[AGENT] Update: ships/flag-cruisers/tech-2/monitor

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2026-04-20 03:34:20 +00:00
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esi_data:
fitting_stats:
cpu_output: 1
high_slots: 1
low_slots: 0
med_slots: 3
powergrid_output: 3
rig_slots: 0
group: Flag Cruiser
hull_stats:
hp_armor: 9000
hp_shield: 9000
hp_structure: 2000
name: Monitor
race: Unknown
skill_requirements:
- level: 1
skill_id: 3335
- level: 1
skill_id: 3334
- level: 1
skill_id: 3332
type_id: 45534
velocity: 220
faction: CONCORD
faction_group: Independent
image: /45534.png
last_updated: '2026-04-20T03:34:20.086275'
ship_class: Flag Cruiser
source: eve-university
source_stats:
armorem: 90
armorexp: 90
armorhp: 9000
armorkin: 90
armortherm: 90
bandwidth: ''
bonuses: "'''Gallente Cruiser bonuses (per skill level):'''<br>\n5% bonus to ship\
\ agility<br>\n'''Minmatar Cruiser bonuses (per skill level):'''<br>\n5% reduction\
\ in ship signature radius<br>\n'''Caldari Cruiser bonuses (per skill level):'''<br>\n\
5% bonus to ship shield hitpoints<br>\n'''Amarr Cruiser bonuses (per skill level):'''<br>\n\
5% bonus to armor hitpoints<br>\n'''Flag Cruiser bonuses (per skill level):'''<br>\n\
4% bonus to all armor, shield, and hull resistances<br>\n'''Role Bonus:'''<br>\n\
\u2022&nbsp;Can use Medium Micro Jump Drive modules<br>\n99% reduction in powergrid\
\ and cpu requirements for Afterburner, Microwarpdrive, and Micro Jump Drive modules<br>\n\
99.9% reduction in powergrid and cpu requirements for Scan Probe Launcher and\
\ Target Painter modules<br>\n300% bonus to Target Painter optimal range<br>\n\
99% reduction in Target Painter effectiveness<br>\n100% resistance to ECM effects<br>\n\
70% resistance to sensor dampener, target painter, energy neutralizer, and energy\
\ nosferatu effects"
capacitor: 5,000 GJ
cargohold: "0 m\xB3"
class: Flag Cruiser
cpu: 1.0
dronebay: ''
externallinks: ''
extrahold: "10 m\xB3"
extraholdtype: Ammo Hold
faction: CONCORD
grouping: Flag Cruiser
highlights1: ''
highlights2: ''
highlights3: ''
highlights4: ''
highs: 1
hulltype: Enforcer Class
inertia: 0.6
info: 'The Monitor was initially developed by the CONCORD Directive Intelligence
Agency as an observation ship that could survive extremely hostile areas of space
for observation and data collection missions against pirate, capsuleer, and emergent
threats. To serve in this role the Monitor was developed with defensive technology
inspired by the venerable "Polaris" line of frigates. After initial field testing
demonstrated the incredible durability of this new vessel, CONCORD Aerospace realized
that a civilian version would potentially prove valuable to capsuleer fleet commanders
and the Inner Circle approved the distribution of blueprint copies directly to
worthy capsuleers through the "loyalty point" program.
Flag Cruisers like the Monitor are specialized in survivability and observation
at the expense of virtually all other functions. Powerful shield generators and
thick armor plating combine with the smallest signature radius of any cruiser
to create one of the most durable ships ever seen in New Eden. The Monitor also
enjoys impressive sensor capabilities and digital systems hardened against hostile
electronic warfare. In exchange for these benefits the Monitor gives up virtually
all offensive capabilities and utility. The Monitor is only able to fit propulsion
modules, low-power target painters, and probe launchers. This ship is the ultimate
specialist, useful for fleet commanders who serve as a stable presence on a chaotic
battlefield.'
launchers: 0
lows: 0
mass: 16000000
maxlockedtargets: 12
maxvelocity: 220
mediums: 3
powergrid: 3.0
quote: Observation is the first step on the path to control.
