[AGENT] Update: ships/frigates/faction/probe-fleet-issue
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content/ships/frigates/faction/probe-fleet-issue.md
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content/ships/frigates/faction/probe-fleet-issue.md
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---
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esi_data:
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fitting_stats:
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cpu_output: 200
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high_slots: 4
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low_slots: 3
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med_slots: 4
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powergrid_output: 40
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rig_slots: 3
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group: Frigate
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hull_stats:
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hp_armor: 525
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hp_shield: 525
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hp_structure: 400
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name: Probe Fleet Issue
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race: Unknown
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skill_requirements:
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- level: 2
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skill_id: 3329
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type_id: 72903
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velocity: 385
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faction: Minmatar Republic
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faction_group: Empire
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image: /72903.png
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last_updated: '2026-04-20T03:39:19.799655'
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ship_class: Frigate
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source: eve-university
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source_stats:
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armorem: 60
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armorexp: 10
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armorhp: 525
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armorkin: 25
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armortherm: 35
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bandwidth: ''
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bonuses: '''''''Minmatar Frigate bonuses (per skill level):''''''<br>
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7.5% bonus to Core and Combat Scanner Probe strength<br>
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12.5% bonus to Light Missile and Rocket rate of fire<br>
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''''''Role Bonus:''''''<br>
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99% reduction in Scan Probe Launcher CPU requirement<br>
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5+ bonus to Relic and Data Analyzer virus strength<br>'
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capacitor: 280 GJ
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cargohold: "400 m\xB3"
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class: Frigate
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cpu: 200
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dronebay: ''
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externallinks: ''
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extrahold: ''
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extraholdtype: ''
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faction: Minmatar Republic
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forumlinks: ''
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grouping: Faction Frigates
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highlights1: ''
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highlights2: ''
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highlights3: ''
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highlights4: ''
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highs: 4
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hulltype: Probe Class
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inertia: 3.58
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info: "To satisfy a growing need for brute-force intelligence retrieval, the Minmatar\
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\ sought a ship which was capable of hit and run operations \u2013 one which was\
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\ capable of striking hard and fast against exposed targets and outrunning their\
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\ defenders before they had a chance to react.\n\nA solution was found in the\
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\ commissioning of the Probe Fleet Issue: a ship which combined the delicate data\
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\ extraction capabilities of the Probe, while abandoning superfluous salvager\
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\ systems, with the firepower to make a ship as equally capable of cracking encryption\
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\ codes as it is cracking open the hull of a diplomat's shuttle."
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launchers: 2
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lows: 3
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mass: 1123000
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maxlockedtargets: 4
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maxvelocity: 385
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mediums: 4
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powergrid: 40
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quote: None may hide.
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quote_attribution: Hetman General Kanth Filmir
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reqskills: '* {{RequiredSkill|Minmatar Frigate|I}}
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** {{RequiredSkill|Spaceship Command|I}}'
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scanres: 465 mm
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sensortype: Ladar
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sensorvalue: 10 points
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shieldem: 0
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shieldexp: 50
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shieldhp: 525
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shieldkin: 40
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shieldtherm: 20
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shipid: 72903
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shipimg: Probe Fleet Issue.jpg
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shipname: Probe Fleet Issue
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sigradius: 38 m
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structurehp: 400
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targetrange: 32.50 km
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tech: F
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totaltraintime: 25m 0s
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turrets: 0
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variations: '{{Ship|Probe}}, {{Ship|Cheetah}}'
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volume: 19500
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warpspeed: 5 AU/s
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warptime: 5.57 s
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wikireferences: ''
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source_url: https://wiki.eveuniversity.org/Probe Fleet Issue
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tech_level: Faction
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title: Probe Fleet Issue
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type_id: 72903
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validation_score: 1.0
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---
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<img src="/72903.png" alt="Probe Fleet Issue" width="300" style="float: left; margin-right: 25px; margin-bottom: 10px; width: 300px;" />
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<div style="display: flow-root;">
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## Summary
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</div>
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Summary about .
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<div style="display: flow-root;">
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## Skills
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</div>
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Further information about additional or recommended skills to pilot for a specific or its common role(s) can be written here.
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<div style="display: flow-root;">
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## Tactics
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</div>
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No sub-article about roles or piloting tactics. You can write them here.
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<div style="display: flow-root;">
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## Notes
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</div>
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You can add notes here.
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## Patch History
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