| 50 |
40 |
120000 |
34.38 |
35 |
<b>Amarr Dreadnought bonuses (per skill level):</b><br>
5% to XL Torpedo, XL Cruise and Torpedo Damage<br>
5% Reduction to XL Torpedo, XL Cruise and Torpedo Explosion Radius<br>
<b>Lancer Dreadnought bonuses (per skill level):</b><br>
10% Bonus to Disruptive Lance damage<br>
20% Bonus to Disruptive Lance maximum range<br>
<b>Role Bonus:</b><br>
• Can fit a Siege module<br>
• Can fit a Disruptor Lance<br>
• 5x penalty to Entosis Link duration<br> |
65,000 GJ |
2,925 {{m3}} |
Dreadnought |
850 |
|
20,000 {{m3}} |
1,000,000 {{m3}} |
Ship Maintenance Bay |
10,000 {{m3}} |
Fleet Hangar |
|
|
Fuel |
Amarr Empire |
|
Lancer Dreadnoughts |
High Amount of Low Slots |
|
|
<!-- Overrides: Only to be used when automatic results are incorrect. Otherwise delete them. --> |
6 |
Revelation Class <!-- Most likely --> |
0.044 |
''“And finally the Lord’s Avengers slew the false leaders of the misguided''
''Striking them with spears of holy light and casting them down''
''For the Lord is the bane of all deceivers and false powers“''
'' – The Scriptures, Book II, Apocalypse 10:47''
Developed in utmost secret as a collaboration between the Imperial Navy and Royal Khanid Navy, the Bane-class Lancer Dreadnought uses all the expertise of Khanid shipwrights and weapons engineers to marry the formidable Revelation hull with highly advanced missile and directed energy weapons. Like all Lancer Dreadnoughts, the Bane is capable of using the new “Disruptive Lance” variant of lance weaponry. Heavily armored, its secondary weapons are the missile weapons favored by Khanid designers, a decision that helps alleviate the massive energy requirements of the lance weapon.
Developer: Khanid Innovation
Constantly striving to combine the best of two worlds, Khanid Innovation have utilized their Caldari connections to such an extent that the Kingdom's ships now possess the most advanced missile systems outside Caldari space, as well as fairly robust electronics systems. |
3 |
8 |
1290000000 |
7 |
75 |
4 |
710000 |
The laws of God are a line that separates the saved from the damned. |
High Deacon Mervan Moritok |
* {{RequiredSkill|Lancer Dreadnoughts|I}}
** {{RequiredSkill|High Energy Physics|IV}}
*** {{RequiredSkill|Science|V}}
*** {{RequiredSkill|Power Grid Management|V}}
** {{RequiredSkill|Tactical Weapon Reconfiguration|IV}}
*** {{RequiredSkill|Advanced Weapon Upgrades|V}}
**** {{RequiredSkill|Weapon Upgrades|IV}}
***** {{RequiredSkill|Gunnery|II}}
** {{RequiredSkill|Jump Drive Calibration|I}}
*** {{RequiredSkill|Jump Drive Operation|V}}
**** {{RequiredSkill|Science|V}}
**** {{RequiredSkill|Navigation|V}}
**** {{RequiredSkill|Warp Drive Operation|V}}
***** {{RequiredSkill|Navigation|I}}
** {{RequiredSkill|Capital Ships|IV}}
*** {{RequiredSkill|Advanced Spaceship Command|V}}
**** {{RequiredSkill|Spaceship Command|V}}
* {{RequiredSkill|Amarr Dreadnought|V}}
** {{RequiredSkill|Tactical Weapon Reconfiguration|IV}}
*** {{RequiredSkill|Advanced Weapon Upgrades|V}}
**** {{RequiredSkill|Weapon Upgrades|IV}}
***** {{RequiredSkill|Gunnery|II}}
** {{RequiredSkill|Amarr Battleship|III}}
*** {{RequiredSkill|Amarr Battlecruiser|III}}
**** {{RequiredSkill|Amarr Cruiser|III}}
***** {{RequiredSkill|Amarr Destroyer|III}}
****** {{RequiredSkill|Amarr Frigate|III}}
******* {{RequiredSkill|Spaceship Command|I}}
***** {{RequiredSkill|Spaceship Command|II}}
**** {{RequiredSkill|Spaceship Command|III}}
*** {{RequiredSkill|Spaceship Command|IV}}
** {{RequiredSkill|Capital Ships|III}}
*** {{RequiredSkill|Advanced Spaceship Command|V}}
**** {{RequiredSkill|Spaceship Command|V}}
* {{RequiredSkill|Capital Ships|IV}}
** {{RequiredSkill|Advanced Spaceship Command|V}}
*** {{RequiredSkill|Spaceship Command|V}} |
2 |
90 mm |
RADAR |
41 |
0 |
62.5 |
75000 |
47.5 |
20 |
77283 |
|
Bane |
11,900 m |
110000 |
97.5 km |
2 |
|
|
{{Ship|Revelation}}, {{Ship|Revelation Navy Issue}}, {{Ship|Chemosh}} |
185000003 |
1.50 AU/s |
78.69 |
|