quote_attribution: CDIA Director Tobias Golsur
reqskills: '* {{RequiredSkill|Flag Cruisers|I}}
** {{RequiredSkill|Fleet Command|I}}
*** {{RequiredSkill|Wing Command|V}}
**** {{RequiredSkill|Leadership|V}}
** {{RequiredSkill|Advanced Target Management|I}}
*** {{RequiredSkill|Target Management|V}}
**** {{RequiredSkill|CPU Management|I}}
** {{RequiredSkill|Spaceship Command|V}}
* {{RequiredSkill|Gallente Cruiser|I}}
** {{RequiredSkill|Gallente Destroyer|III}}
*** {{RequiredSkill|Gallente Frigate|III}}
**** {{RequiredSkill|Spaceship Command|I}}
** {{RequiredSkill|Spaceship Command|II}}
* {{RequiredSkill|Minmatar Cruiser|I}}
** {{RequiredSkill|Minmatar Destroyer|III}}
*** {{RequiredSkill|Minmatar Frigate|III}}
**** {{RequiredSkill|Spaceship Command|I}}
** {{RequiredSkill|Spaceship Command|II}}
* {{RequiredSkill|Caldari Cruiser|I}}
** {{RequiredSkill|Caldari Destroyer|III}}
*** {{RequiredSkill|Caldari Frigate|III}}
**** {{RequiredSkill|Spaceship Command|I}}
** {{RequiredSkill|Spaceship Command|II}}
* {{RequiredSkill|Amarr Cruiser|I}}
** {{RequiredSkill|Amarr Destroyer|III}}
*** {{RequiredSkill|Amarr Frigate|III}}
**** {{RequiredSkill|Spaceship Command|I}}
** {{RequiredSkill|Spaceship Command|II}}'
rigs_calibration: 0
rigs_count: 0
rigs_size: ''''''
scanres: 400 mm
sensortype: Gravimetric
sensorvalue: 20 points
shieldem: 90
shieldexp: 90
shieldhp: 9000
shieldkin: 90
shieldtherm: 90
shipid: 45534
shipimg: Monitor.jpg
shipname: Monitor
sigradius: 40 m
structurehp: 2000
targetrange: 250 km
tech: 2
totaltraintime: 68d 9h 32m
turrets: 0
variations: '{{Ship|Enforcer}}'
volume: 100000
warpspeed: 4 AU/s
warptime: 13.31s
wikireferences: ''
source_url: https://wiki.eveuniversity.org/Monitor
tech_level: Tech 2
title: Monitor
type_id: 45534
validation_score: 1.0
---
<img src="/45534.png" alt="Monitor" width="300" style="float: left; margin-right: 25px; margin-bottom: 10px; width: 300px;" />
<div style="display: flow-root;">
## Summary
</div>
Following requests for a more headshot-resistant ship (headshotting being the act of trying to kill the enemy FC(s) first), the Monitor is the first Flag Cruiser to come to New Eden. It has no offensive abilities whatsoever aside from being able to fit a minimal-strength target painter. In exchange, it is exceptionally durable, having 183k base EHP combined with the signature radius of a Frigate. Unlike other CONCORD ships, Monitors are not special edition ships, and BPCs can be acquired through the CONCORD LP store.
<div style="display: flow-root;">
## Skills
</div>
The costs of the CONCORD ships mean that any pilot will want high skills before they fly it.
<div style="display: flow-root;">
## Tactics
</div>
The Monitor is designed to create an extremely durable platform from which FCs can tag targets, call primaries, and direct fleet movements. Its ridiculous ehp is designed to make it an extremely unfavorable target to engage first, as it will take far too long to kill. The purpose of the essentially zero-strength target painter with ridiculous range is so that the FC can get on kill mails.
<div style="display: flow-root;">
## Notes
</div>
Since the Monitor has no Turret Hardpoints or Launcher Hardpoints and very limited Power Grid and CPU it cannot fit modules capable of attacking or damaging other ships.
The Monitor is only capable of fitting Target Painters, Automated Targeting Systems, Propulsion modules, Scan Probe Launchers, and festival launchers. This leaves the Monitor in a special role.
While it is very evasive, it is not impossible to catch and warp interdict or scramble it, plus (as of 2019 information) it carries the price of an expensive battleship. Thus, for smaller fights the FC may wish to consider an alternative platform from which to command.
## Patch History