127 lines
3.5 KiB
Markdown
127 lines
3.5 KiB
Markdown
---
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esi_data:
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fitting_stats:
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cpu_output: 145
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high_slots: 4
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low_slots: 4
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med_slots: 2
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powergrid_output: 48
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rig_slots: 2
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group: Interceptor
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hull_stats:
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hp_armor: 575
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hp_shield: 225
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hp_structure: 525
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name: Crusader
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race: Unknown
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skill_requirements:
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- level: 5
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skill_id: 3331
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- level: 1
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skill_id: 12092
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type_id: 11184
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velocity: 455
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image: /11184.png
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last_updated: '2026-04-19T17:45:24.181064'
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source: eve-university
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source_stats:
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armorem: 50
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armorexp: 30
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armorhp: 575
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armorkin: 25
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armortherm: 35
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bandwidth: ''
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bonuses: 157.51010801006
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capacitor: 415
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cargohold: 90
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class: Interceptor
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cpu: 145
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dronebay: ''
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externallinks: ''
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extrahold: ''
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extraholdtype: ''
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faction: Amarr Empire
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forumlinks: ''
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grouping: Interceptors
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highlights1: Fast Target Locking Time
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highlights2: ''
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highlights3: ''
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highlights4: ''
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highs: 4
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hulltype: Executioner Class
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inertia: 3.2
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info: 'Interceptors utilize a combination of advanced alloys and electronics to
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reduce their effective signature radius. This, along with superior maneuverability
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and speed, makes them very hard to target and track, particularly for high caliber
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turrets. <br><br>Developer: Carthum Conglomerate<br><br>Carthum ships are the
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very embodiment of the Amarrian warfare philosophy. Possessing sturdy armor and
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advanced weapon systems, they provide a nice mix of offense and defense. On the
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other hand, their electronic and shield systems tend to be rather limited. <br><br>'
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launchers: 0
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lows: 4
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mass: 1050000
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maxlockedtargets: 5
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maxvelocity: 455
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mediums: 2
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powergrid: 48
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quote: As swift as the judgement of the righteous.
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quote_attribution: CEO Tarai Nakid
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reqskills: '*{{RequiredSkill|Amarr Frigate|V}}
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** {{RequiredSkill|Spaceship Command|I}}
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* {{RequiredSkill|Interceptors|I}}
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** {{RequiredSkill|Spaceship Command|III}}
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** {{RequiredSkill|Evasive Maneuvering|V}}
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*** {{RequiredSkill|Navigation|II}}'
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scanres: 975
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sensortype: RADAR
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sensorvalue: 10
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shieldem: 0
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shieldexp: 60
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shieldhp: 225
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shieldkin: 40
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shieldtherm: 20
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shipid: 11184
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shipimg: Crusader.jpg
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shipname: Crusader
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sigradius: 32
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structurehp: 525
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targetrange: 25.0
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tech: 2
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totaltraintime: 23224030
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turrets: 4
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variations: '{{Ship|Malediction}},{{Ship|Executioner}}'
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volume: 28100
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warpspeed: 5
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warptime: 4.66
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wikireferences: ''
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source_url: https://wiki.eveuniversity.org/Crusader
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title: Crusader
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type_id: 11184
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validation_score: 1.0
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---
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<img src="/11184.png" alt="Crusader" width="300" style="float: left; margin-right: 25px; margin-bottom: 10px; width: 300px;" />
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<div style="display: flow-root;">
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## Summary
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</div>
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Being the Amarr Combat Interceptor, the Crusader is a fierce ship to many other Frigates thanks to its incredible bonuses. Flown mostly as a Scram-kiter, the Crusader has the ability to keep an opponent at range, thanks to its raw speed, and plink away at the enemy's eHP with T2 Scorch ammo, or come in, orbit closely and fry them with IN Multifrequency or IN Gamma with little to no tracking problems.
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The Crusader is an excellent ship to fly, for those wishing to take a step up from a Pulse Imperial Navy Slicer or a Pulse Executioner.
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## Skills
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Further information about additional or recommended skills to pilot Crusader for a specific or its common role(s) can be written here.
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## Tactics
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No sub-article about Crusader roles or piloting tactics. You can write them here.
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## Patch History
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## Notes
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You can write additional notes for Crusader here. |