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eve-wiki-content/content/ships/minmatar-republic/2/command-ships/sleipnir.md

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esi_data, image, last_updated, source, source_stats, source_url, title, type_id, validation_score
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cpu_output high_slots low_slots med_slots powergrid_output rig_slots
475 7 5 5 1300 2
Command Ship
hp_armor hp_shield hp_structure
3600 4500 3700
Sleipnir Unknown
level skill_id
5 33098
level skill_id
1 23950
22444 165
/22444.png 2026-04-19T22:23:15.583357 eve-university
armorem armorexp armorhp armorkin armortherm bandwidth bonuses capacitor cargohold class cpu dronebay extrahold extraholdtype faction forumlinks grouping highlights1 highlights2 highlights3 highlights4 highs hulltype inertia info launchers lows mass maxlockedtargets maxvelocity mediums powergrid quote quote_attribution reqskills scanres sensortype sensorvalue shieldem shieldexp shieldhp shieldkin shieldtherm shipid shipimg shipname sigradius structurehp targetrange tech totaltraintime turrets variations volume warpspeed warptime wikireferences
90 10 3600 25 67.5 25 Mbit/sec <b>Command Ships bonuses (per skill level):</b><br> 10% bonus to Medium Projectile Turret damage<br> 10% bonus to Medium Projectile Turret falloff<br> 4% bonus to Shield Command and Skirmish Command burst strength and duration<br> <b>Minmatar Battlecruiser bonuses (per skill level):</b><br> 10% bonus to Medium Projectile Turret damage<br> 7.5% bonus to Shield Booster amount<br><b>Role Bonus:</b><br> • Can use 2 Command Burst modules<br> 50% bonus to Command Burst area of effect range 2,625 GJ 475 m³ Command Ship 475 25 m³ Minmatar Republic Command Ships Can Use Command Burst modules High Amount of High Slots 7 Hurricane Class 0.704 Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Command ships represent the ultimate in warfare link efficiency; the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet. 2 5 12800000 7 165 5 1300 Each tribe is the limb of a single beast, and no enemy can escape its reach. CEO Egbendik Skegnagenvallur * {{RequiredSkill|Minmatar Battlecruiser|V}} ** {{RequiredSkill|Spaceship Command|III}} ** {{RequiredSkill|Minmatar Cruiser|III}} *** {{RequiredSkill|Spaceship Command|II}} *** {{RequiredSkill|Minmatar Destroyer|III}} **** {{RequiredSkill|Minmatar Frigate|III}} ***** {{RequiredSkill|Spaceship Command|I}} * {{RequiredSkill|Command Ships|I}} ** {{RequiredSkill|Command Burst Specialist|IV}} *** {{RequiredSkill|Leadership|V}} ** {{RequiredSkill|Wing Command|IV}} *** {{RequiredSkill|Leadership|V}} ** {{RequiredSkill|Spaceship Command|V}} 264 mm LADAR 20 points 75 50 4500 40 60 22444 Sleipnir.jpg Sleipnir 240 m 3700 70.00 km 2 104d 20h 51m 23s ? 5 {{Ship|Hurricane Fleet Issue}}, {{Ship|Hurricane}} 216000 3.5 AU/s 12.49 s
https://wiki.eveuniversity.org/Sleipnir Sleipnir 22444 1.0
Sleipnir

Summary

The Sleipnir is the Minmatar attack command ship, bonused for projectiles and shield boosting.

At face value, the Sleipnir looks and acts like a Tech II Hurricane with two short-range but high-strength Shield or Skirmish Command Bursts; if fit for artillery, that's exactly how a Sleipnir works, aided by its twin attack damage bonuses which combine to give it the highest damage-per-shot of any medium turret ship.

However, the Sleipnir's bonuses to falloff range and shield boosters, and its superior Tech 2 Minmatar shield resists open an alternate fitting concept: an unbelievably durable autocannon brawler, running an X-Large Shield Booster to shrug off thousands of damage per second.

Skills

As a relatively large Tech 2 ship requiring a long skill train, the Sleipnir is a demanding hull that deserves excellent support skills and fitting skills. Pilots will want to be able to use Tech 2 modules throughout the fit, across the guns, tank, and utility slots (and in practice in some slots even higher meta level modules might be worth the investment).

Pilots should also be familiar and practised with the mechanics of Command Bursts.

Tactics

No sub-article about Sleipnir roles or piloting tactics. You can write them here.

Notes

The Sleipnir is named after the eight-legged horse ridden by Odin, chief of the gods, in Norse mythology. In some accounts, Sleipnir was one of the children of Loki.

Patch history