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eve-wiki-content/content/ships/combat-battlecruisers/faction/prophecy-navy-issue.md

5.1 KiB

esi_data, faction, faction_group, image, last_updated, ship_class, source, source_stats, source_url, tech_level, title, type_id, validation_score
esi_data faction faction_group image last_updated ship_class source source_stats source_url tech_level title type_id validation_score
fitting_stats group hull_stats name race skill_requirements type_id velocity
cpu_output high_slots low_slots med_slots powergrid_output rig_slots
440 6 7 4 1300 3
Combat Battlecruiser
hp_armor hp_shield hp_structure
8250 4500 6000
Prophecy Navy Issue Unknown
level skill_id
2 33095
72872 170
Amarr Empire Empire /72872.png 2026-04-20T03:39:33.638754 Combat Battlecruiser eve-university
armorem armorexp armorhp armorkin armortherm bandwidth bonuses capacitor cargohold class cpu dronebay externallinks extrahold extraholdtype faction forumlinks grouping highlights1 highlights2 highlights3 highlights4 highs hulltype inertia info launchers lows mass maxlockedtargets maxvelocity mediums powergrid quote quote_attribution reqskills scanres sensortype sensorvalue shieldem shieldexp shieldhp shieldkin shieldtherm shipid shipimg shipname sigradius structurehp targetrange tech totaltraintime turrets variations volume warpspeed warptime wikireferences
50 20 8250 25 35 50 Mbit/sec '''Amarr Battlecruiser bonuses (per skill level):'''<br> 7.5% bonus to Medium Energy Turret damage<br> 10% bonus to Medium Energy Turret optimal range<br> 5% bonus to Drone hitpoints and damage<br> 10% bonus to ship armor hitpoints<br> '''Role Bonus:'''<br> • Can use one Command Burst module<br> 50% bonus to Command Burst area of effect range<br> 12.5% bonus to Drone microwarp velocity<br> 25% bonus to Medium Energy Turret optimal range and falloff 4,000 GJ 400 m³ Combat Battlecruiser 440 125 m³ Amarr Empire Faction Battlecruisers Can use Command Burst module 6 Prophecy Class 0.57 The latest iteration of an ancient and venerable warship design, the Prophecy Navy Issue is a return to the tried and true Amarr doctrine of super-heavy armor and powerful energy weapons. Capitalizing on the success of the Prophecy as a sturdy mainline doctrine, onboard drone control systems have also been streamlined, creating additional space to allow for more advanced crystal focusing technology. To the Amarr there is little more beautiful than to witness the moment purifying fire streams through the heavens to smite the heretic and the unbeliever. 1 7 15300000 7 170 4 1300 Divided the parts and gave each its place<br>And unto each, bestowed purpose The Scriptures, Book I 1:4 *{{RequiredSkill|Amarr Battlecruiser|II}} ** {{RequiredSkill|Amarr Cruiser|III}} *** {{RequiredSkill|Amarr Destroyer|III}} **** {{RequiredSkill|Amarr Frigate|III}} ***** {{RequiredSkill|Spaceship Command|I}} *** {{RequiredSkill|Spaceship Command|II}} ** {{RequiredSkill|Spaceship Command|III}} 210 mm Radar 18 points 0 50 4500 40 20 72872 Prophecy Navy Issue 270 m 6000 65 km F 1d 21h 16m 40s 5 {{Ship|Prophecy}}, {{Ship|Damnation}} 234000 3.5 AU/s 12.09 s
https://wiki.eveuniversity.org/Prophecy Navy Issue Faction Prophecy Navy Issue 72872 1.0
Prophecy Navy Issue

Summary

The Prophecy Navy Issue is the faction variant of the drone-focused Amarr Battlecruiser, the Prophecy. In exchange for its previous bonus to armor resists, it receives a bonus to armor hitpoints which compound with its increased base hitpoints as a faction hull to give this ship an impressive buffer tank. It also receives bonuses to Medium Energy Turrets, though it has a slightly smaller bonus to drones than the original Prophecy. The shuffled bonuses clearly favor turrets over drones, though a mixed damage approach is still viable.

Skills

Although the Prophecy Navy Issue can technically be flown with very low skills, it would be advisable to train the skills necessary for a T2 armor tank and T2 Medium Energy Turrets before flying this ship in any PvP encounter. T2 Medium Drone Operation and Drone Interfacing would also be a wise investment, though heavy drone skills are not necessary since the Prophecy Navy Issue does not have the drone bandwidth for them.

Tactics

With its massive buffer tank and middling speed, the Prophecy Navy Issue fits most naturally into a brawling role using close range ammunition in its pulse lasers, but high skill pilots may opt to take advantage of the generous fitting space to fit an oversized propulsion module and kite using Scorch ammunition. In large fleets, beam lasers may also be equipped. Depending on the role it plays on the battlefield, the utility high slot may be filled a command burst, an energy neutralizer, or a drone link augmentor.

Notes

You can add notes here. ## Patch History