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eve-wiki-content/content/ships/interdictors/tech-2/heretic.md

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esi_data, faction, faction_group, image, last_updated, ship_class, source, source_stats, source_url, tech_level, title, type_id, validation_score
esi_data faction faction_group image last_updated ship_class source source_stats source_url tech_level title type_id validation_score
fitting_stats group hull_stats name race skill_requirements type_id velocity
cpu_output high_slots low_slots med_slots powergrid_output rig_slots
270 8 3 3 70 2
Interdictor
hp_armor hp_shield hp_structure
750 625 750
Heretic Unknown
level skill_id
5 33091
level skill_id
1 12098
22452 310
Amarr Empire Empire /22452.png 2026-04-20T03:27:20.838080 Interdictor eve-university
armorem armorexp armorhp armorkin armortherm bandwidth bonuses capacitor cargohold class cpu dronebay externallinks faction grouping highlights1 highs hulltype inertia info launchers lows mass maxlockedtargets maxvelocity mediums powergrid quote quote_attribution reqskills scanres sensortype sensorvalue shieldem shieldexp shieldhp shieldkin shieldtherm shipid shipimg shipname sigradius structurehp targetrange tech totaltraintime turrets variations volume warpspeed warptime
50 60 750 43.75 35 <b>Interdictors bonuses (per skill level):</b><br> 4% bonus to all armor resistances<br> 10% reduction in Microwarpdrive signature radius penalty<br> '''Amarr Destroyer bonuses (per skill level):'''<br> 15% bonus to armor hitpoints<br> 5% bonus to Light Missile launcher and Rocket launcher rate of fire<br> '''Role Bonus:'''<br> • Can fit Interdiction Sphere Launcher<br> 25% bonus to warp speed and warp acceleration 750 GJ 380 m³ Interdictor 270 Amarr Empire Interdictors High Amount of High Slots 8 Coercer Class 3.6 Interdictors are destroyer-sized vessels built to fill a single important tactical niche: the breaching of enemy warp tunnels. Capable of launching warp-disrupting interdiction spheres, interdictors are of great value in locations of strategic importance where enemy movement must be restricted. Additionally, much like their destroyer-class progenitors, they are well-suited to offensive strikes against frigate-sized craft. 7 3 1300000 7 310 3 70 Let none move against you. Royal Heir Farokh Khanid * {{RequiredSkill|Amarr Destroyer|V}} ** {{RequiredSkill|Amarr Frigate|III}} *** {{RequiredSkill|Spaceship Command|I}} * {{RequiredSkill|Interdictors|I}} ** {{RequiredSkill|Spaceship Command|IV}} ** {{RequiredSkill|Graviton Physics|I}} *** {{RequiredSkill|Science|V}} *** {{RequiredSkill|Power Grid Management|V}} ** {{RequiredSkill|Propulsion Jamming|V}} *** {{RequiredSkill|CPU Management|III}} *** {{RequiredSkill|Navigation|II}} 525 mm RADAR 12 points 0 75 625 55 20 22452 Heretic.jpg Heretic 75 m 750 50.00 km 2 43d 4h 12m 20s 4 {{Ship|Coercer}}, {{Ship|Coercer Navy Issue}} 47000 4.5 AU/s 6.49 s
https://wiki.eveuniversity.org/Heretic Tech 2 Heretic 22452 1.0
Heretic

Summary

The Heretic is the Amarr Interdictor. Its primary purpose is to drop warp disruption probes, which are instantly deployable bubbles that can only be used in null sec. The Heretic has a bonus to armor resists and hitpoints, making it a tough, if slow, dictor.

Skills

Further information about additional or recommended skills to pilot Heretic for a specific or its common role(s) can be written here.

Tactics

For more information on piloting an Interdictor effectively, especially in a fleet situation, see the main article.

Notes

You can add notes here. ## Patch History