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eve-wiki-content/content/ships/amarr/interceptors/crusader.md

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---
esi_data:
fitting_stats:
cpu_output: 145
high_slots: 4
low_slots: 4
med_slots: 2
powergrid_output: 48
rig_slots: 2
group: Interceptor
hull_stats:
hp_armor: 575
hp_shield: 225
hp_structure: 525
name: Crusader
race: Unknown
skill_requirements:
- level: 5
skill_id: 3331
- level: 1
skill_id: 12092
type_id: 11184
velocity: 455
image: /11184.png
last_updated: '2026-04-19T17:45:24.181064'
source: eve-university
source_stats:
armorem: 50
armorexp: 30
armorhp: 575
armorkin: 25
armortherm: 35
bandwidth: ''
bonuses: 157.51010801006
capacitor: 415
cargohold: 90
class: Interceptor
cpu: 145
dronebay: ''
externallinks: ''
extrahold: ''
extraholdtype: ''
faction: Amarr Empire
forumlinks: ''
grouping: Interceptors
highlights1: Fast Target Locking Time
highlights2: ''
highlights3: ''
highlights4: ''
highs: 4
hulltype: Executioner Class
inertia: 3.2
info: 'Interceptors utilize a combination of advanced alloys and electronics to
reduce their effective signature radius. This, along with superior maneuverability
and speed, makes them very hard to target and track, particularly for high caliber
turrets. <br><br>Developer: Carthum Conglomerate<br><br>Carthum ships are the
very embodiment of the Amarrian warfare philosophy. Possessing sturdy armor and
advanced weapon systems, they provide a nice mix of offense and defense. On the
other hand, their electronic and shield systems tend to be rather limited. <br><br>'
launchers: 0
lows: 4
mass: 1050000
maxlockedtargets: 5
maxvelocity: 455
mediums: 2
powergrid: 48
quote: As swift as the judgement of the righteous.
quote_attribution: CEO Tarai Nakid
reqskills: '*{{RequiredSkill|Amarr Frigate|V}}
** {{RequiredSkill|Spaceship Command|I}}
* {{RequiredSkill|Interceptors|I}}
** {{RequiredSkill|Spaceship Command|III}}
** {{RequiredSkill|Evasive Maneuvering|V}}
*** {{RequiredSkill|Navigation|II}}'
scanres: 975
sensortype: RADAR
sensorvalue: 10
shieldem: 0
shieldexp: 60
shieldhp: 225
shieldkin: 40
shieldtherm: 20
shipid: 11184
shipimg: Crusader.jpg
shipname: Crusader
sigradius: 32
structurehp: 525
targetrange: 25.0
tech: 2
totaltraintime: 23224030
turrets: 4
variations: '{{Ship|Malediction}},{{Ship|Executioner}}'
volume: 28100
warpspeed: 5
warptime: 4.66
wikireferences: ''
source_url: https://wiki.eveuniversity.org/Crusader
title: Crusader
type_id: 11184
validation_score: 1.0
---
<img src="/11184.png" alt="Crusader" width="300" style="float: left; margin-right: 25px; margin-bottom: 10px; width: 300px;" />
<div style="display: flow-root;">
## Summary
</div>
Being the Amarr Combat Interceptor, the Crusader is a fierce ship to many other Frigates thanks to its incredible bonuses. Flown mostly as a Scram-kiter, the Crusader has the ability to keep an opponent at range, thanks to its raw speed, and plink away at the enemy's eHP with T2 Scorch ammo, or come in, orbit closely and fry them with IN Multifrequency or IN Gamma with little to no tracking problems.
The Crusader is an excellent ship to fly, for those wishing to take a step up from a Pulse Imperial Navy Slicer or a Pulse Executioner.
## Skills
Further information about additional or recommended skills to pilot Crusader for a specific or its common role(s) can be written here.
## Tactics
No sub-article about Crusader roles or piloting tactics. You can write them here.
## Patch History
## Notes
You can write additional notes for Crusader here.