredSkill|Minmatar Destroyer|V}} *** {{RequiredSkill|Minmatar Frigate|III}} **** {{RequiredSkill|Spaceship Command|I}} 530 mm LADAR 11 points 50 50 800 40 40 34562 Svipul.jpg Svipul 60 m 550 40 km 3 19d 13m 34s 4 47.0003 4.5 AU/s 6.98 s
https://wiki.eveuniversity.org/Svipul Tech 3 Svipul 34562 1.0
Svipul

Summary

The Svipul is the Minmatar Tactical Destroyer, released in Tiamat. It is bonused for Small Projectile Turret damage and optimal range. This has made it popular among lowsec solo PvPers, due to its role bonus somewhat negating the terrible falloff range of autocannons. Unusually, shield and armor fits are both viable for the Svipul, as both receive bonuses while in defensive mode. In addition, its bonus to MWD signature penalty gives it a decent speed tank while in defensive mode.

Skills

It is recommended that you have gunnery, shield and navigation support skills to at least 4 before flying a Svipul. You should also have T2 guns and a T2 shield tank, in addition to Minmatar Tactical Destroyer 4.

Tactics

Shifting between modes is important: be in defense when taking damage, propulsion when burning in or out, and sharpshooter when locking or tracking in on a target.

A lower sig radius and small-sized guns mean that the svipul pilot will generally prefer engagements with high angular momentum.

Starting in propulsion and switching to defense can reduce total align time, as you accelerate faster in prop mode and then switch to a mode with a lower top speed.

Notes

The Svipul was released in February 2015 in the Tiamat patch. The Tech 3 destroyers were given staggered releases from December 2014 to July 2015, with the order determined by players donating items to Empire NPCs. The Minmatar received the second most donations, and had their Tech 3 destroyer released second.

In Norse mythology, Svipul was a name of one of the Valkyries.

Patch History =