[AGENT] Update: ships/caldari-state/unknown/destroyers/cormorant

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2026-04-19 18:13:29 +00:00
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---
esi_data:
fitting_stats:
cpu_output: 200
high_slots: 8
low_slots: 2
med_slots: 3
powergrid_output: 68
rig_slots: 3
group: Destroyer
hull_stats:
hp_armor: 700
hp_shield: 900
hp_structure: 700
name: Cormorant
race: Unknown
skill_requirements:
- level: 1
skill_id: 33092
type_id: 16238
velocity: 250
image: /16238.png
last_updated: '2026-04-19T18:13:28.948652'
source: eve-university
source_stats:
armorem: 50
armorexp: 10
armorhp: 700
armorkin: 25
armortherm: 45
bandwidth: ''
bonuses: <b>Caldari Destroyer bonuses (per skill level):</b><br>10% bonus to Small
Hybrid Turret tracking speed<br>10% bonus to Small Hybrid Turret optimal range<br><b>Role
Bonus:</b><br>50% bonus to Small Hybrid Turret optimal range<br>
capacitor: 600 GJ
cargohold: "425 m\xB3"
class: Destroyer
cpu: 200
dronebay: ''
externallinks: ''
extrahold: ''
extraholdtype: ''
faction: Caldari State
forumlinks: ''
grouping: Standard Destroyers
highlights1: High Amount of High Slots
highlights2: ''
highlights3: ''
highlights4: ''
highs: 8
hulltype: Cormorant Class
inertia: 2.78
info: The Cormorant is the only State-produced space vessel whose design has come
from a third party. Rumors abound, of course, but the designer's identity has
remained a tightly-kept secret in the State's inner circle.
launchers: 1
lows: 2
mass: 1700000
maxlockedtargets: 7
maxvelocity: 250
mediums: 3
powergrid: 68
quote: The best demonstration of force is the application of destruction.
quote_attribution: Anonymous
reqskills: '*{{RequiredSkill|Caldari Destroyer|I}}
** {{RequiredSkill|Caldari Frigate|III}}
*** {{RequiredSkill|Spaceship Command|I}}'
scanres: 475 mm
sensortype: Gravimetric
sensorvalue: 12 points
shieldem: 0
shieldexp: 50
shieldhp: 900
shieldkin: 40
shieldtherm: 20
shipid: 16238
shipimg: Cormorant.jpg
shipname: Cormorant
sigradius: 65 m
structurehp: 700
targetrange: 36.00 km
tech: ''
totaltraintime: 9h 18m 20s
turrets: 7
variations: '{{Ship|Cormorant Navy Issue}}, {{Ship|Flycatcher}}'
volume: 52000
warpspeed: 4.5 AU/s
warptime: 6.55 s
wikireferences: ''
source_url: https://wiki.eveuniversity.org/Cormorant
title: Cormorant
type_id: 16238
validation_score: 1.0
---
<img src="/16238.png" alt="Cormorant" width="300" style="float: left; margin-right: 25px; margin-bottom: 10px; width: 300px;" />
<div style="display: flow-root;">
## Summary
</div>
The Cormorant is a Caldari Tech 1 destroyer, designed to use hybrid turrets rather than the missiles favored by its sibling the Corax.
The Cormorant's optimal range bonus synergizes particularly well with railguns, though it can also be effective with blasters.
## Skills
As a Tech 1 destroyer, often a Caldari pilot's first step out of frigate hulls, the Cormorant is a forgiving ship. Basic fitting skills and support skills are desirable, and the gunnery support skill Sharpshooter especially helps railgun sniping.
## Tactics
The Cormorant has many mid slots, which allows for a reasonable shield tank, within the limitations of destroyers' vulnerability to bigger ships.
In PvP, the Cormorant has niche uses as a cheap, effective anti-frigate sniper; with Tech 2 railguns and Spike ammo, it can deal effective DPS at over 90 km. With blasters, it can manage quite high close-range DPS, backed up by tackle in its mid slots. It is, however, outshone in this regard by the Gallente Catalyst.
In PvE the Cormorant can cope efficiently with Level 1 missions. Cruisers are desirable for Level 2 missions.
## Notes
The cormorants are a family of species of coastal aquatic birds which hunt fish. In their fish diet, they are like the Osprey, though unlike ospreys they are not raptors.