[AGENT] Update: ships/frigates/tech-2/vengeance
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content/ships/frigates/tech-2/vengeance.md
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content/ships/frigates/tech-2/vengeance.md
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---
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esi_data:
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fitting_stats:
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cpu_output: 170
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high_slots: 5
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low_slots: 4
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med_slots: 3
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powergrid_output: 46
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rig_slots: 2
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group: Assault Frigate
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hull_stats:
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hp_armor: 816
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hp_shield: 664
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hp_structure: 563
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name: Vengeance
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race: Unknown
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skill_requirements:
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- level: 5
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skill_id: 3331
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- level: 1
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skill_id: 12095
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type_id: 11365
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velocity: 295
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faction: Amarr Empire
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faction_group: Empire
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image: /11365.png
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last_updated: '2026-04-21T01:21:57.789185'
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ship_class: Assault Frigate
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source: eve-university
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source_stats:
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armorem: 50
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armorexp: 80
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armorhp: 816
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armorkin: 63
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armortherm: 35
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bandwidth: ''
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bonuses: "<b>Amarr Frigate bonuses (per skill level):</b><br>\n7.5% bonus to Rocket\
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\ damage<br>\n5% bonus to Light Missile and Rocket Launcher rate of fire<br>\n\
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<b>Assault Frigates bonuses (per skill level):</b><br>\n4% bonus to all armor\
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\ resistances<br>\n5% bonus to ship capacitor recharge rate<br>\n<b>Role Bonus:</b><br>\n\
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50% reduction in Microwarpdrive signature radius penalty<br>\n\u2022 Can\
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\ fit Assault Damage Controls"
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capacitor: 487.5 GJ
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cargohold: "210 m\xB3"
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class: Assault Frigate
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cpu: 170
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dronebay: ''
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externallinks: ''
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extrahold: ''
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extraholdtype: ''
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faction: Amarr Empire
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grouping: Assault Frigates
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highlights1: ''
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highlights2: ''
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highlights3: ''
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highlights4: ''
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highs: 5
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hulltype: Punisher Class
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inertia: 4.264
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info: The Vengeance represents the latest in the Kingdom's ongoing mission to wed
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Amarr and Caldari tech, molding the two into new and exciting forms. Sporting
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a Caldari ship's launcher hardpoints as well as an Amarr ship's armor systems,
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this relentless slugger is perfect for when you need to get up close and personal.
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launchers: 4
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lows: 4
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mass: 1046700
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maxlockedtargets: 5
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maxvelocity: 295
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mediums: 3
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powergrid: 46
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quote: Faith is our fire, and none may stand against it.
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quote_attribution: King Farokh Khanid III
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reqskills: '* {{RequiredSkill|Amarr Frigate|V}}
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** {{RequiredSkill|Spaceship Command|I}}
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* {{RequiredSkill|Assault Frigates|I}}
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** {{RequiredSkill|Spaceship Command|III}}
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** {{RequiredSkill|Power Grid Management|V}}
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** {{RequiredSkill|Mechanics|V}}'
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scanres: 655 mm
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sensortype: RADAR
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sensorvalue: 14 points
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shieldem: 0
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shieldexp: 88
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shieldhp: 664
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shieldkin: 70
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shieldtherm: 20
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shipid: 11365
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shipimg: Vengeance.jpg
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shipname: Vengeance
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sigradius: 37 m
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structurehp: 563
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targetrange: 38.00 km
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tech: 2
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totaltraintime: 23d 21h 53m 20s
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turrets: 3
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variations: '{{Ship|Retribution}}, {{Ship|Punisher}}'
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volume: 28600
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warpspeed: 5.0 AU/s
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warptime: 6.87 s
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wikireferences: ''
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source_url: https://wiki.eveuniversity.org/Vengeance
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tech_level: Tech 2
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title: Vengeance
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type_id: 11365
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validation_score: 1.0
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---
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<img src="/11365.png" alt="Vengeance" width="300" style="float: left; margin-right: 25px; margin-bottom: 10px; width: 300px;" />
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<div style="display: flow-root;">
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## Summary
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</div>
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The Khanid Assault Frigate Vengeance is the 'tanky' assault frigate of the Amarr line-up, and it can be an excellent PvP heavy tackler. Solo, the Vengeance can beat its prey by simply out-tanking other ships in the same class. While it is low on effective DPS, it can sustain a lot of punishment with a passive buffer tank or a dual active tank.
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<div style="display: flow-root;">
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## Skills
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</div>
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Further information about additional or recommended skills to pilot Vengeance for a specific or its common role(s) can be written here.
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<div style="display: flow-root;">
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## Tactics
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</div>
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The Vengeance gives bonuses to Rockets and armor resist. So with those bonuses, its role within a fleet is usually a heavy tackle and/or close range brawler. It can be fitted with a Warp scram, Stasis Web, and a 1MN Microwarp drive to aid in fleet or it can be fitted with a target painter, instead of a Stasis Webifier, to bloom the target for any heavy missiles that are inbound. The CPU on this particular assault frigate is lacking; however, if your core fitting skills are at optimal then creative fits are very obtainable due to the amount of powergrid that is usually left over.
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<div style="display: flow-root;">
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## Notes
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</div>
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The February (when?) Assault Frigate balance update introduced a new module for HACs and AFs, the Assault Damage Controls, which can replace the Damage Control module for these ships
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## Patch History
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