| 80 |
10 |
450 |
25 |
51.25 |
15 Mbit/sec |
<b>Covert Ops bonuses (per skill level):</b><br>
20% reduction in Cloaking Devices CPU requirement<br>
10% bonus to Core and Combat Scanner Probe strength<br>
'''Gallente Frigate bonuses (per skill level):'''<br>
15% bonus to Small Projectile Turret tracking speed<br>
'''Minmatar Frigate bonuses (per skill level):'''<br>
10% bonus to Small Projectile Turret optimal range and falloff<br>
'''Role Bonus:'''<br>
200% bonus to Small Projectile Turret damage<br>
10+ bonus to Relic and Data Analyzer virus strength<br>
• Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator<br>
• No targeting delay after Cloaking Device deactivation<br>
• Cloak reactivation delay reduced to 5 seconds<br> |
365 GJ |
190 m³ |
Covert Ops |
275 |
30 m³ |
|
|
|
Angel Cartel |
|
Special Edition Covert Ops |
Can Use Covert Ops Cloak |
|
|
|
3 |
Chremoas Class |
3.12 |
The Chremoas is the Angel Cartel's take on the Covert Ops ship. Don't let the class designation fool you, the Chremoas is a more than capable combat vessel that takes advantage of a covert cloak, advanced targeting systems previously only seen on stealth bombers, and ample medium power module slots to pick and control the fights it knows it can win. By the time you see a Chremoas decloak, the fight is already over. |
1 |
3 |
930000 |
7 |
440 |
5 |
45 |
forget how intimidating it looks, it's what you don't see that will kill you. |
Trald Vukenda |
* {{RequiredSkill|Gallente Frigate|V}}
** {{RequiredSkill|Spaceship Command|I}}
* {{RequiredSkill|Minmatar Frigate|V}}
** {{RequiredSkill|Spaceship Command|I}}
* {{RequiredSkill|Covert Ops|I}}
** {{RequiredSkill|Electronics Upgrades|V}}
*** {{RequiredSkill|CPU Management|II}}
*** {{RequiredSkill|Power Grid Management|II}}
** {{RequiredSkill|Spaceship Command|III}} |
750 mm |
LADAR |
21 points |
50 |
50 |
500 |
40 |
40 |
33397 |
Chremoas.jpg |
Chremoas |
30 m |
450 |
57.5 km |
F |
35d 19h 54m 20s |
2 |
|
28000 |
8 AU/s |
4.02 s |
|