[AGENT] Update: ships/cruisers/faction/phantasm
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content/ships/cruisers/faction/phantasm.md
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content/ships/cruisers/faction/phantasm.md
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---
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esi_data:
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fitting_stats:
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cpu_output: 380
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high_slots: 4
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low_slots: 5
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med_slots: 6
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powergrid_output: 890
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rig_slots: 3
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group: Cruiser
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hull_stats:
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hp_armor: 2175
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hp_shield: 2700
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hp_structure: 2065
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name: Phantasm
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race: Unknown
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skill_requirements:
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- level: 2
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skill_id: 3335
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- level: 2
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skill_id: 3334
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type_id: 17718
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velocity: 228
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faction: Sansha's Nation
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faction_group: Pirate
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image: /17718.png
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last_updated: '2026-04-20T03:38:03.765260'
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ship_class: Cruiser
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source: eve-university
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source_stats:
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armorem: 50
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armorexp: 20
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armorhp: 2175
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armorkin: 25
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armortherm: 35
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bandwidth: 15 Mbit/sec
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bonuses: '<b>Caldari Cruiser bonuses (per skill level):</b><br>
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20% bonus to Afterburner velocity bonus<br>
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''''''Amarr Cruiser bonuses (per skill level):''''''<br>
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7.5% bonus to Medium Energy Turret tracking speed<br>
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''''''Role Bonus:''''''<br>
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150% bonus to Medium Energy Turret damage'
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capacitor: 1,800 GJ
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cargohold: "410 m\xB3"
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class: Cruiser
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cpu: 380
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dronebay: "15 m\xB3"
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externallinks: ''
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extrahold: ''
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extraholdtype: ''
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faction: Sansha's Nation
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forumlinks: ''
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grouping: Pirate Faction Cruisers
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highlights1: ''
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highlights2: ''
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highlights3: ''
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highlights4: ''
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highs: 4
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hulltype: Phantasm Class
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inertia: 0.62
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info: As with other Sansha ships, not much is known about the origin of this design. Its
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form -- while harshly alien in shape -- bears the mark of extremely advanced physics
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research, lines and corners coalescing to form a shape whose resilience and structural
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integrity are hard to match. Coupled with advanced hardpoint technology and an
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extremely efficient powercore, the Phantasm's legendary status is well-deserved.
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launchers: 0
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lows: 5
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mass: 9600000
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maxlockedtargets: 7
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maxvelocity: 228
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mediums: 6
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powergrid: 890
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quote: My vision is humanity's final truth.
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quote_attribution: Sansha Kuvakei
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reqskills: '* {{RequiredSkill|Amarr Cruiser|II}}
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** {{RequiredSkill|Spaceship Command|II}}
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** {{RequiredSkill|Amarr Destroyer|III}}
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*** {{RequiredSkill|Amarr Frigate|III}}
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**** {{RequiredSkill|Spaceship Command|I}}
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* {{RequiredSkill|Caldari Cruiser|II}}
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** {{RequiredSkill|Spaceship Command|II}}
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** {{RequiredSkill|Caldari Destroyer|III}}
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*** {{RequiredSkill|Caldari Frigate|III}}
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**** {{RequiredSkill|Spaceship Command|I}}'
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scanres: 275 mm
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sensortype: RADAR
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sensorvalue: 20 points
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shieldem: 0
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shieldexp: 50
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shieldhp: 2700
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shieldkin: 40
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shieldtherm: 20
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shipid: 17718
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shipimg: Phantasm.jpg
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shipname: Phantasm
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sigradius: 120 m
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structurehp: 2065
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targetrange: 59 km
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tech: F
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totaltraintime: 1d 20h 12m 10s
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turrets: 3
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variations: ''
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volume: 101000
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warpspeed: 4 AU/s
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warptime: 8.25 s
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wikireferences: ''
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source_url: https://wiki.eveuniversity.org/Phantasm
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tech_level: Faction
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title: Phantasm
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type_id: 17718
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validation_score: 1.0
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---
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<img src="/17718.png" alt="Phantasm" width="300" style="float: left; margin-right: 25px; margin-bottom: 10px; width: 300px;" />
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<div style="display: flow-root;">
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## Summary
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</div>
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The Phantasm is the Sansha pirate cruiser. Like the Succubus and Nightmare, the Phantasm has a large damage bonus to lasers and has an abundance of midslots to fit a shield tank. Unlike the Succubus, you can actually do something about the cap issues you would normally run into fitting both lasers and shields. The utility high allows for equipping a Nosferatu or Energy Neutralizer module.
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<div style="display: flow-root;">
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## Skills
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</div>
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Further information about additional or recommended skills to pilot Phantasm for a specific or its common role(s) can be written here.
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<div style="display: flow-root;">
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## Tactics
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</div>
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No sub-article about Phantasm roles or piloting tactics. You can write them here.
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<div style="display: flow-root;">
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## Notes
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</div>
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You can write additional notes for Phantasm here.
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## Patch History
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