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eve-wiki-content/content/ships/assault-frigates/tech-2/ishkur.md

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esi_data, faction, faction_group, image, last_updated, ship_class, source, source_stats, source_url, tech_level, title, type_id, validation_score
esi_data faction faction_group image last_updated ship_class source source_stats source_url tech_level title type_id validation_score
fitting_stats group hull_stats name race skill_requirements type_id velocity
cpu_output high_slots low_slots med_slots powergrid_output rig_slots
170 4 3 4 50 2
Assault Frigate
hp_armor hp_shield hp_structure
809 457 1019
Ishkur Unknown
level skill_id
5 3328
level skill_id
1 12095
12042 308
Gallente Federation Empire /12042.png 2026-04-20T03:07:17.507689 Assault Frigate eve-university
armorem armorexp armorhp armorkin armortherm bandwidth bonuses capacitor cargohold class cpu dronebay externallinks extrahold extraholdtype faction forumlinks grouping highlights1 highlights2 highlights3 highlights4 highs hulltype inertia info launchers lows mass maxlockedtargets maxvelocity mediums powergrid quote quote_attribution reqskills scanres sensortype sensorvalue shieldem shieldexp shieldhp shieldkin shieldtherm shipid shipimg shipname sigradius structurehp targetrange tech totaltraintime turrets variations volume warpspeed warptime wikireferences
50 10 809 83.75 67.5 25 Mbit/sec <b>Assault Frigates bonuses (per skill level):</b><br> 10% bonus to Small Hybrid Turret optimal range<br> 7.5% bonus to armor repair amount<br> '''Gallente Frigate bonuses (per skill level):'''<br> 5% bonus to Small Hybrid Turret damage<br> 10% bonus to Drone hitpoints<br> '''Role Bonus:'''<br> 50% reduction in Microwarpdrive signature radius penalty<br> • Can fit Assault Damage Controls 406 GJ 165 m³ Assault Frigate 170 50 m³ Gallente Federation Assault Frigates 4 Incursus Class 3.868 Specialized as a frigate-class drone carrier, the Ishkur carries less in the way of firepower than most other Gallente gunboats. With a fully stocked complement of drones and a skilled pilot, however, no one should make the mistake of thinking this vessel easy prey. As the largest drone developer and manufacturer in space, CreoDron has a vested interest in drone carriers. While sacrificing relatively little in the way of defensive capability, the Ishkur can chew its way through surprisingly strong opponents - provided, of course, that the pilot uses top-of-the-line CreoDron drones. 0 3 1094400 6 308 4 50 Blast smarter, not harder. CreoDron marketing *{{RequiredSkill|Gallente Frigate|V}} ** {{RequiredSkill|Spaceship Command|I}} * {{RequiredSkill|Assault Frigates|I}} ** {{RequiredSkill|Spaceship Command|III}} ** {{RequiredSkill|Power Grid Management|V}} ** {{RequiredSkill|Mechanics|V}} 550 mm Magnetometric 12 points 0 50 457 85 60 12042 Ishkur.jpg Ishkur 39 m 1019 47.50 km 2 23d 21h 53m 20s 3 {{Ship|Enyo}}, {{Ship|Incursus}} 29500 5.0 AU/s 6.52 s
https://wiki.eveuniversity.org/Ishkur Tech 2 Ishkur 12042 1.0
Ishkur

Summary

The Ishkur is two T1 hulls rolled into one: the tank and turrets of the Incursus, as well as the drone systems of the Tristan. To understand this role, it is important to understand what is involved in the step up to T2. All assault frigates boast increased survivability and damage, and this hull boasts superior resists, as well as the dual weapon system, respectively increasing those aspects. While it does not have the tracking bonus of the Tristan, it has received the repair bonus of the Incursus in the Uprising expansion, making the comparison especially apt. Like those hulls, the Ishkur is quite flexible, being able to fit both railguns and blasters, and it functions just as well in PvE as in PvP. It can function as either a kiter or agile brawler depending on the fit. Its main weakness is its slow speed, as well as a tendency to have an explosive resist hole.

The Gallente Frigate bonus is straightforward and should already apply at its maximum, as Frigate V is a requirement for the T2 hull. However, the T2 Assault Frigates skill bonus needs some explanation - it provides strong soft bonuses which improve the versatility of the hull. These are increasing the range on your turrets and giving you space for backup/redundant drones. These bonuses mean you can fight at range and still apply your turret damage - indeed, it is possible to hit out to the drone control range of 55km with a well skilled T2 railgun, or do damage out to scram-kiting range with T2 Null S ammo loaded in blasters. The range bonus makes the hull viable in a sniper fleet, or gives it potential to compete with a scram kiter using a blaster and brawler loadout.

The slot layout is best suited to an armor tank, which likely fills up the powergrid with a decent 200mm buffer plate. However, a fair shield tank may still be possible for sniping or mobility, leaving more room for damage modules.

Skills

As a T2 hull it is noticeably more expensive and there is much less insurance, so it is suggested you fly it well and avoid losing it when you do. So make sure you can fit it well too!

It is strongly recommended to have a full flight of T2 light drones with a long control range, requiring: Drones V Drone Interfacing IV Light Drone Operation V At least one Racial Drone Specialisation III Drone Avionics V Drone Navigation III Drone Durability III

T2 Hybrids are also suggested: Gunnery V Small Hybrid Turret V Railgun/Blaster Specialisation III Support skills, such as Sharpshooter and Trajectory Analysis are vital, and the damage/RoF DPS support skills will also be of help.

And a T2 tank is vital - suggesting armor: Hull Upgrades IV Repair Systems III or Armor Layering III (Active or Passive, respectively) EM Armor Compensation and Explosive Armor Compensation Armor Rigging III (to reduce the speed penalties of an already slow ship). Consider Navigation support skills as part of your defenses, especially in PvE.

Tactics

No sub-article about Ishkur roles or piloting tactics. You can write them here.

Notes

In ancient Mesopotamian religion, Ishkur was a god of rain, storms, and thunder. ## Patch History