Files
eve-wiki-content/content/ships/deep-space-transports/tech-2/occator.md

4.1 KiB

esi_data, faction, faction_group, image, last_updated, ship_class, source, source_stats, source_url, tech_level, title, type_id, validation_score
esi_data faction faction_group image last_updated ship_class source source_stats source_url tech_level title type_id validation_score
fitting_stats group hull_stats name race skill_requirements type_id velocity
cpu_output high_slots low_slots med_slots powergrid_output rig_slots
260 2 6 3 290 2
Deep Space Transport
hp_armor hp_shield hp_structure
4000 2400 5000
Occator Unknown
level skill_id
5 3340
level skill_id
1 19719
12745 110
Gallente Federation Empire /12745.png 2026-04-20T03:36:33.018256 Deep Space Transport eve-university
armorem armorexp armorhp armorkin armortherm bandwidth bonuses capacitor cargohold class cpu dronebay externallinks extrahold extraholdtype faction grouping highlights1 highs hulltype inertia info launchers lows mass maxlockedtargets maxvelocity mediums powergrid quote quote_attribution reqskills scanres sensortype sensorvalue shieldem shieldexp shieldhp shieldkin shieldtherm shipid shipimg shipname sigradius structurehp targetrange tech totaltraintime turrets variations volume warpspeed warptime
50 10 4000 83.75 67.5 <b>Gallente Hauler bonuses (per skill level):</b><br> 7.5% bonus to Armor Repairer amount<br>5% bonus to ship max velocity<br> '''Transport Ships bonuses (per skill level):'''<br> 5% bonus to fleet hangar capacity<br>4% bonus to all armor resistances<br> '''Role Bonus:'''<br> 2+ bonus to ship warp core strength<br> 100% bonus to the benefits of overheating Afterburners, Microwarpdrives, Local Repair Modules, and Resistance Modules<br> 90% reduction to effective distance traveled for jump fatigue 3,100 GJ 3,900 m³ Deep Space Transport 260 50,000 m³ Fleet Hangar Gallente Federation Transport Ships 50,000 m³ Fleet Hangar 2 Epithal Class 1 Deep space transports are designed with the depths of lawless space in mind. Possessing defensive capabilities far in excess of standard industrial ships, they provide great protection for whatever cargo is being transported in their massive holds. They are, however, some of the slowest ships to be found floating through space. 0 6 19000000 3 110 3 290 Secure transportation for your whole fleet. Roden Shipyards marketing division * {{RequiredSkill|Gallente Hauler|V}} ** {{RequiredSkill|Spaceship Command|III}} * {{RequiredSkill|Transport Ships|I}} ** {{RequiredSkill|Spaceship Command|III}} ** {{RequiredSkill|Industry|V}} 200 mm Magnetometric 18 points 0 50 2400 85 60 12745 Occator.jpg Occator 165 m 5000 50 km 2 29d 20h 23m 20s 2 {{Ship|Epithal}} 390000 3.5 AU/s 26.34 s
https://wiki.eveuniversity.org/Occator Tech 2 Occator 12745 1.0
Occator

Summary

The Occator is the Gallente Deep Space Transport. Due to its tank and warp strength bonuses, it's a difficult ship to suicide gank in hisec. It has a fairly small cargohold, but instead has a 50,000 m³ Fleet Hangar, which can carry anything including assembled ships. The Fleet Hangar size is increased by the Transport Ships skill to 62,500 m³ (at level 5). Notably, Transport Ships IV gives 60,000 m³ and allows for transporting 3 packaged industrial ships, 4 battlecruisers or 6 cruisers (at 20,000 m³, 15,000 m³ or 10,000 m³ per hull respectively).

The Occator can also fit a Medium Micro Jump Drive.

Skills

Further information about additional or recommended skills to pilot Occator for a specific or its common role(s) can be written here.

Tactics

No sub-article about Occator roles or piloting tactics. You can write them here.

Notes

You can write additional notes for Occator here. ## Patch History