[AGENT] Update: ships/deep-space-transports/tech-2/occator

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2026-04-20 03:36:33 +00:00
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---
esi_data:
fitting_stats:
cpu_output: 260
high_slots: 2
low_slots: 6
med_slots: 3
powergrid_output: 290
rig_slots: 2
group: Deep Space Transport
hull_stats:
hp_armor: 4000
hp_shield: 2400
hp_structure: 5000
name: Occator
race: Unknown
skill_requirements:
- level: 5
skill_id: 3340
- level: 1
skill_id: 19719
type_id: 12745
velocity: 110
faction: Gallente Federation
faction_group: Empire
image: /12745.png
last_updated: '2026-04-20T03:36:33.018256'
ship_class: Deep Space Transport
source: eve-university
source_stats:
armorem: 50
armorexp: 10
armorhp: 4000
armorkin: 83.75
armortherm: 67.5
bandwidth: ''
bonuses: '<b>Gallente Hauler bonuses (per skill level):</b><br>
7.5% bonus to Armor Repairer amount<br>5% bonus to ship max velocity<br>
''''''Transport Ships bonuses (per skill level):''''''<br>
5% bonus to fleet hangar capacity<br>4% bonus to all armor resistances<br>
''''''Role Bonus:''''''<br>
2+ bonus to ship warp core strength<br>
100% bonus to the benefits of overheating Afterburners, Microwarpdrives, Local
Repair Modules, and Resistance Modules<br>
90% reduction to effective distance traveled for jump fatigue'
capacitor: 3,100 GJ
cargohold: "3,900 m\xB3"
class: Deep Space Transport
cpu: 260
dronebay: ''
externallinks: ''
extrahold: "50,000 m\xB3"
extraholdtype: Fleet Hangar
faction: Gallente Federation
grouping: Transport Ships
highlights1: "50,000 m\xB3 Fleet Hangar"
highs: 2
hulltype: Epithal Class
inertia: 1
info: Deep space transports are designed with the depths of lawless space in mind. Possessing
defensive capabilities far in excess of standard industrial ships, they provide
great protection for whatever cargo is being transported in their massive holds. They
are, however, some of the slowest ships to be found floating through space.
launchers: 0
lows: 6
mass: 19000000
maxlockedtargets: 3
maxvelocity: 110
mediums: 3
powergrid: 290
quote: Secure transportation for your whole fleet.
quote_attribution: Roden Shipyards marketing division
reqskills: '* {{RequiredSkill|Gallente Hauler|V}}
** {{RequiredSkill|Spaceship Command|III}}
* {{RequiredSkill|Transport Ships|I}}
** {{RequiredSkill|Spaceship Command|III}}
** {{RequiredSkill|Industry|V}}'
scanres: 200 mm
sensortype: Magnetometric
sensorvalue: 18 points
shieldem: 0
shieldexp: 50
shieldhp: 2400
shieldkin: 85
shieldtherm: 60
shipid: 12745
shipimg: Occator.jpg
shipname: Occator
sigradius: 165 m
structurehp: 5000
targetrange: 50 km
tech: 2
totaltraintime: 29d 20h 23m 20s
turrets: 2
variations: '{{Ship|Epithal}}'
volume: 390000
warpspeed: 3.5 AU/s
warptime: 26.34 s
source_url: https://wiki.eveuniversity.org/Occator
tech_level: Tech 2
title: Occator
type_id: 12745
validation_score: 1.0
---
<img src="/12745.png" alt="Occator" width="300" style="float: left; margin-right: 25px; margin-bottom: 10px; width: 300px;" />
<div style="display: flow-root;">
## Summary
</div>
The Occator is the Gallente Deep Space Transport. Due to its tank and warp strength bonuses, it's a difficult ship to suicide gank in hisec. It has a fairly small cargohold, but instead has a 50,000 m³ Fleet Hangar, which can carry anything including assembled ships. The Fleet Hangar size is increased by the Transport Ships skill to 62,500 m³ (at level 5). Notably, Transport Ships IV gives 60,000 m³ and allows for transporting 3 packaged industrial ships, 4 battlecruisers or 6 cruisers (at 20,000 m³, 15,000 m³ or 10,000 m³ per hull respectively).
The Occator can also fit a Medium Micro Jump Drive.
<div style="display: flow-root;">
## Skills
</div>
Further information about additional or recommended skills to pilot Occator for a specific or its common role(s) can be written here.
<div style="display: flow-root;">
## Tactics
</div>
No sub-article about Occator roles or piloting tactics. You can write them here.
<div style="display: flow-root;">
## Notes
</div>
You can write additional notes for Occator here.
## Patch History