[AGENT] Update: ships/caldari-state/2/assault-frigates/hawk
This commit is contained in:
128
content/ships/caldari-state/2/assault-frigates/hawk.md
Normal file
128
content/ships/caldari-state/2/assault-frigates/hawk.md
Normal file
@@ -0,0 +1,128 @@
|
||||
---
|
||||
esi_data:
|
||||
fitting_stats:
|
||||
cpu_output: 190
|
||||
high_slots: 5
|
||||
low_slots: 2
|
||||
med_slots: 5
|
||||
powergrid_output: 45
|
||||
rig_slots: 2
|
||||
group: Assault Frigate
|
||||
hull_stats:
|
||||
hp_armor: 387
|
||||
hp_shield: 935
|
||||
hp_structure: 506
|
||||
name: Hawk
|
||||
race: Unknown
|
||||
skill_requirements:
|
||||
- level: 5
|
||||
skill_id: 3330
|
||||
- level: 1
|
||||
skill_id: 12095
|
||||
type_id: 11379
|
||||
velocity: 290
|
||||
image: /11379.png
|
||||
last_updated: '2026-04-19T19:48:40.729423'
|
||||
source: eve-university
|
||||
source_stats:
|
||||
armorem: 50
|
||||
armorexp: 10
|
||||
armorhp: 387
|
||||
armorkin: 62.5
|
||||
armortherm: 86.25
|
||||
bandwidth: ''
|
||||
bonuses: "<b>Caldari Frigate bonuses (per skill level):</b><br>10% bonus to kinetic\
|
||||
\ Light Missile and Rocket damage<br>5% bonus to Light Missile and Rocket Launcher\
|
||||
\ rate of fire<br><b>Assault Frigates bonuses (per skill level):</b><br>10% bonus\
|
||||
\ to Light Missile and Rocket max velocity<br>7.5% bonus to Shield Booster amount<br><b>Role\
|
||||
\ Bonus:</b><br>50% reduction in Microwarpdrive signature radius penalty<br>\u2022\
|
||||
Can fit Assault Damage Controls<br>"
|
||||
capacitor: 406.3 GJ
|
||||
cargohold: "300 m\xB3"
|
||||
class: Assault Frigate
|
||||
cpu: 190
|
||||
dronebay: ''
|
||||
externallinks: ''
|
||||
extrahold: ''
|
||||
extraholdtype: ''
|
||||
faction: Caldari State
|
||||
forumlinks: ''
|
||||
grouping: Assault Frigates
|
||||
highlights1: ''
|
||||
highlights2: ''
|
||||
highlights3: ''
|
||||
highlights4: ''
|
||||
highs: 5
|
||||
hulltype: Merlin Class
|
||||
inertia: 3.768
|
||||
info: Following in the footsteps of Caldari vessels since time immemorial, the Hawk
|
||||
relies on tremendously powerful shield systems to see it through combat, blending
|
||||
launchers and turrets to provide for a powerful, well-rounded combat vessel.
|
||||
launchers: 4
|
||||
lows: 2
|
||||
mass: 1095300
|
||||
maxlockedtargets: 6
|
||||
maxvelocity: 290
|
||||
mediums: 5
|
||||
powergrid: 45
|
||||
quote: Explosive excellence.
|
||||
quote_attribution: Lai Dai marketing division
|
||||
reqskills: '*{{RequiredSkill|Caldari Frigate|V}}
|
||||
|
||||
** {{RequiredSkill|Spaceship Command|I}}
|
||||
|
||||
* {{RequiredSkill|Assault Frigates|I}}
|
||||
|
||||
** {{RequiredSkill|Spaceship Command|III}}
|
||||
|
||||
** {{RequiredSkill|Power Grid Management|V}}
|
||||
|
||||
** {{RequiredSkill|Mechanics|V}}'
|
||||
scanres: 575 mm
|
||||
sensortype: Gravimetric
|
||||
sensorvalue: 16 points
|
||||
shieldem: 0
|
||||
shieldexp: 50
|
||||
shieldhp: 935
|
||||
shieldkin: 70
|
||||
shieldtherm: 80
|
||||
shipid: 11379
|
||||
shipimg: Hawk.jpg
|
||||
shipname: Hawk
|
||||
sigradius: 39 m
|
||||
structurehp: 506
|
||||
targetrange: 45.00 km
|
||||
tech: 2
|
||||
totaltraintime: 23d 21h 53m 20s
|
||||
turrets: 2
|
||||
variations: '{{Ship|Harpy}},{{Ship|Worm}},{{Ship|Merlin}}'
|
||||
volume: 16500
|
||||
warpspeed: 5.0 AU/s
|
||||
warptime: 6.36 s
|
||||
wikireferences: ''
|
||||
source_url: https://wiki.eveuniversity.org/Hawk
|
||||
title: Hawk
|
||||
type_id: 11379
|
||||
validation_score: 1.0
|
||||
---
|
||||
|
||||
<img src="/11379.png" alt="Hawk" width="300" style="float: left; margin-right: 25px; margin-bottom: 10px; width: 300px;" />
|
||||
|
||||
<div style="display: flow-root;">
|
||||
|
||||
## Summary
|
||||
|
||||
</div>
|
||||
|
||||
|
||||
The Hawk is an assault frigate specialised in missiles and rockets. It can be fitted with light missiles, but is more often mounted with rockets: its velocity bonus to missiles allows it to fire rockets out to overheated web range.
|
||||
|
||||
One of the Hawk's distinguishing features is its layout of 5 mid slots, a feature shared by very few other combat frigates, the Jaguar, Griffin Navy Issue, and Hookbill; this gives it a lot of flexibility for fitting shield tank modules and/or tackling modules.
|
||||
## Skills
|
||||
Further information about additional or recommended skills to pilot Hawk for a specific or its common role(s) can be written here.
|
||||
## Tactics
|
||||
No sub-article about Hawk roles or piloting tactics. You can write them here.
|
||||
## Patch History
|
||||
|
||||
## Notes
|
||||
The February Assault Frigate balance update introduced a new module for HACs and AFs, the Assault Damage Controls, which can replace the Damage Control module for these ships.
|
||||
Reference in New Issue
Block a user