Files
eve-wiki-content/content/ships/command-ships/tech-2/absolution.md

4.2 KiB

esi_data, faction, faction_group, image, last_updated, ship_class, source, source_stats, source_url, tech_level, title, type_id, validation_score
esi_data faction faction_group image last_updated ship_class source source_stats source_url tech_level title type_id validation_score
fitting_stats group hull_stats name race skill_requirements type_id velocity
cpu_output high_slots low_slots med_slots powergrid_output rig_slots
420 7 7 3 1550 2
Command Ship
hp_armor hp_shield hp_structure
5300 2900 4600
Absolution Unknown
level skill_id
5 33095
level skill_id
1 23950
22448 158
Amarr Empire Empire /22448.png 2026-04-20T03:11:28.381557 Command Ship eve-university
armorem armorexp armorhp armorkin armortherm bandwidth bonuses capacitor cargohold class cpu dronebay externallinks faction forumlinks grouping highlights1 highlights2 highlights3 highs hulltype inertia info launchers lows mass maxlockedtargets maxvelocity mediums powergrid quote quote_attribution reqskills scanres sensortype sensorvalue shieldem shieldexp shieldhp shieldkin shieldtherm shipid shipimg shipname sigradius structurehp targetrange tech totaltraintime turrets variations volume warpspeed warptime wikireferences
50 80 5300 62.5 35 25 Mbit/sec <b>Command Ships bonuses (per skill level):</b><br> 20% bonus to Medium Energy Turret damage<br> 4% bonus to Armored Command and Information Command burst strength and duration<br> <b>Amarr Battlecruiser bonuses (per skill level):</b><br> 10% reduction in Medium Energy Turret activation cost<br> 4% bonus to all armor resistances<br> <b>Role Bonus:</b><br> • Can use 2 Command Burst modules<br> 50% bonus to Command Burst area of effect range 3,375 GJ 375 m³ Command Ship 420 25 m³ Amarr Empire Command Ships High Amount of High Slots High Amount of Low Slots Can use Command Burst module 7 Harbinger Class 0.71 Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Command ships represent the ultimate in Command Burst efficiency; the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet. 0 7 12300000 7 158 3 1550 Our Lord smiles upon the world. Where the Emperor rules in his name Leading his people to glory untold. The Scriptures. Prophrt Anoyia 17:21 * {{RequiredSkill|Amarr Battlecruiser|V}} ** {{RequiredSkill|Spaceship Command|III}} ** {{RequiredSkill|Amarr Cruiser|III}} *** {{RequiredSkill|Spaceship Command|II}} *** {{RequiredSkill|Amarr Destroyer|III}} **** {{RequiredSkill|Amarr Frigate|III}} ***** {{RequiredSkill|Spaceship Command|I}} * {{RequiredSkill|Command Ships|I}} ** {{RequiredSkill|Command Burst Specialist|IV}} *** {{RequiredSkill|Leadership|V}} ** {{RequiredSkill|Wing Command|IV}} *** {{RequiredSkill|Leadership|V}} ** {{RequiredSkill|Spaceship Command|V}} 252 mm RADAR 21 points 0 87.5 2900 70 20 22448 Absolution.jpg Absolution 265 m 4600 75.00 km 2 104d 20h 51m 23s ? 5 {{Ship|Harbinger Navy Issue}}, {{Ship|Harbinger}} 234000 3.5 AU/s 12.11 s
https://wiki.eveuniversity.org/Absolution Tech 2 Absolution 22448 1.0
Absolution

Summary

The Absolution is the Amarr attack command ship, designed as a laser boat. It is, generally speaking, a better damage platform than the Damnation, but is considerably less tanky.

Skills

Further information about additional or recommended skills to pilot Absolution for a specific or its common role(s) can be written here.

Tactics

No sub-article about Absolution roles or piloting tactics. You can write them here.

Notes

You can write additional notes for Absolution here. ## Patch history