[AGENT] Update: ships/cruisers/faction/phantasm

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2026-04-20 03:38:06 +00:00
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esi_data:
fitting_stats:
cpu_output: 380
high_slots: 4
low_slots: 5
med_slots: 6
powergrid_output: 890
rig_slots: 3
group: Cruiser
hull_stats:
hp_armor: 2175
hp_shield: 2700
hp_structure: 2065
name: Phantasm
race: Unknown
skill_requirements:
- level: 2
skill_id: 3335
- level: 2
skill_id: 3334
type_id: 17718
velocity: 228
faction: Sansha's Nation
faction_group: Pirate
image: /17718.png
last_updated: '2026-04-20T03:38:03.765260'
ship_class: Cruiser
source: eve-university
source_stats:
armorem: 50
armorexp: 20
armorhp: 2175
armorkin: 25
armortherm: 35
bandwidth: 15 Mbit/sec
bonuses: '<b>Caldari Cruiser bonuses (per skill level):</b><br>
20% bonus to Afterburner velocity bonus<br>
''''''Amarr Cruiser bonuses (per skill level):''''''<br>
7.5% bonus to Medium Energy Turret tracking speed<br>
''''''Role Bonus:''''''<br>
150% bonus to Medium Energy Turret damage'
capacitor: 1,800 GJ
cargohold: "410 m\xB3"
class: Cruiser
cpu: 380
dronebay: "15 m\xB3"
externallinks: ''
extrahold: ''
extraholdtype: ''
faction: Sansha's Nation
forumlinks: ''
grouping: Pirate Faction Cruisers
highlights1: ''
highlights2: ''
highlights3: ''
highlights4: ''
highs: 4
hulltype: Phantasm Class
inertia: 0.62
info: As with other Sansha ships, not much is known about the origin of this design. Its
form -- while harshly alien in shape -- bears the mark of extremely advanced physics
research, lines and corners coalescing to form a shape whose resilience and structural
integrity are hard to match. Coupled with advanced hardpoint technology and an
extremely efficient powercore, the Phantasm's legendary status is well-deserved.
launchers: 0
lows: 5
mass: 9600000
maxlockedtargets: 7
maxvelocity: 228
mediums: 6
powergrid: 890
quote: My vision is humanity's final truth.
quote_attribution: Sansha Kuvakei
reqskills: '* {{RequiredSkill|Amarr Cruiser|II}}
** {{RequiredSkill|Spaceship Command|II}}
** {{RequiredSkill|Amarr Destroyer|III}}
*** {{RequiredSkill|Amarr Frigate|III}}
**** {{RequiredSkill|Spaceship Command|I}}
* {{RequiredSkill|Caldari Cruiser|II}}
** {{RequiredSkill|Spaceship Command|II}}
** {{RequiredSkill|Caldari Destroyer|III}}
*** {{RequiredSkill|Caldari Frigate|III}}
**** {{RequiredSkill|Spaceship Command|I}}'
scanres: 275 mm
sensortype: RADAR
sensorvalue: 20 points
shieldem: 0
shieldexp: 50
shieldhp: 2700
shieldkin: 40
shieldtherm: 20
shipid: 17718
shipimg: Phantasm.jpg
shipname: Phantasm
sigradius: 120 m
structurehp: 2065
targetrange: 59 km
tech: F
totaltraintime: 1d 20h 12m 10s
turrets: 3
variations: ''
volume: 101000
warpspeed: 4 AU/s
warptime: 8.25 s
wikireferences: ''
source_url: https://wiki.eveuniversity.org/Phantasm
tech_level: Faction
title: Phantasm
type_id: 17718
validation_score: 1.0
---
<img src="/17718.png" alt="Phantasm" width="300" style="float: left; margin-right: 25px; margin-bottom: 10px; width: 300px;" />
<div style="display: flow-root;">
## Summary
</div>
The Phantasm is the Sansha pirate cruiser. Like the Succubus and Nightmare, the Phantasm has a large damage bonus to lasers and has an abundance of midslots to fit a shield tank. Unlike the Succubus, you can actually do something about the cap issues you would normally run into fitting both lasers and shields. The utility high allows for equipping a Nosferatu or Energy Neutralizer module.
<div style="display: flow-root;">
## Skills
</div>
Further information about additional or recommended skills to pilot Phantasm for a specific or its common role(s) can be written here.
<div style="display: flow-root;">
## Tactics
</div>
No sub-article about Phantasm roles or piloting tactics. You can write them here.
<div style="display: flow-root;">
## Notes
</div>
You can write additional notes for Phantasm here.
## Patch History