157 lines
5.0 KiB
Markdown
157 lines
5.0 KiB
Markdown
---
|
|
esi_data:
|
|
fitting_stats:
|
|
cpu_output: 560
|
|
high_slots: 6
|
|
low_slots: 4
|
|
med_slots: 6
|
|
powergrid_output: 900
|
|
rig_slots: 2
|
|
group: Heavy Interdiction Cruiser
|
|
hull_stats:
|
|
hp_armor: 1200
|
|
hp_shield: 2700
|
|
hp_structure: 1400
|
|
name: Onyx
|
|
race: Unknown
|
|
skill_requirements:
|
|
- level: 5
|
|
skill_id: 3334
|
|
- level: 1
|
|
skill_id: 28609
|
|
type_id: 11995
|
|
velocity: 200
|
|
faction: Caldari State
|
|
faction_group: Empire
|
|
image: /11995.png
|
|
last_updated: '2026-04-21T01:10:38.699744'
|
|
ship_class: Heavy Interdiction Cruiser
|
|
source: eve-university
|
|
source_stats:
|
|
armorem: 50
|
|
armorexp: 10
|
|
armorhp: 1200
|
|
armorkin: 62.5
|
|
armortherm: 86.25
|
|
bandwidth: ''
|
|
bonuses: "<b>Caldari Cruiser bonuses (per skill level):</b><br>\n5% bonus to kinetic\
|
|
\ Light Missile, Heavy Missile and Heavy Assault Missile damage<br>\n5% bonus\
|
|
\ to Rapid Light Missile, Heavy Missile and Heavy Assault Missile Launcher rate\
|
|
\ of fire<br>\n<b>Heavy Interdiction Cruisers bonuses (per skill level):</b><br>\n\
|
|
10% bonus to Heavy Missile and Heavy Assault Missile max velocity<br>\n5% bonus\
|
|
\ to Warp Disruption Field Generator scramble range<br><b>Role Bonus:</b><br>\n\
|
|
\u2022 Can fit Warp Disruption Field Generator and Cynosural Field Generator\
|
|
\ modules<br>20% bonus to all shield resistances"
|
|
capacitor: 1,250 GJ
|
|
cargohold: "450 m\xB3"
|
|
class: Heavy Interdiction Cruiser
|
|
cpu: 560
|
|
dronebay: ''
|
|
externallinks: ''
|
|
faction: Caldari State
|
|
forumlinks: ''
|
|
grouping: Heavy Interdiction Cruisers
|
|
highlights1: ''
|
|
highlights2: ''
|
|
highlights3: ''
|
|
highlights4: ''
|
|
highs: 6
|
|
hulltype: Moa Class
|
|
inertia: 0.55
|
|
info: Effectively combining the trapping power of interdictors with the defensive
|
|
capabilities of heavy assault cruisers, the heavy interdiction cruiser is an invaluable
|
|
addition to any skirmish force, offensive or defensive. Heavy interdiction cruisers
|
|
are the only ships able to use the warp disruption field generator, a module which
|
|
creates a warp disruption field that moves with the origin ship wherever it goes.
|
|
launchers: 5
|
|
lows: 4
|
|
mass: 15400000
|
|
maxlockedtargets: 7
|
|
maxvelocity: 200
|
|
mediums: 6
|
|
powergrid: 900
|
|
quote: Let none leave until one has given up their honor, or their life.
|
|
quote_attribution: Rules of the Solinit Kuletav
|
|
reqskills: '* {{RequiredSkill|Caldari Cruiser|V}}
|
|
|
|
** {{RequiredSkill|Spaceship Command|II}}
|
|
|
|
** {{RequiredSkill|Caldari Destroyer|III}}
|
|
|
|
*** {{RequiredSkill|Caldari Frigate|III}}
|
|
|
|
**** {{RequiredSkill|Spaceship Command|I}}
|
|
|
|
* {{RequiredSkill|Heavy Interdiction Cruisers|I}}
|
|
|
|
** {{RequiredSkill|Propulsion Jamming|V}}
|
|
|
|
*** {{RequiredSkill|CPU Management|III}}
|
|
|
|
*** {{RequiredSkill|Navigation|II}}
|
|
|
|
** {{RequiredSkill|Graviton Physics|IV}}
|
|
|
|
*** {{RequiredSkill|Science|V}}
|
|
|
|
*** {{RequiredSkill|Power Grid Management|V}}
|
|
|
|
** {{RequiredSkill|Spaceship Command|V}}'
|
|
scanres: 240 mm
|
|
sensortype: Gravimetric
|
|
sensorvalue: 19 points
|
|
shieldem: 0
|
|
shieldexp: 50
|
|
shieldhp: 2700
|
|
shieldkin: 70
|
|
shieldtherm: 80
|
|
shipid: 11995
|
|
shipimg: Onyx.jpg
|
|
shipname: Onyx
|
|
sigradius: 150 m
|
|
structurehp: 1400
|
|
targetrange: 80.00 km
|
|
tech: 2
|
|
totaltraintime: 71d 9h 59m 40s
|
|
turrets: 0
|
|
variations: '{{Ship|Eagle}}, {{Ship|Gila}},{{Ship|Moa}}'
|
|
volume: 92000
|
|
warpspeed: 4.0 AU/s
|
|
warptime: 11.74 s
|
|
wikireferences: ''
|
|
source_url: https://wiki.eveuniversity.org/Onyx
|
|
tech_level: Tech 2
|
|
title: Onyx
|
|
type_id: 11995
|
|
validation_score: 1.0
|
|
---
|
|
|
|
<img src="/11995.png" alt="Onyx" width="300" style="float: left; margin-right: 25px; margin-bottom: 10px; width: 300px;" />
|
|
|
|
<div style="display: flow-root;">
|
|
|
|
## Summary
|
|
|
|
</div>
|
|
The Onyx is the Caldari Heavy Interdictor. It is designed to be heavily shield tanked, and has a large number of mid slots and a hull bonus to help this. The main purpose of the Onyx is to carry the Warp Disruption Field Generator module, which produces a warp disruption bubble around the ship.
|
|
|
|
The Onyx and the Minmatar Broadsword have the same slot layouts and are almost identical ships, however the shield resist profile on the Onyx is less even than the Broadsword, making it vulnerable to EM damage. As such the Broadsword is slightly preferred, but the Onyx performs almost as well. While the armor tanked Devoter can field a larger tank in terms of raw EHP, a shield tank benefits from passive regeneration, which is important because a HIC using a Warp Disruption Field Generator cannot be remotely repaired and the passive regeneration over the duration of a bubble cycle can amount to tens of thousands of EHP.
|
|
<div style="display: flow-root;">
|
|
|
|
## Skills
|
|
|
|
</div>
|
|
Further information about additional or recommended skills to pilot Onyx for a specific or its common role(s) can be written here.
|
|
<div style="display: flow-root;">
|
|
|
|
## Tactics
|
|
|
|
</div>
|
|
No sub-article about Onyx roles or piloting tactics. You can write them here.
|
|
<div style="display: flow-root;">
|
|
|
|
## Notes
|
|
|
|
</div>
|
|
You can write additional notes for Onyx here.
|
|
## Patch history |