Files
eve-wiki-content/content/ships/destroyers/tech-2/draugur.md

177 lines
6.3 KiB
Markdown

---
esi_data:
fitting_stats:
cpu_output: 220
high_slots: 3
low_slots: 4
med_slots: 3
powergrid_output: 70
rig_slots: 2
group: Command Destroyer
hull_stats:
hp_armor: 1250
hp_shield: 475
hp_structure: 1010
name: Draugur
race: Unknown
skill_requirements:
- level: 5
skill_id: 49742
- level: 1
skill_id: 37615
type_id: 52254
velocity: 325
faction: Triglavian Collective
faction_group: Pirate
image: /52254.png
last_updated: '2026-04-20T03:23:08.798471'
ship_class: Destroyer
source: eve-university
source_stats:
armorem: 50
armorexp: 65
armorhp: 1250
armorkin: 25
armortherm: 75
bandwidth: 10 Mbit/sec
bonuses: "'''Command Destroyers bonuses (per skill level):'''\n<br>2% bonus to Skirmish\
\ Command and Information Command Burst effect strength and duration\n<br>5% reduction\
\ in Micro Jump Field Generator spool up time\n\n'''Precursor Destroyer bonuses\
\ (per skill level):'''\n<br>30% bonus to Light Entropic Disintegrator optimal\
\ range\n<br>20% bonus to Light Entropic Disintegrator damage\n\n'''Role Bonus:'''<br>\n\
\u2022&nbsp; Can use one Command Burst module<br>\n\u2022&nbsp; Can fit Micro\
\ Jump Field Generators<br>\n50% reduction in reactivation delay for Defender\
\ Launcher\n<br>95% reduction in powergrid requirements for Command Bursts\n<br>50%\
\ reduction in Microwarpdrive signature radius penalty\n<br>100% bonus to Remote\
\ Armor Repairer range\n<br>50% reduced Remote Armor Repairer capacitor need\n\
<br>50% reduced Energy Neutralizer capacitor need\n<br>50% reduced Smart Bomb\
\ capacitor need"
capacitor: 950 GJ
caption: Draugur
cargohold: "360 m\xB3"
class: Destroyer
cpu: 220
dronebay: "20 m\xB3"
externallinks: ''
extrahold: ''
extrahold2: ''
extrahold2type: ''
extrahold3: ''
extrahold3type: ''
extrahold4: ''
extrahold4type: ''
extraholdtype: ''
faction: Triglavian Collective
forumlinks: ''
grouping: Command Destroyers
highlights1: Can use Command Burst module
highlights2: Can fit a Micro Jump Field Generator
highlights3: ''
highlights4: ''
highs: 3
hulltype: Kikimora Class
inertia: 2.88
info: "A modification of the Collective's Kikimora-class destroyer, the Draugur\
\ design takes the core of the Triglavian hull design and completely overhauls\
\ it to produce a potent example of the command destroyer type of vessel. The\
\ Draugur's design has taken principles and technology from the Minmatar Bifrost-class\
\ of command destroyer, while retaining the energy systems and characteristic\
\ weaponry of Triglavian ships.\n\nAs a command destroyer, the Draugur can use\
\ command bursts and micro jump field generators, while its Triglavian core systems\
\ give it advantages in the use of energy neutralizer and pulse weapons, as well\
\ as remote armor repairers.\n\n''\"The Kikimora hull is entirely viable for conversion\
\ to a command destroyer pattern and we believe it will be possible to incorporate\
\ the high-capacity power couplings for a micro jump field generator without difficulty.\
\ The couplings and related warp field systems will require additional shielding\
\ from the entropic radiation of the weapon system but this is offset by existing\
\ hull integrity thresholds being well above the tolerances for jump field use.\"\
'' \u2013 excerpt from a proposal from Core Complexion/Thukker Mix Elgoi VIII\
\ Collaborative Design Circle"
launchers: 0
lows: 4
mass: 1450000
maxlockedtargets: 7
maxvelocity: 325
mediums: 3
powergrid: 70
quote: We have nothing left to prove.
quote_attribution: Sanmatar Maleatu Shakor
race: Triglavian Collective
reqskills: '*{{RequiredSkill|Precursor Destroyer|V}}
** {{RequiredSkill|Precursor Frigate|III}}
*** {{RequiredSkill|Spaceship Command|I}}
* {{RequiredSkill|Command Destroyers|I}}
** {{RequiredSkill|Command Burst Specialist|IV}}
*** {{RequiredSkill|Leadership|V}}
** {{RequiredSkill|Spaceship Command|V}}'
rigs_calibration: ''
rigs_count: ''
rigs_size: ''
scanres: 525 mm
sensortype: RADAR
sensorvalue: 14 points
shieldem: 0
shieldexp: 85
shieldhp: 475
shieldkin: 40
shieldtherm: 50
shipid: 52254
shipimg: Draugur.jpg
shipname: Draugur
sigradius: 62 m
structurehp: 1010
targetrange: 60.00 km
tech: 2
totaltraintime: 30d 9h 34m
turrets: 1
variations: '{{ship|Kikimora}}'
volume: 43000
warpspeed: 4.5 AU/s
warptime: 5.79 s
wikireferences: ''
source_url: https://wiki.eveuniversity.org/Draugur
tech_level: Tech 2
title: Draugur
type_id: 52254
validation_score: 1.0
---
<img src="/52254.png" alt="Draugur" width="300" style="float: left; margin-right: 25px; margin-bottom: 10px; width: 300px;" />
<onlyinclude>
<div style="display: flow-root;">
## Summary
</div>
The Draugur is the Triglavian Command Destroyer, introduced in the Invasion update. Following the Triglavian design principles, it has bonuses to skirmish and information Command Bursts. It is very unlike any other Command Destroyer, in that rather than being either a solo combat tackler or a pure Burst and Jump Field platform, it acts much more like an extremely heavy Kikimora that happens to have an onboard teleporter. As it is a T2 Triglavian hull, it is very expensive for its size, which limits its effective use cases. As a straight combat ship, it is also significantly weaker than the Kikimora, with both less damage and much less range, but it compensates for these weaknesses with hugely improved defenses, meaning it can be used, for example, as either a very heavy and blingy tackle ship which can teleport enemies out of position and potentially solo-kill them, or as a very durable Command Burst platform in an armored Kikimora fleet.
<div style="display: flow-root;">
## Skills
</div>
Further information about additional or recommended skills to pilot the Draugur for a specific or its common role(s) can be written here.
<div style="display: flow-root;">
## Tactics
</div>
You can add tactics here.
<div style="display: flow-root;">
## Notes
</div>
The Draugur was developed by the Minmatar Republic as a retrofit to the Kikimora, specifically to fight against the invading Triglavian ships.
<div style="display: flow-root;">
## Patch history
</div>
The Draugur was introduced in the Invasion Chapter 1 expansion (May 2019), alongside the Nergal and Ikitursa.