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eve-wiki-content/content/ships/battleships/tech-2/redeemer.md

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esi_data, faction, faction_group, image, last_updated, ship_class, source, source_stats, source_url, tech_level, title, type_id, validation_score
esi_data faction faction_group image last_updated ship_class source source_stats source_url tech_level title type_id validation_score
fitting_stats group hull_stats name race skill_requirements type_id velocity
cpu_output high_slots low_slots med_slots powergrid_output rig_slots
505 8 7 4 17000 2
Black Ops
hp_armor hp_shield hp_structure
5312 4375 4968
Redeemer Unknown
level skill_id
5 3339
level skill_id
1 28656
22428 117
Amarr Empire Empire /22428.png 2026-04-21T01:14:35.864295 Black Ops eve-university
armorem armorexp armorhp armorkin armortherm bandwidth bonuses capacitor cargohold class cpu dronebay externallinks extrahold extraholdtype faction grouping highlights1 highlights2 highs hulltype inertia info launchers lows mass maxlockedtargets maxvelocity mediums powergrid quote quote_attribution reqskills scanres sensortype sensorvalue shieldem shieldexp shieldhp shieldkin shieldtherm shipid shipimg shipname sigradius structurehp targetrange tech totaltraintime turrets variations volume warpspeed warptime
50 49 5312 41 35 125 Mbit/sec <b>Amarr Battleship bonuses (per skill level):</b><br> 10% reduction in Large Energy Turret activation cost <br> 10% bonus to Large Energy Turret rate of fire <br> '''Black Ops bonuses (per skill level):'''<br> 7.5% bonus to Large Energy Turret tracking speed<br> 10% bonus to Energy Nosferatu and Energy Neutralizer drain amount<br> '''Role Bonus:'''<br> • Can fit Covert Cynosural Field Generator and Covert Jump Portal Generator<br> • No targeting delay after Cloaking Device deactivation<br> • Cloak reactivation delay reduced to 5 seconds<br> 75% reduction to effective distance traveled for jump fatigue<br> 50% reduction in Cynosural Field Generator duration<br> 650% bonus to ship max velocity when using Cloaking Devices<br> 5% Additional bonus to Reinforced Bulkhead hitpoints 5,912.5 GJ 800 m³ Black Ops 505 125 m³ 2,150 m³ Fuel Amarr Empire Black Ops High Amount of High Slots High Amount of Low Slots 8 Armageddon Class 0.072 Black Ops battleships are designed for infiltration and espionage behind enemy lines. With the use of a short-range jump drive and a portal generator, they are capable of making a special type of jump portal usable only by covert ops vessels. This enables them to stealthily plant reconnaissance and espionage forces in enemy territory. For the final word in clandestine maneuvers, look no further. 0 7 150300000 7 117 4 17000 Acts of faith performed in the dark still serve the light. Empress Catiz Tash-Murkon I *{{RequiredSkill|Amarr Battleship|V}} ** {{RequiredSkill|Spaceship Command|IV}} ** {{RequiredSkill|Amarr Battlecruiser|III}} *** {{RequiredSkill|Spaceship Command|III}} *** {{RequiredSkill|Amarr Cruiser|III}} **** {{RequiredSkill|Spaceship Command|II}} **** {{RequiredSkill|Amarr Destroyer|III}} ***** {{RequiredSkill|Amarr Frigate|III}} ****** {{RequiredSkill|Spaceship Command|I}} * {{RequiredSkill|Black Ops|I}} ** {{RequiredSkill|Cloaking|IV}} *** {{RequiredSkill|CPU Management|IV}} ** {{RequiredSkill|Jump Drive Calibration|IV}} *** {{RequiredSkill|Jump Drive Operation|V}} **** {{RequiredSkill|Navigation|V}} **** {{RequiredSkill|Warp Drive Operation|V}} ***** {{RequiredSkill|Navigation|I}} **** {{RequiredSkill|Science|V}} ** {{RequiredSkill|Spaceship Command|V}} 220 mm RADAR 17 points 0 68 4375 53 20 22428 Redeemer.jpg Redeemer 333 m 4968 70.60 km 2 120d 8h 6m 0s 5 {{Ship|Armageddon}},<br> {{Ship|Armageddon Navy Issue}},<br> {{Ship|Bhaalgorn}},<br> {{Ship|Armageddon Imperial Issue}} 486000 3.0 AU/s 15.00 s
https://wiki.eveuniversity.org/Redeemer Tech 2 Redeemer 22428 1.0
Redeemer

Summary

The Redeemer is the Amarr Black Ops. Its strong rate of fire bonus leads to impressive DPS which makes it the most popular damage dealer among Black Ops. The capacitor warfare bonus is welcome to make the typical neut in the utility high more effective. Despite that bonus, full neuting fits like it is common for the Sin are not done with the Redeemer as the damage from its turrets is considered too valuable. The Redeemer is the Black Ops with the most low slots (seven), thus its not surprising that it is usually armor tanked. It is also a popular option for dedicated bridging fits because the high number of low slots allows fitting many expanded cargoholds.

Skills

Further information about additional or recommended skills to pilot Redeemer for a specific or its common role(s) can be written here.

Tactics

No sub-article about Redeemer roles or piloting tactics. You can write them here.

Notes

You can write additional notes for Redeemer here. ## Patch history