135 lines
3.7 KiB
Markdown
135 lines
3.7 KiB
Markdown
---
|
|
esi_data:
|
|
fitting_stats:
|
|
cpu_output: 285
|
|
high_slots: 2
|
|
low_slots: 2
|
|
med_slots: 4
|
|
powergrid_output: 125
|
|
rig_slots: 2
|
|
group: Blockade Runner
|
|
hull_stats:
|
|
hp_armor: 1000
|
|
hp_shield: 2100
|
|
hp_structure: 1900
|
|
name: Crane
|
|
race: Unknown
|
|
skill_requirements:
|
|
- level: 5
|
|
skill_id: 3342
|
|
- level: 1
|
|
skill_id: 19719
|
|
type_id: 12729
|
|
velocity: 160
|
|
faction: Caldari State
|
|
faction_group: Empire
|
|
image: /12729.png
|
|
last_updated: '2026-04-21T00:54:31.033598'
|
|
ship_class: Blockade Runner
|
|
source: eve-university
|
|
source_stats:
|
|
armorem: 50
|
|
armorexp: 10
|
|
armorhp: 1000
|
|
armorkin: 62.5
|
|
armortherm: 86.25
|
|
bandwidth: ''
|
|
bonuses: "<b>Caldari Hauler bonuses (per skill level):</b><br>\n5% bonus to ship\
|
|
\ cargo capacity<br>\n5% bonus to ship max velocity<br>\n'''Transport Ships bonuses\
|
|
\ (per skill level):'''<br>\n5% bonus to warp speed and warp acceleration<br>\n\
|
|
20% reduction in Cloaking Devices CPU requirement<br>\n'''Role Bonus:'''<br>\n\
|
|
\u2022 Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator<br>\n\
|
|
\u2022 Cloak reactivation delay reduced to 5 seconds<br>\n\u2022 Immune\
|
|
\ to all Cargo Scanners<br>\n90% reduction to effective distance traveled for\
|
|
\ jump fatigue<br>\n75% bonus to warp speed and warp acceleration"
|
|
capacitor: 1,300 GJ
|
|
cargohold: "4,300 m\xB3"
|
|
class: Blockade Runner
|
|
cpu: 285
|
|
dronebay: ''
|
|
externallinks: ''
|
|
faction: Caldari State
|
|
grouping: Transport Ships
|
|
highlights1: Can Use Covert Ops Cloak
|
|
highs: 2
|
|
hulltype: Badger Class
|
|
inertia: 0.51
|
|
info: 'Developer: Kaalakiota<br><br>Blockade runner transports are the fastest type
|
|
of industrial available. Utilizing sturdy but lightweight construction materials
|
|
and sacrificing some cargo space, these haulers are able to reach speeds greater
|
|
than those of a cruiser while withstanding heavy fire - factors which make them
|
|
ideal for zipping through dangerous territories with valuable cargo.'
|
|
launchers: 1
|
|
lows: 2
|
|
mass: 11000000
|
|
maxlockedtargets: 2
|
|
maxvelocity: 160
|
|
mediums: 4
|
|
powergrid: 125
|
|
quote: Sometimes discretion is the most honorable approach.
|
|
quote_attribution: CEO Haatakan Oiritsuu
|
|
reqskills: '* {{RequiredSkill|Caldari Hauler|V}}
|
|
|
|
** {{RequiredSkill|Spaceship Command|III}}
|
|
|
|
* {{RequiredSkill|Transport Ships|I}}
|
|
|
|
** {{RequiredSkill|Spaceship Command|III}}
|
|
|
|
** {{RequiredSkill|Industry|V}}'
|
|
scanres: 225 mm
|
|
sensortype: Gravimetric
|
|
sensorvalue: 17 points
|
|
shieldem: 0
|
|
shieldexp: 50
|
|
shieldhp: 2100
|
|
shieldkin: 70
|
|
shieldtherm: 80
|
|
shipid: 12729
|
|
shipimg: Crane.jpg
|
|
shipname: Crane
|
|
sigradius: 115 m
|
|
structurehp: 1900
|
|
targetrange: 45 km
|
|
tech: 2
|
|
totaltraintime: 29d 20h 23m 20s
|
|
turrets: 0
|
|
variations: '{{Ship|Badger}}'
|
|
volume: 195000
|
|
warpspeed: 3.5 AU/s
|
|
warptime: 7.78 s
|
|
source_url: https://wiki.eveuniversity.org/Crane
|
|
tech_level: Tech 2
|
|
title: Crane
|
|
type_id: 12729
|
|
validation_score: 1.0
|
|
---
|
|
|
|
<img src="/12729.png" alt="Crane" width="300" style="float: left; margin-right: 25px; margin-bottom: 10px; width: 300px;" />
|
|
|
|
<div style="display: flow-root;">
|
|
|
|
## Summary
|
|
|
|
</div>
|
|
Very useful for hauling high-value items (such as implants or blueprints) into dangerous space, blockade runners are effectively industrial covops ships; difficult to catch except by warp bubbles. For this added speed and security they sacrifice durability and cargo space.
|
|
<div style="display: flow-root;">
|
|
|
|
## Skills
|
|
|
|
</div>
|
|
See Blockade Runner skills.
|
|
<div style="display: flow-root;">
|
|
|
|
## Tactics
|
|
|
|
</div>
|
|
|
|
No sub-article about Crane roles or piloting tactics. You can write them here.
|
|
<div style="display: flow-root;">
|
|
|
|
## Notes
|
|
|
|
</div>
|
|
You can write additional notes for Crane here.
|
|
## Patch History |